This new adventure follows the same group of players.
We are using the "Forged in the Dark" system ("FitD"). This was invented in 2014 as a Kickstarter called "Blades in the Dark" ("BitD"), but BitD has a built-in steam-punk setting too. So, we are using the FitD system but with my "Known World" fantasy (& magic) setting.
BitD/FitD is a game-system unlike anything the group has ever played before, so it's a style they will need to get used to, and is a big learning curve. It is story-driven, tactics-light and combat-light, but, honestly, that has been the style of play we've done since 2014 anyway.
We are using the following the BitD Playbooks ("classes"):
- Cutter - Intimidating Fighter
- Hound - Sniper and Tracker
- Lurk - Infiltrator and Burglar
- Slide - Subtle Manipulator and Spy
- Spider - Devious Mastermind
and I added some world-specific priest playbooks:
- Bookworm - Acolyte of Funken Wagnall (god of Knowledge)
- Brightspark - Acolyte of REAL (got of Light)
- Doxy - Acolyte of Soixante-neuf (god of Lust)
- Druid - Acolyte of Caribou Gorn (god of Nature)
- Firebug - Acolyte of Hob (god of Fire)
- Lucky - Acolyte of Vingt-et-un (god of Luck)
- Watergirl - Acolyte of Aquamarina (god of Water)
BitD has two other playbooks we are not using called the Leech (saboteur & alchemist) and the Whisper (ghost-channeler). At some future date, these two will be converted into a Mage playbook.
The party starts in the huge city of Scabport, situated on the Wild Coast. Scabport is one of the largest cities in the Known World with 109,000 inhabitants. It is mostly human, with half-elves and elves making 30%. The "scab" is a name for a type of anemic asparagus with a red secretion on the tip, which goes crusty when it dries. Needless to say, scabs are delicious, and are a major export from Scabport.
The party formed themselves into a crew of Smugglers called "The Budgie Smugglers". They have a hidden base in the Docks area and own a shallop (15-man sail boat).
Huilam Artois
SPIDER and party leader
Jamie
Half-elf from Spite
Background: Maritime
Vice: Obligation - herpetology
Attlee - RETIRED
LURK
Kevin
Human from Scabport
Background: Academic (Scabport IT)
Vice: Gambling
Burrito
HOUND
Darryl
Human from Scabport
Background: Underworld
Vice: Obligation - mother & special-needs brother
El Cid ("Vicious")
CUTTER
Shane
Human from Scabport
Background: Maritime
Vice: Pleasure - breaking things
Moonlight Birdsong
DRUID
Chris
Elf from Palantir
Background: Rural
Vice: Weird - abuse magic mushrooms
Rita de Klerk - RETIRED
BRIGHTSPARK
Ian
Human from Specularum
Background: Academic
Vice: Luxury - boots & fur
Ronan ("Ronny")
HOUND
Deacon
Human from Scabport
Background: Military
Vice: Gambling
Scott Harrow ("Sorrow")
Jeff
Half-elf from Palantir
Background: Maritime
Vice: Obligation - always helps half-casts
_____________________________________________________
Argile
CUTTER
Richard
Human from Scabport
Background: Underworld
Vice: Gambling
Dee Dee
SLIDE
Steven
Gnome from Scabport
Background: Trade
Vice: Pleasure
Tylin
SLIDE
Ian
Elf from Palantir
Background: Underworld
Vice: Obligation
William Lamb ("Lammy")
WIZARD
Kevin
Human from Scabport
Background: Academic
Vice: Weird
Sly Dunbar, Liaison of the Wizards' Guild, gave them a 6 COIN job (as an introduction to FitD), to recover five stolen magic grapes barrels (each about 20kg) that were expected to be brought into Scabport by another group called the Insular Rogues.
They setup an ambush two hours along the Fort Augmentin road (to the right on that map above)...
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