Tuesday, August 4, 2026

Trouble with numbers

Present:
  • Cody Dieback. Human Male Wizard from Highport – Andrew
  • Jack "Blocker" Jones. Human Male Temple Fighter of Aquamarina from Porn City – Jamie
  • Tom Eade. Human Male Fighter from Porn City – Jeff
  • Esmeralda "Ezme" Abernathy. Human Female Temple Fighter of Soixante Neuf from Scabport – Shane
  • Ardern. Human Female Priestess of Mr Quail from Porn City – Kevin
  • MARMALADING: Rock Hammer. Human Male Barbarian from Central Plains – Steven
  • Willow. Half-elf Male Caribou Gorn Priest from Porn City - Chris
  • Lois Price. Human Female Wizard of Porn City – Ian
  • Munch Ease. Human Male Thief from Porn City – Darryl

by Jeff 

"Now go and crack that code!" was Julius's instruction to Lois and Cody.

Joining the rest of the party back at their inn, Lois passed on the instructions.

"And why should I?" questioned Ezme. "He's never done anything for me"
"We are indebted to the Guild," reminded Cody. "They've actually been quite easy on us"
"And" added Tom. "I got a nice mace"
"And you got the magic ring too" grumbled Jack.
"Yeah, but I saved you all with it" stated Tom.

Of course, the party returned to the sewers and were soon clustered around the shallow shaft containing the metal dome and its trapped hatch, surrounded by Cody's five-metre diameter Airy Water spell.

"Hang off the magic rope?" suggested Ezme. "That lightning only flashed across the dome surface"
"You'd need to be pretty dexterous" stated Jack, looking over at Munch.

Munch descended the short drop, but before he clambered up onto the top of the dome, he noticed some movement around the small annulus between the dome and the smooth wall of the shaft and bent down for a closer look. 

There was a consistent gap of about an inch between the side of the dome and the stone wall, and a green gas was swirling up from below the dome and squeezing up the outside of Cody's Airy Water barrier before dissipating somewhat to the tunnels above.

"That horrible gas stuff is coming from down below" reported Munch. "I can see it"
"Don't worry about that" instructed Cody. "Just get up to the hatch"

Munch clambered up the side of the dome, past the headless body of the creature, and located the hatch, and the much more important "keypad". He activated his magic rope directly over the "keypad" location so he could hang there and punch in the combination. 

Now Munch wasn't the brightest of chaps, but he had rehearsed long and hard with Cody on the combination numbers to enter. 1,3,4,7,2,9 (six numbers) and was all ready to press that sequence in from the top right, the bottom left, and the bottom right (the top left starting position having been ruled out after a field of lightning had erupted over the dome on that starting position). But he was still nervous and sought some confirmation.

How many numbers?
"So, the six numbers in order?" he called up to Cody.
"Sure" said Cody confidently.
"Shall I start at the top right then?" Munch queried.
"Sure" said Cody confidently.
"Six numbers, yeah?"  questioned Munch again.
"Sure" said Cody 
confidently.
"How come there are eight symbols marked out around the hatch then?" asked Munch.


"No, there are just six" stated Cody. "We saw them before"
"NO" yelled Munch. "There are definitely eight"
WHAT?" called Cody. "Wait, I'm coming down"

Munch had spotted that the six symbols previously deciphered via the Comprehend Languages spell, also had two extra symbols off the end of the first six, but that these two had been scratched and partially rubbed off. They were illegible!

"Bugger" grumbled Cody after taking a close look. "I can't use the spell on those"
"There are two other numbers in the combination" Cody yelled back up to everyone else.
"But we have no idea what they are!" he concluded.

"It's a sequence puzzle" noted Ardern. "What were those first numbers again?"
"1,3,4,7,2, and 9"
"Simple" replied Ardern after a moment of contemplation. "The next two numbers are 2, and 2"
"What?" queried Cody. "How do you know that?"
"1+3 is 4" responded Ardern confidently. "And 3+4 is 7, etc."
"But 4 + 7 is 11" said Jack.
"Sure, but 1 + 1 is 2" said Ardern. "And 2 + 9 is also 11, which is 2"
"Ah" grinned Cody. "And 9 + 2 is also 11. Brilliant"
"I know" said Ardern with a grin.

Munch took a bit of time to practice with the new sequence of 8 numbers and then dangled upside down from the magic rope and punched in the code.

"CLICK - ZZZZZ - WHIRRR" went the dome, and then the hatch opened to reveal a dimly glowing spherical chamber.

"What's in there?" called Lois.
"Nufin" called Munch, trying to peer down into the chamber from the end of the magic rope.
"No creatures, no seats, no nufin" Munch continued. "Maybe some lights, and a bunch of that web-snot"
"Get in there and have a look" called Cody.
"NO WAY" yelled Munch. "You get in there and have a look"

Everyone climbed down onto the top of the dome, and then Lois slowly and carefully lowered herself down into the chamber below the dome.

"So, there is quite a lot of that web-snot in here" Lois called up. "But the air is actually quite fresh and I feel fine. No increased congestion or anything. The inside is indeed a spherical chamber with metal walls. There are nine darked windows around the central perimeter, equally spaced, a series of about 36 buttons scattered around below the windows, a bunch of small blinking lights, 3 levers. And the whole chamber is vibrating"

Casting a quick Detect Magic, Lois also reported "No magic in here either"
"And no Evil" stated Jack after casting his own Detect Evil spell.
"Toss in a big bag" requested Lois. "And I'll gather up all that web-snot stuff"

While Lois was clearing up the inside of the chamber to make it safer for everyone to access, Tom was peering at the body of the creature which was still lying headless across the domed roof of the chamber. He had noticed something odd!

"Hey" called Tom. "This thing's wounds are healing up!"
"What" squawked Jack. "Are you sure?"
"Yup" replied Tom. "Look at this cut here"

Tom was right. The wounds we had inflicted a few days ago were definitely closing up, and it even looked like a new nub of a head was sprouting from the centre of the open neck.

"Holy crap" stammered Willow. "I've never seen that sort of healing before"
"Don't worry" grinned Tom. "I got this"

Tom drew his mace from his belt tag and began pounding!

Back in the chamber, Lois had scraped all the web-snot into the bag and thrown it out of the chamber, allowing everyone to climb in for their own look around. Well, everyone except for Willow that is. His wide girth proved a little challenging to fit through the circular hatch, and he had got himself stuck in the opening! His legs were dangling inside above everyone's heads, and only a muffled yelling could be heard.

After a lot of squirming and pulling from below, Willow dropped through with a PLOP, right on top of Ezme.

Willow drops in

"Get off, you fat bastard" grunted Ezme, as Willow tumbled off her to the dish-shaped floor.
"That wasn't a 3m fall" Ezme noted.

"You're right" replied Lois. "It appears there is a void below the floor here of about 0.5m down to the outer shell of the chamber, assuming it is actually spherical"


Much poking and prodding didn't reveal any way to access said void, so we turned to the other things of potential interest, buttons and levers etc.

"What if I just pull the hatch closed?" wondered Munch aloud.
"NO" yelled Cody.

But it was too late; the hatch clanged shut with a thud and we were all sealed into the small chamber.

"I'll just give it a push then" grumbled Munch with a sheepish grin.

But the hatch didn't budge!

"I'll just use the code thing again" muttered Munch worriedly.

After entering the numbers into the keypad (which was fortunately duplicated on the inside of the hatch, with all eight key code symbols marked around the perimeter of the hatch), Munch jerked back his hand [Successful roll vs. Dexterity] just before a bright flicker of lightning flashed across the hatch.

"Ohhh shite" Munch swore.
"Backwards" commanded Ardern confidently.

Munch punched the code in reverse; 2, 2, 9, 2, 7, 4, 3, 1 and the hatch folded open again.

"Phew" exhaled Munch feeling very relieved and then went and closed it again!

But it was fine. Having solved the exit combination, the hatch could be opened and closed easily, and everyone began looking closely at the windows, lights, buttons, and levers.

"Two up, one down" muttered Munch quietly as he reached to push the down lever to the up position.
"NO" yelled Cody.

But it was too late; the lever slid up with a "click", and one of the windows opened.

Well, it didn't really open. It just flickered on like a dim light was glowing on the far side, shining through a dark grey plate of glass. There were three brighter sections though, like tiny lights of different colours flashing on and off. One was red, one was a bright green, and one was a dull green.

"Oh, pretty" exclaimed Munch, then pulled the lever down.

The window went dark again, and everyone turned to Munch and frowned.

But Munch didn't care, he was having fun. He grabbed the centre lever and pulled it down.

Nothing happened, so he pushed it back up and moved to the final lever. 

"Click" and all the lights went out.
Pitch black and silent.
Just the grunting of Willow as he jostled another of the party.

"Um, the vibrations have stopped too" noted Lois from the darkness.
"Off switch" decided Munch as he pushed the lever back up.

The lights came on and the vibration started up again.

A little experimentation with the levers confirmed they were independent toggle switches. One for the power to whatever this chamber was, one with no apparent function, and one to activate the window.

"That ain't no window" declared Ardern. "Let's try shining a light through it"

Opening up the hatch, we lowered one of Cody's Continual Light croquet balls down the side of the exterior dome till it should have been directly outside the functioning window. No light shone in, nothing when the window was "open", and nothing when it was "closed".

But we did find that the second lever did have a function after all. With the hatch open, toggling the second lever activated some form of Real's magic Light. Shafts of brilliant white light burst upwards from around the perimeter of the dome, lighting the whole shaft like it was midday.

"Oh" exclaimed Munch. "A Real lantern thing"

Some further investigation with the "window" and the levers revealed that the green gas wasn't being generated by the chamber (It still flowed up past the dome perimeter even with the chamber power off), the bright green flashing light on the window acted like a toggle button that opened and closed the roof hatch, the red flashing light was another power switch that turned the chamber off, and the dim green flashing light didn't appear to do anything.

"I think that the vibration is stronger now" noted Ardern.
"OK, maybe that dim green light does do something then" noted Cody.
"What about this button?" asked Munch, reaching for one of the buttons below the operating window. "NO" yelled Cody.

But it was too late; the button depressed with a "click", but nothing happened.

"I think it's time to report back to Julius" suggested Lois, worried about what all the buttons might actually do if randomly pressed by an eager Munch, or anyone else.
"But we don't know much yet" retorted Cody.
"Yeah", grumbled Ezme. "You know he'll just send us back to explore everything, and not pay us" 
"Like this button" exclaimed Munch, reaching for another random button below the window.
"NO" yelled Cody.

But it was too late; the button depressed with a "click", and a small drawer slid open from the wall.

"Oh" exclaimed Munch. "Look, a book. And a ... giant pen?"
"How did that draw even fit inside that skinny wall?" asked Ardern.

Munch picked out the book and flipped it over a few times; heavy, made of metal, no pages! 

"This is a weird book" he stated. "It's a button book, with four silly buttons around its edge"
"Let me see" requested Ezme, holding out her hand.

Munch tossed the silly book over to Ezme and reached for the giant pen. Pulling it out of the drawer, he flipped it over a few times too; heavy, made of metal, with two small nipples on one end, and a side button, just where your thumb would want to press.

"This is a weird pen" he stated. "It's got no nib. But I like it"

The giant pen was a heavy metal rod, about an inch in diameter, and a foot long. The two nipples were on one end, raising up 2-3mm from the slightly domed surface, and the button in the side was about 2/3 the length from the nipple end. Along from the button, the surface of the pen was knurled to give the end away from the nipples a nice gripping surface. Munch waved it around a bit, pressing the button randomly, but nothing happened.

While Munch was playing with the pen, Ezme was fondling the book. She peered at all the sides and edges, stroked the sides, and then considered the buttons. Three sat along the left edge, while one was on the right. Ezme pushed on the right-hand button, which depressed slightly and then sprang back when it was released. Everyone watched worriedly, but nothing else happened. 

"Two at a time" commanded Arden confidently.
"Hey" called Ezme. "It lights up, and it has pictures!"

A little later, after some button pushing, the book began to talk! Ezme shrieked and shut it down, but after Cody cast a Comprehend Languages spell, she got it talking again.

"Why did you hang up on me?" a voice asked from the book.

Ezme shut it down again but continued to push some of the other pictures that appeared on the front of the book. Eventually, a list of writing appeared, names and numbers.

"Some form of code" suggested Ezme.
"No" stated Jack. "It's an evil book and has captured someone's soul"

But a Detect Evil spell didn't indicate evil at all.

Munch, bored with the activity surrounding the book, went back to pushing random buttons around the wall of the chamber, with all sorts of results. One opened and closed the chamber hatch, like the lever, and one started all the windows and lights flashing with a horrid cacophony of piercing wailing. Munch used the Power lever to shut everything down. That fixed than one!

"Hey" called Tom. "I just saw some form of map flash up on the window thing"
"Well, our air is running low" stated Cody. "We can't linger here anymore!"
"OK" said Munch. "But just going to try one thing with this giant pen"

My arm!
Munch pressed the nipples of the pen up against his bicep and reached for the button.

"NO" yelled Cody.

But it was too late; the button depressed with a "click" and with a loud "CRACK" Munch was thrown across the chamber, smashing into the chamber wall and slumping to the floor. 


His arm, where the nipples of the pen had rested, was gone, shrivelled away to just a blackened husk of dried skin.

That was enough! A quick Cure Major Wounds from the wand got Munch back to his feet, and then everyone shoved Willow up through the hatch and followed him back up through the tunnels to the surface where they retreated back to the Inn. Lois and Cody went off to the Guild to report to Julius.

Munch bemoaned the state of his arm but was quite excited about the potential of his new toy and waved it around threateningly. He even tested its repeatability on a chunk of raw steak from the kitchens, which was reduced to a shrivelled and smoking pile of charred dust.

Munch quietly chuckled evilly to himself.

Lois and Cody also had an "interesting" experience with Julius. He was very agitated and anxious when they reported to him and told them that he needed the communication device handed over to him immediately. And that was before they even told him anything! How was this possible? The party had only just returned from the sewers, hadn't spoken to anyone, but Julius already knew they had some form of communication device. He obviously meant the book that Munch had found in the hidden drawer, and which Ezme had experimented with and carried back from the chamber.

"GET IT NOW" yelled Julius at Cody and Munch.

"That was weird" noted Lois. "I think I'll just check in with my contacts"

Lois slipped off deeper into the Guild while Cody returned to the Inn.

"He knows you have that thing" Cody told Ezme. "You better hide it somewhere safe. And don't tell us where you hid it."

Much discussion and argument ensued.
Hand the non-magical magic book over to Julius.
Return to the chamber and search for more treasures.
Leave town, never to return.

Lois eventually turned up at the Inn and reported that Julius had long been suspected by the Guild of having an unhealthy interest in the egg creatures and the spherical chambers, for more than twenty years!

"So, he already knows about all this stuff" muttered Cody. "I knew he was a prick!"

That information soured our relationship with Julius and the selfish choice won out; back to the chamber we went. Although Ezme did disappear for a while before we left and reported that the "book" was now in a safe place.

Back in the tunnels and before heading into the gaseous area, Cody cast his Airy Water spell [two attempts required to succeed, dropping his available magic points to zero] and Lois cast the Transfer spell to give Cody some of her own magic points, just in case.

The headless creature was showing further signs of regeneration, so Tom hauled it up off the vibrating dome and onto the ledge above before pounding it further with his magic mace. Then it was all-hands-on-deck so to speak for a systematic exploration of all the buttons. Cody marked them all with a number, and we already knew what some of them did: the (now empty) drawer, the hatch control, a few with indeterminate function, and the one that flashed all the lights and set off the siren.

Starting with the next button, number 6, we began our investigations. This one popped open another small drawer, containing what looked like medical supplies, which Willow scooped up into his container.

Number 7 didn't seem to do anything.

Number 8 set off the flashing lights and all the noises, so Munch yanked the power lever. But when he turned it back on, the lights kept flashing and the noises kept noising. 

"Oh bugger" Cody muttered.
"The vibrations are increasing too" yelled Munch.
"It's all good" suggested Ezme. "It'll be fine in here"
"No chance" yelled Tom. "We got to go, NOW"

Tom forcibly ejected Willow out through the hatch and then chased the others out too. Once everyone was up on the landing we all began jogging away from the shuddering and screaming dome, Tom at the rear keeping us all moving quickly. Up through the smooth tunnel we hurried, out into the first large chamber, and on through the sewers towards the exit. The stone walls were vibrating, and a strange pressure built up in everyone's head.

Suddenly there was a massive "CRUMP" from deep in earth, the ground shook violently, bits of stone and rock spalling off the walls and roof. Then a powerful blast of air thundered along the tunnel from behind, throwing everyone off their feet and tumbling us forward. The massive concussion must have dislodged the ground in a significant way, because a fall of rock and stone crashed down all around us.

[Individual saves vs. CON as the tunnel collapsed around us, a failure delivering thirteen points of damage, while a success limited the damage to only six points

Ardern, Lois, and Jack all failed and were crushed into unconsciousness, with Lois spurting blood from a critical wound. The wand of Cure Major wounds was used to stop Lois's bleeding, and stabilize her, although she was still unconscious. While Cures were cast on Jack, Ardern, and Lois, Tom managed to push through the rubble to a clearer section of the sewer, and once the previously unconscious were able to move under their own power, we made our way out of the sewers into the city above.

The Porn City sink-hole disaster
All was not well there either. The explosion (some form of self-destruct mechanism we figured) had created a large sinkhole in the centre of the city. There were a significant number of buildings that had collapsed, a huge dust cloud billowing up from the area, with hundreds dead and missing. The militia were out in force, and some people were fleeing the area while others rushed in to help.


We slunk off to the Inn to regroup, with Tom and Ezme heading back out to assist where they could. Cody hastened to the Guild to recharge his magic, and Lois received a message to report immediately to her contact.

It turns out that Julius had been killed, inside the Wizards' Guild, hung, in his own room, then drawn and quartered! And he had known where the "book" was; the Guild had heard it was in the Soixante-Neuf Temple. Which does make us wonder if the Guild had any part in Julius's death. But hey, what happens in the Guild, stays in the Guild! Even the funeral. The reading of his will would be happening in a few days, and Lois was invited.

We all rested up, helping with the city's disaster response as we could, while waiting for the reading. Lois figured she would get a message at that point about what the Guild wanted us to do now. Sure enough, at the reading Lois was surprised to receive the deed to Julius's holiday villa in Le Brun, a week-long journey from Porn City near the upstream forks of the Broken River.

Looks like we are off to Le Brun.

The Guild wanted us to head over there, search the place, and locate any evidence that linked Julius to the metal chambers. Various rumours held that there had been three of these spherical metal chambers located in the general Wild Coast region! 

And even better, we are to be paid 3000 gold and a magic item, each! 


Tuesday, July 21, 2026

Getting to the bottom!

New party motto courtesy of Ezme

Present:
  • Cody Dieback. Human Male Wizard from Highport – Andrew
  • Jack "Blocker" Jones. Human Male Temple Fighter of Aquamarina from Porn City – Jamie
  • Tom Eade. Human Male Fighter from Porn City – Jeff
  • Esmeralda "Ezme" Abernathy. Human Female Temple Fighter of Soixante Neuf from Scabport – Shane
  • MARMALADING: Ardern. Human Female Priestess of Mr Quail from Porn City – Kevin
  • MARMALADING: Rock Hammer. Human Male Barbarian from Central Plains – Steven
  • Willow. Half-elf Male Caribou Gorn Priest from Porn City - Chris
  • Lois Price. Human Female Wizard of Porn City – Ian
  • Munch Ease. Human Male Thief from Porn City – Darryl

by Jeff

We all huddled together around Cody’s light in the sewer tunnel and discussed our current predicament. The creature was back in the chamber, presumably to recover the remaining eggs from the Throak warehouse located directly above. It could potentially break through at any time using its vibration powers, but our own power was significantly diminished. 

And it was tough, bloody tough. 

Its piercing scream had toppled Lois instantly, and its first blow had immediately smashed Tom to the ground.

We were in need of rest and healing! But where?

“It’s much more efficient to rest up comfortably in the guild,” stated Cody.

“But what if that thing gets the eggs, and we aren’t even here? "countered Willow.

“So what if it gets the eggs?” pondered Ezme, “Maybe we should just help it get them, and then it’ll leave everyone alone”

“Yeah right; and what about our web-snot infections?” countered Lois, “That’s potentially going to kill me. Not to mention Jack, Tom, and all those other town folk”

“Anyway, it’s gone now” interjected Munch, who had been keeping an eye on the creature back in the chamber.  “The vibrations of the chamber ceiling just died out, the creature stared angrily at the ceiling in there for a few minutes, then retreated back down the spiral shaft”

"See Willow," crowed Cody, "back to the guild will be fine!"

So, we followed Willow to the nearest manhole exit to the city, cracked the manhole lid slightly to check where we were and to make sure no one was around, and exited the sewers. First stop was to view the Throak warehouse to see if there were any obvious signs as to why the creature had stopped his vibration attack, but it looked just the same as last time we were there.

Then we split up for our well-deserved rest. The wizards made their way to the Wizards' Guild; the priests made their way to their respective Temples (Jack decided not to try and sneak in through the cordon to the Aquamarina Temple and joined the rest of the non-magic folk); and the non-magic folk made their way to a nearby Inn.

"Let's just test something on the way" declared Ezme.

Ezme figured that if fire and lightning were helping the creature, then perhaps ice would not. A small experiment with a bucket of ice and a sample of the web-snot appeared to show that cold "burnt" away the snot, success! At least, success until about 15 minutes after the ice melted and dried out, at which point the web-snot slowly grew back to its former extent.

"But not larger!" noted Ezme hopefully, "This is brilliant. Let's try acid too"

But no one could locate any acid, so this additional experiment was put on hold.

Rest and recovery was performed, with spell points and hit points somewhat restored.

In the wizard's guild, Julius turned up at Lois's door.

"Why didn't you report straight to me yesterday?" he demanded grumpily, "And what have you discovered?"

Lois gave a report of the party's efforts and discoveries, to which Julius only had more questions.

"What is the cause of this strange vibration effect?"
"Where is the creature now?"
"Why did it stop trying to recover the eggs?"

"Don't worry, we are onto it immediately" Lois stated, "But could you perhaps check with the Throaks if anything happened in the egg storage warehouse yesterday"

Julius confirmed he would try and find out, and Lois and Cody returned to meet up with the rest of the party and prepare for their next sojourn down to the depths of the sewers below Porn City.

"First, let's test out the acid theory," suggested Ezme.
"And I'll try Healing" added Cody.

Acid didn't work; in fact, it accelerated the web-snot growth by 100%.
Healing did work, albeit temporarily, and was deemed a potential measure against the creature.

"What's the opposite of acid?" wondered Ezme, "Do you think urine would work?"
Despite being pretty keen to watch Ezme produce some urine for a test, Jack confirmed that urine was acidic, and as such would probably not be a good idea.

"Baking soda you losers," muttered Munch, "That'll mix up to a weak alkaline"

Willow leads the way
Then it was back through the manhole into the sewers. Willow led the party back towards the chamber where we had found the creature yesterday, and once we were close, Cody and Munch crept down the final length of tunnel to see if there was anything there. There wasn't.

"Now what?" wondered Jack.
"Down that spiral tunnel, or back to the metallic smelling pit," noted Cody.
"The spiral tunnel," suggested Lois.
"I'm not going down there!" stated Tom.
"Back to the metallic smelling pit" countered Munch.
"I'm definitely not going down there!" stated Tom.

[Tom's character fault is "Stubborn", once he has made a decision, he sticks to it. After Tom had climbed down into the metallic smelling pit and immediately fallen unconscious, he had decided that the metallic smell was unable to be fought and so he wouldn't be going anywhere near it

"Well maybe it isn't too smelly down the spiral tunnel" suggested Willow, "I'll go first"

Turning himself into a fat rat, Willow slid off down the spiral tunnel, and the rest of the party followed after ten or so minutes.

Tom stays and stands guard
"I'll keep guard here" stated Tom, settling himself down near the top of the spiral shaft.

After about 30 minutes, Munch popped back up from the tunnel.

"Willow found increasing numbers of dead rats down there, and although the metallic smell got stronger and stronger, Cody's magic totally eliminates the smell and any of its effects. You'll be fine and won't even notice any metallic smells"

"No" said Tom.

"Oh, come on" pleaded Munch, "We really need you. You are our best fighter; you have the best chance of overcoming the creature's horrible scream; and have the magic club!" argued Munch.

Eventually, after a lot of cajoling and promises, Tom reluctantly agreed to follow.

Cody had successfully cast an Airy Water spell, creating a large bubble of fresh air that the whole party could crowd into. Proceeding slowly and cautiously, they continued forward along the smooth tunnel, which had flattened out and was heading towards the location of the metallic-smelling shaft. 

"I think we are deeper though," noted Willow, who never forgets anything.

Passing a scattering of dead rats on the floor of the tunnel, they approached a vertical shaft that cut down in front of them. It looked like the horizontal tunnel they were walking in T-ed off the side of the vertical shaft, both about 3m in diameter, with the vertical shaft extending up and down ahead.

The strange "singing" effects previously observed near the metallic smelling pit could be heard clearly here, and Tom, Jack, and Lois all noticed that the web-snot infection could be felt thickening up through their respiratory systems.

Peering into the vertical shaft, Cody noticed a bulbous mass blocking off the shaft about 5m above, and an odd domed surface blocking off the shaft about 5m below. It appeared to be metallic, quite smooth, and was vibrating at a high frequency! And there was another odd blur of motion from the centre of the raised dome below.

"Watch ou..." Cody yelled, jerking backwards.

The fight begins ...
A horrendous squealing screech rang out from down the shaft, just before the creature leapt up out of the shaft and landed on the tunnel floor in front of us, tentacles flailing wildly towards Tom and Jack. Munch crumpled to the floor, overcome by the squealing noise that penetrated right into his brain. [Failed his saving throw against Arcane magics, and fortunately the only one who did]


The tunnel was relatively confined, so only Tom and Jack with their one-handed weapons could engage. Ezme had drawn her double handed sword but wasn't able to get in a swing without potentially striking the others by accident. Cody also let loose a Magic Missile, confident that it would damage the creature. "It did the last time we fought it," he reasoned.

Tom and Jack made successful hits, as the creature's tentacles swung harmlessly over their heads. But as Cody's magic missile struck the creature, the magic was somehow absorbed, and the fresh cut from Jack's strike immediately closed back up. 

"Bugger" muttered Cody, as he backed up from the combat zone, as Tom and Jack went in for another round, both striking again, and Willow wielded the magic wand of Cure Major Wounds on Munch.

 Tom managed to hit again on his backswing [Tom has the Heavy Hitter talent and is able to make an additional damage roll if expending 2 points of Luck] but the creature's arm (its secondary but heavier attack) struck Tom across the side of the head and sent him reeling backwards [The creature dealt 3D6 + 6 damage with this secondary attack, and Tom wisely expended another 3 Luck to reduce the inflicted damage by D6. Tom was still conscious but was on very low hit points. Another strike like that would likely take him right out!]

Jack gulped, stepped up, and prepared to take the creature. Ezme boldly leapt past Tom to join the fracas, and it was all on again. Jack's sword cut through the tentacles, slicing sections off, and hit the creature in the chest. Ezme's sword swung nimbly over Jack's shoulder, also clipping off a few tentacles, and smacked the creature soundly in the head. The creature's eyes glazed over, and it began to topple backward. Unfortunately, its arm strike slipped past Jack's sword and thudded into his face. Staggering back, Jack groaned, slumped down onto the floor, and watched the creature tumble back into the shaft.

"One hit" boasted Ezme.
"Heelllpppp" slurred Jack, saliva frothing out from his mouth and his limbs writhing uncontrollably.
"Oh shit" called Willow, "Looks like poison. Stand back"

[It was indeed some sort of poison. After the strike, Jack failed his saving throw against Poison and was suffering a D6 of damage each round]

As Jack slumped into an unconscious state, Willow immediately cast a Slow Poison spell to halt the ongoing damage effects, then attempted to cast Neutralize Poison. That was unsuccessful (i.e. he failed to get the spell off, not that the spell wasn't effective against the poison). Ezme uncorked her flask of alkaline baking soda slop and dribbled it over Jack's wound. It fizzed and bubbled but Jack himself did not respond. Willow then managed to successfully cast his second attempt at Neutralize Poison, phew.

Cody and Munch (conscious again but with only half his original hit points) peered over the edge of the shaft to see the creature sprawled across the top of the dome below. Both the dome and the body were vibrating up and down. Munch turned towards Cody.

"Is it dead?" Munch asked.
"Looks like it" noted Cody.
"Could the magic dome thing down there regenerate it?" Munch asked.
"Looks like it" noted Cody.
"Shall we go down there and make sure?" Munch asked.
"Definitely" noted Cody.
"Will your breathing spell thing still cover everyone?" Munch asked.
"Definitely not" noted Cody.
"Bugger" muttered Munch.

The party hastily retreated back down the tunnel to where the air was clear, leaving Munch, Willow, Lois, and Ezme there, while Cody and his Airy Water spell hastened back to the shaft with Tom and Jack. They jumped together down the shaft onto the top of the dome, hacked off the creature's head, and looked down at the surface of the dome.

"Zumding wong" mumbled Tom, his throat closing up with active web-snot.
"Eeling ick" mumbled Jack, his breathing laboured.

Cody realised that both Tom and Jack were suffering from enhanced respiratory ill-effects from their web-snot infections, somehow accelerated in the presence of the strong vibrations generated by the strange metal dome beneath their feet.

"Climb" commanded Cody, sending Tom back up first, himself following, and Jack at the rear. They all hurried back down the tunnel to meet up with the others, where Willow treated them to a large dose of the baking soda slop. That seemed to help immensely, with both Tom's and Jack's breathing returning almost to normal.

"Can I look at that dome now?" asked Munch.

Cody, Ezme, and Munch returned back to the dome to investigate further, leaving the web-snot infected with Willow.

Back at the vibrating dome, Cody, Ezme, and Munch went through the usual investigation tricks.

"I'm picking up good vibrations," hummed Munch.
"I'm hearing the rock walls sing," commented Ezme.
"The metal surface of the dome is cold, and hollow," noted Cody, "And its riveted together".
"Stand back a sec" commanded Ezme, lifting her two-handed sword.

Ezme's Accidental Lightning

"WAIT" yelled Cody, but it was too late.
"THUD" went Ezme's magic sword against the metal surface of the dome.
"BOOM" echoed the huge electrical discharge from the dome's surface.

[3D6 lightning damage, save against Arcane magic for half. Cody saved and took 3 points of damage, but Munch and Ezme both failed and took the full 7]

"Oops" stammered Ezme, immediately casting a Cure on herself. And then on Munch.
Cody cast a Detect Magic spell, but nothing obvious was revealed.

Munch spotted a small circular disk shape on the top of the dome and peered closer.

"Look," he called, "This has writing stuff on it."

Ezme tried to push, pull, and twist the small disk, while Munch tried to copy down the symbols. Nothing happened for Ezme, and Munch made a mess of the symbols.

"Dolt" laughed Cody, "Those are runes, but not in any language I recognize"

Cody then cast the Comprehend Languages spell and read off a series of numbers.

"1, 3, 4, 7, 2, 9" Cody recited. Nothing happened.

Munch then noticed [Having made a Spot Hidden roll] that there were nine faint raised "buttons" on the disk, arranged in a three-by-three grid.

"There" suggested Cody, "It's a lock. Starting with 1 at the top left, push down on those buttons in the sequence 1, 3, 4, 7, 2, 9"
"Why top left?" asked Munch.
"It's always top left with magic" replied Cody smugly.
"You do it then" said Munch, backing off.
"Pussy" huffed Cody, bending down to push the buttons.

"BOOM" crackled the massive lightning discharge, throwing everyone back and down the sides of the dome shaped seal.

"Oops" squeaked Cody from one side of the dome, "Maybe not magic then"
"You presumptuous git," muttered Munch, picking himself up from the other side of the dome.

Nothing from Ezme though, she was unconscious, having failed her saving throw and taking the full 13 points of electrical damage.

"How are we going to lift her?" wondered Munch aloud, "She'll be 70kg if she's a pound"
"Can't leave her to get help either" mused Cody, "She would die from that bad metallic air"
"What about that magic floaty thing?" asked Munch, "Make it under her and lift her up"
"Yes, but 'up' being the issue with that plan" grumbled Cody, "Good thing I have a Healing potion"

The Healing potion was trickled into Ezme's open mouth and proved sufficient to raise her to consciousness. Then they all climbed up Munch's magic rope and beat a hasty retreat back to the rest of the party.

"Don't tell them" whispered Cody.
"Nope"

Gathering up the rest of the party as they passed, they all retreated to the surface, the creature's decapitated head wrapped in Ezme's cloak, where Lois and Cody went off to the Wizards' Guild to report their amazing discoveries to Julius.

"Verry interesting" replied Julius, after getting a full briefing from Lois.

"And I found out that the Throaks moved the eggs out of the warehouse after they noticed the floor vibrating" Julius continued.

"Why didn't you tell us that earlier" grumbled Cody, "You dick"

"PZZZFF", and Cody made his saving roll against Arcane magics and Julius's spell spluttered out.

"Know your place boy" Julius glowered, "You're just ugly, incompetent, and offensive"

"Cunt" muttered Cody under his breath.

"PZZZFF", again Cody made his saving roll against Arcane magics and Julius's spell spluttered out.

"And lucky" Julius concluded, "Now go and crack that code!"

Tuesday, July 14, 2026

Sewer Crawl

Present
    lois
    Lois Price
  • Cody Dieback. Human Male Wizard from Highport – Andrew
  • Jack "Blocker" Jones. Human Male Temple Fighter of Aquamarina from Porn City – Jamie
  • Tom Eade. Human Male Fighter from Porn City – Jeff
  • Esmeralda "Ezme" Abernathy. Human Female Temple Fighter of Soixante Neuf from Scabport – Shane
  • MARMALADING: Ardern. Human Female Priestess of Mr Quail from Porn City – Kevin
  • MARMALADING: Rock Hammer. Human Male Barbarian from Central Plains – Steven
  • Willow. Half-elf Male Caribou Gorn Priest from Porn City - Chris
  • Lois Price. Human Female Wizard of Porn City – Ian
  • Munch Ease. Human Male Thief from Porn City – Darryl

by Ian



After recovering in town after the river trip, we find our group of scholars, recently rejoined by Esme, in the Porn City general library.

Esme stumbled across a dusty old tome with the auspicious title of 'Ye Olde Porn city'.

The book had a reference section that dated 60-70 years ago. A log of events that covered:
  • Two giant eggs dredged from the Porn City River
  • The Throak (pronounced "throck") family quickly whisked the eggs away from public eye (pun intended).
  • One egg hatched and a large creature appeared.
  • Soon after, a disease spread across localized parts of the city and went down the sewers.
  • The sewers started to 'sing'.
  • The Throak militia sent a unit into the sewers to investigate and no one returned and none were recovered.
  • The singing eventually stopped and the spreading disease went away.
Back out in the city and around the docks the cordon is being toughened. Many of the side alleys are now blocked entirely. Escapees that try to make a break are being cut down. Workers are out sealing up the sewer covers. There seems to be more web snot around. 

Lois and Cody return to Julius to get an update on the web snot testing.

"Hello Lois!" He was a lot less abusive to Lois than Cody. "Nice to see you back. Yes, we have a few initial findings:
  1. It is not plant based
  2. It is not fungus
  3. It is not magic, evil or poison
  4. More like a web
  5. Grows with the song
  6. Seems that with enough song, the web will invade the victims lungs and body and eventually explode out.

Bring the creature back so we can investigate fully".

"Certainly" replies Lois, "That is exactly what we want to do."

To the Sewers


The party stock up with Continual Lights on croquet balls, rope and all manner of dungeon-crawl gear.

Before light, they head to a sewer cap in a street outside of the cordon, close to the perimeter.

The party enter the empty, damp sewer system and start carefully moving toward the docks (under the cordon), via the first level of underground sewer. The intention is to descend to lower levels 2 or 3 to locate the monster and eliminate, returning the body to Julius. 

The lower sewers are in a grid pattern, Lefts, rights and straight a-heads. Progress is reasonable as the party navigate the slimy corridors and tunnels.

As they near a down-sink, they hear noises from ahead. Not scary, monster slishing and slashing, but rather a team of workers. 
workers
work team
Munch sneaks forward and confirms that there is a five man work crew sealing the down-hole with a metal grid. Essentially stopping any potential cordon escapees from climbing out the shaft. 

The party select a different path, retreating - changing paths and advancing back toward the docks. 

They eventually approach a different down-shaft that had a splattering of web snot surrounding the opening. This hole appears to have been 'ripped outward' from below. 

Everyone stops at the edge of the web snot and ponders how to proceed, while not touching the slime nor closing near to the hole opening. 

Lois tries an experiment of using a burning torch on the web snot and the web like filaments do indeed burn away! Success? Not quite... turns out that the remaining web snot uses the fire as a life source and GROWS as a result. Fire is no good. Lois and Jack (infected last session) also note that their own web snot tingles and activates. Everyone hears the singing. 

The hole is two paces in diameter. Lois considers that she is already infected so walks to the edge and confirms that the hole drops to the next level down. 

Munch climbs from the outside walls to the middle of the ceiling. After a nervous slip, locates a climb rope anchor point directly above the centre of the hole and lowers his magic rope. 

Anyone standing on the edge of the hole (like Lois) can simply reach to the rope and climb down. However, anyone that does not want to step on the snot, has to make a dexterous roll to not fall 3m down to the solid bottom.

Jack walks to the edge and easily climbs down into the lower room. While there is plenty of web snot, it can be easily avoided for those that do not want to touch it. Lois and Munch join Jack. Tom rouses from marmalading in time to decide on how he wants to get to the lower level. He decides to jump also.
  • Esme falls
    Esme takes strong steps, gracefully jumps and misses the rope entirely. Falls a storey to the room floor. Whump! Lands in a little bit of web snot but that does not seem to cause any trouble. 
  • Fat Willow launches his immense bulk, flies toward the rope - misses and falls to the floor. Whump! 
  • Cody takes a gangly run of all arms and legs, jumps and grabs the rope! He climbs down without any issue.
  • Tom launches, scrambles to grab the rope and descends.

The fallers take various amounts of falling damage and significant wounds to their pride, but after picking themselves up, dusting off and resetting, all are ready to head forward on level 2. 

The party get to a collapsed tunnel on their direct path that the smaller people could get through, however the likes of fat Willow and the monster would never fit - so they retreat a little and find a different way. 

Where the party are in this part of the sewers, there is no sign of the web snot or any other signs of the creature they are hunting. 

Eventually, another down-shaft appears in the floor of a sewer room. Again one storey down, however this time the way is clear with no web snot in the way for the fearful paranoid party members.

Ropes deployed and everyone lowers to Level 3. There is a pile of old sewer worker shovels and gear with long dead skeletons with dusty worker fatigues. Nothing worthy of more than cursory inspection or retrieval. 

From this level 3 room there are four ways out and no web snot. 

Taking the exit that leads to the docks, the party eventually get to an outlet to the river. However, there is a new, strong grill on the exit. 

The party retreat to the down shaft room, climb back to level 2 and navigate to where they think they are above the grill and there is no exit there.

Recovering Old Ground


At a bit of a loss as to where to head and at a lose end, they decide to head to the 70 year old dead monster. Fat Willow knows exactly where that is within the sewers and they trudge off.

As the old carcass nears, the walls start singing louder and louder. Lois, Jack and Tom hear the humming and their noses run with web snot.

Lois decides to perform another experiment and places her hand on the vibrating wall. She immediately is overwhelmed by the vibration and her web snot expands dramatically. She collapses on the floor choking, coughing and spluttering. Lesson learned for all, and in particular those that are infected, the web snot can quickly overwhelm.

cody
Cody sneaks off
Cody sneaks off to investigate. Passing the corpse, he carries on for 20 mins, tracking the web snot. He eventually stumbles upon a large cavern that is somewhat different to the sewer system. 

A massive, wonderfully finished and ornate chamber which he carefully sneaks in to observe.


A number of notable findings:
  • There are no direct exits from the room (well, except the one Cody is standing by and one that will be described shortly). Shall we say, one typical exit.
  • The ceiling is vibrating madly.
  • There are various clumps of snot, again easy enough to avoid if wanted. 
  • There IS a hole in the centre of the room

But most importantly, there in the middle of the room - obsessively staring at the ceiling, is the tentacle headed creature. Cody freezes and silently withdraws back down the tunnel and to the group.

The Assault - Plan A


The party proceed to the chamber Cody found and form a plan. The creature is still there and the ceiling vibrating away. Cracks forming and dust falling.

A Silence spell will be cast up to the edge of the tunnel door and entrance to the room, so the less sneaky (like Lois) can get to the front, step outside the silence and cast spells.

Lois and Cody want to blast the creature with Lightning Bolt. Esme seriously questions the wisdom of this, considering the web snot grows with fire and, days ago the up-river egg did not get hurt when it was shot with the same bolts.

"Nahhhh, it will be fine. Magic Missile hurt it last time" Cody confirms with authority.

"Yes!!! Two Lightning Bolts will HAVE to hurt it, and this is totally different to the egg" Lois chimes in with confidence.

Plan is for Lois and Cody to blast with a surprise attack, then Cody will use a Web spell to cover the hole in the floor to stop the creature escaping that way. The fighters will then rush in and cut down what little is left of the monster. Should be very little to do after the magnificence of the bolt hits.

BLAM!!! [Lois spends luck to ensure a hit] Cody blasts away. Two magnificent direct hits!!!

alas
A direct hit
The powerful electrical bolts cross the room instantly with a crack. They encircle the monster. The power forms a bright blue and white sparking shell, which the creature absorbs with a pop. The monster visibly grows bigger but is otherwise unscathed. It SCREAMS its well-known, predictable first-defence action.

Lois drops to the ground immediately. Out cold. For the others; due to a large amount of good fortune and the lavish application of luck, magics and protections, the rest of the crew are all up and ready to go.

Cody steps to the side of the tunnel entrance and Tom and Esme wade in and quickly cross the floor. Tom hits, Esme hits. However one of the tentacles lashes Tom (critical hit at a really unfortunate time). A big chunk of Tom's heath disappears and he saves vs poison (makes it). Esme does slash at the monster and the monster loses some flesh and bleeds.

Jack and Munch enter the room.

As the creature won the attack, it makes a direct jump for the hole in the floor. At the same time, Cody casts Web. The creature has just enough head start that it gets past Cody's web and down the hole, and is gone.... It seems that the creature has no desire to stay and fight, and will retreat to safety as soon as it can. It did not try another scream so it either can't and waiting for a cooldown, or would rather run.

Aftermath


Fat Willow gives Lois a Major Heal via Julius's wand [8 charges down to 7] which fixes her unconsciousness, and performs a number of mundane Cures on Tom.

Lois licks her wounds, brushes herself off - notes the need to buy a new adventuring outfit. This one is ruined. After the wound to her pride and the embarrassment of making such a bad decision subsides, She thinks maybe helping the group will restore a little respect from the others? Spending her last remaining luck point, Lois considers where they are underground and how they all got there and concludes, with confidence, that this chamber would be directly under the Throak warehouse that houses the remaining eggs! No wonder the creature is here trying to collapse the ceiling.

Willow is overwhelmed and falls with a crash, marmalading.

They investigate the hole the creature escaped down and it is a very smooth downslope (rather than vertical hole) that descends in a curve, at about 45deg. The hole is three paces in diameter.

Munch fearlessly sets a rope and descends carefully down the hole. It spirals downward and back under itself, eventually flattening out to a straight line toward the river, well below water level. More than likely past the old corpse. Munch thinks this is about level 4 or 5 of the sewers.

He gets a strong metallic taste and smell and quickly retreats back to the room.

A close inspection of the hole reveals many scratch and scrapes on the hole and tunnel wall, as if something heavy had graunched past.

Something hard, spiky and just under three-paces in diameter. Hmmmm.....

Cody decides its time for an experiment and casts Cone of Cold on a large patch of web snot. This time the snot seems to have been frozen and NOT grow in size, nor activate vibration, nor activate the web snot away from the area of effect. Hmmm, this is worth knowing and seems to work.

While the crew are watching the frost thaw, pondering life choices and working out what to do next, a slithery set of steps is heard approaching from deep down the hole.

"Bloody hell, that damn thing is coming back already..."

The party retreat to the tunnel and leave a couple of quiet, expert observers in Munch and Cody. 

The monster reappears and sits itself to one side of the hole again. It stares intently at the ceiling and the roof vibrations start again. It seems that it has returned to its original size from before the attack. Its behaviour is simple, its defences are horrific and it is terrifying to attack.

Hopefully Willow wakes soon and we can think of a plan B.
 

Tuesday, July 7, 2026

Web Snot

 
Present
  • Cody Dieback. Human Male Wizard from Highport – Andrew
  • Jack "Blocker" Jones. Human Male Temple Fighter of Aquamarina from Porn City – Jamie
  • Tom Eade. Human Male Fighter from Porn City – Jeff
  • MARMALADING: Esmeralda "Ezme" Abernathy. Human Female Temple Fighter of Soixante Neuf from Scabport – Shane
  • MARMALADING: Ardern. Human Female Priestess of Mr Quail from Porn City – Kevin
  • MARMALADING: Rock Hammer. Human Male Barbarian from Central Plains – Steven
  • Willow. Half-elf Male Caribou Gorn Priest from Porn City - Chris
  • Lois Price. Human Female Wizard of Porn City – Ian
  • Munch Ease. Human Male Thief from Porn City – Darryl

by Darryl

As light suddenly flicked on and the land was bathed in the light of the day, our intrepid adventurers can be found, hidden down a little creek, well camouflaged, off the main stream of the Porn river (that flows down to Porn City) and about one hour down-river from Greybank, the little town where strange and dangerous looking experiments are being undertaken on one of the mysterious large black eggs.

lois
Lois: "He will just send us
back to destroy it."
"Well, we done all asked of us by Julius McKraken our great patron has asked of us, we knows whose got the egg and what they are doing so do we goes back and tells him all this or do we just sit here like namby pambies?" Cody asked the group.

"Well, there seems no point going back and asking uncle what to do when most likely he will just send us back here to destroy it." replied Lois.

A general muttering and scraping of jowls and distance stares could be seen through the rest of the group as the usual quandary then raised it's ugly head, leered at the group and sneered at compromise and wise counsel.

"Um should we go and  destroy the egg then?" asked Munch.

"Sure thing" replied Cody.

"We could sneak up to the house..." said  Tom.

"And?" asked another member of the group.

The usual back and forth then did it's usual thing, talk around and around and eventually the group put together a highly detailed plan of action, known from past activities as plan A. The general plan, walk up to the estate, hide until dark, go into the stable where the egg was placed last night and then chop it into little pieces.

So the group then with this great plan set forth a few hours before dark and began walking the approximate one hour distance to the estate. After a short while, the group came across an elderly country estate type gentleman and his dog, who was rather indignant and suspicious of the group in the first instance, but after initial questioning and believing the group was on their way to Greybank, simply told them to make sure they shut all gates as they tramped onward. 

The group made pretty good progress with Munch and his ability to find his way through wild and rural areas leading the way. Dark fell with its normal precision, but Munch's night-sight was still able to lead the group forward. About 30 minutes before arriving at the house and stable, Cody hears noise ahead and with this warning the group was able to hide themselves in a hedgerow near the path they were on. 

As they quietly waited, the noise of people and dogs grew slowly louder. After a few moments two men and some dogs walked past with the men quietly talking to each other. The dogs were in good order and the men very-well-armed with hand weapons and crossbows. Cody's warning had been quite important as the group had just entered into the Shi estate's grounds and the feeling was that these were estate guards being sent down to watch the borders of the estate. They moved off and soon the group was once again on their own.

The group became more cautious at this point and moved off again but this time more slowly and listening and looking around with greater attention. Lights were seen moving ahead of the group and moving towards them, and so once again the group moved off the track and silently hid in the bushes three well-armed men passed the group by and now all were fully aware of the dangers and difficulties ahead.

Moving even more carefully the group proceeded forward and after a short time, a small pale glow could be seen in the distance. 

"Hide here you guys, I will go and check things out." says Munch, who disappears off into the darkness. 

He sneaks forward, very badly, and realizes the glow is coming from the copse behind the main estate house and that the egg is already in place here and not in the stable as the group had hoped. He sneaks a little closer, climbs a tree and looks down on what is happening. Tonight, there is a series of rocks placed in a circle around the egg and there is a white fungus looking dusting over the rocks. A large black man, who Munch recognizes from last night’s foray, is here, and another older man that he has not seen before. 

Suddenly, the branch Munch is leaning on cracks breaks and Munch falls to the ground. The men are deep in conversation and seem to not be worried by the sound, thanks to Munch's beating heart and puckering sphincter. He quickly scurried back to the group and fills them all in.

"I also saw a group of men and dogs wandering about so will go and check out that nearby copse of trees, to see if it might have more guards in it, whilst you buggers figure out what to do next." whispers Munch as he hurries off.

The group quickly and quietly discuss potential plans of action, all involving screaming charging and waving about great big weapons. In the mean time, Munch ensures that the nearby copse is empty and has another quick look at the egg. The two men have gone and the stones seem to have even more of a white coating than he first saw. quickly he returns to the group.

"Right all clear." says Munch. "what's the plan, and me orders?"

The group quickly and quietly moves towards the egg, munch climbs the tree the egg is hanging from and cuts the rope so the egg falls onto the ground. It rolls a little to the side, but is still inside the ring of rocks. A couple of the group walk in grab the cut rope and haul the egg out of the circle. Jack pulls out is magic weapon and begins attacking it. His weapon bounces and flays around, he is making no impression at all. A piercing scream begins in his head but he is able to shake it off. 

lightning
"Leave this to the professionals." says Cody as he rolls back his sleeves points his hands towards the egg and wiggles his fingers. The usual effect of a lightning bolt is a large flash and the crack of thunder. Instead a fizz, pop and the light sizzles scatters across the egg and seems to be absorbed by it. Piercing screams suddenly are heard in the heads of  Tom, Munch and Lois who all fall to the ground unconscious.

"Oops, that didn't work" mumbles Cody.

Fat Willow works quickly and uses two Major Healing spells get Tom up who then carries Lois, and a second on Munch as without his skills the group would be lost in the dark. The luck of the group holds and they are able to slowly work their way back to the barge over the next few hours. After arriving back Cody has the bright idea of casting a (4th level) Wizard Eye which because he has been to the place, he is able to do and he does the spell so that he can see the copse where the egg is. In his mind’s eye he sees the egg being retied up from the tree and eight occultists standing around and chanting (Wizard Eye yields no sound). The white fungus material is now coating the rocks even more, and there are also a group of guards and their dogs standing around watching outwards and guarding whilst the occultists sway wave their arms and appear to chant. From the noses of the guards can be seen white wisps of fungi dripping out of their noses. A white light begins emanating from the egg and the large black man can be seen observing from the side. After some time the group seems to stop what they are doing and leave.  
egg
Cultists and egg

Cody continues to watch on for an hour more but now there is just the guards and all else is quiet. He concludes that the activity is finished for the night and switches off his Wizard Eye.

The next day, in their well-hidden position, the group rests and heals and it is decided that it is too dangerous and pointless to return to the Shi Estate, instead they will simply wait on their barge and allow Cody to keep everyone abreast of what happens via his Wizard Eye.

That night the group waits awhile and Cody fires off his spell and recounts what he sees.

Once again the copse is dimly lit, guards and their dogs stand outside of the circle but look ready for  trouble. At about 9pm a man with a glow between his hands and the black man arrive wave their arms about and depart. Nothing happens for the next three hours but around midnight the occultists return form a circle and begin their chanting being watch on by the black man. A white light begins emanating from the egg and the cracks in it seem to grow larger and larger. Suddenly the egg cracks open and a large bipedal creature with tentacles all over it's head steps out. 
creature
Priest Horatio has a bad day

It grabs one of the chanters and rips his head off. The creature begins attacking all around it. some of the chanters fall to the floor with their hands over their ears whilst others scatter and run as fast as they can. during the melee, the creature grabs Methuselah priest Horatio and rips him apart before it finally runs away into the dark. 

The white fungi like material had been spreading from the rocks and was right through the circle of stones, but Cody as he continues to look on, notices it retreating back towards the rocks and disappearing. As he continues watching and about 20 minutes after the attack  the black man, now in full chain mail, Marjorie and her magic staff, and some guards appear within Cody's vision. They pick up the wounded and disappear from view. He watches on for another hour but nothing further happens and so he decides that nothing more is worth watching for and turns off his Wizard Eye for the night.

web snot
Web snot
At first light after a short amount of sleep, the group rises and begins to discuss what the next step is. As they do so it is noticed that Tom, Jack and Lois have a fine white powdery material coming from their noses. On closer inspection it is not a powder or fungus but a whispery web like material.

"Don't get too close to me you buggers." says Munch and Cody, almost in unison. "I don't want no web snot. They is dying of that back in Porn City"

Jack tries a Detect Evil on Tom, nothing. But all three of them have a sort of humming in their heads, almost as if something or someone is trying to communicate with them. Willow tries a Neutralize Poison  on one of them and this too fails.

With nothing more to be gained at this stage and the concern of the web snot on some of the members, the group decide to head back to Porn City, travelling downstream with no issues, and even giving back the horse they had hired to a more than surprised farmer, who thought he had seen the last of it quite a few days ago.

On arriving back in Porn City, the web snot issue was gaining traction as something important for the group to sort out, and so as soon as docked Tom, Jack and Lois head off to the Aquamarina temple. One of the priests there tries a Remove Curse but this does not work either.

In the meantime Cody and Lois head to the Wizards' Guild to see Julius McKraken, and Lois fills him in on what has happened. He then says that quite a number of years ago something similar happened, though the writings are vague and incomplete. But there is some writing about a similar sort of creature, web snot and the background humming that eventually just died away and has not been seen since. The Throak family and Wizards guild deny any connection or knowledge about what is going on. He says the group should take down one of these creatures and that this should be our next step. When Cody asks him to explain more about the web snot he says not to worry unless one is infected, because it is quite safe unless one is, in which case at some point one dies.
items
Mace, staff and bracelet

Lois is able to negotiate the use of some magical equipment, after she explains that only magic works against it, and that it is very dangerous and powerful and that much healing is going to be needed. Cody and Lois return to the group carrying some items
  • a magical mace
  • a bracelet of protection +2
  • a staff of Major Heals
Nothing more is needed for the group to move on to the next step in their adventures other than very big hankies.

Tuesday, June 30, 2026

Unnatural Acts in Greybank

Present
  • Cody Dieback. Human Male Wizard from Highport – Andrew
  • Jack "Blocker" Jones. Human Male Temple Fighter of Aquamarina from Porn City – Jamie
  • Tom Eade. Human Male Fighter from Porn City – Jeff
  • MARMALADING: Esmeralda "Ezme" Abernathy. Human Female Temple Fighter of Soixante Neuf from Scabport – Shane
  • MARMALADING: Ardern. Human Female Priestess of Mr Quail from Porn City – Kevin
  • MARMALADING: Rock Hammer. Human Male Barbarian from Central Plains – Steven
  • Willow. Half-elf Male Caribou Gorn Priest from Porn City - Chris
  • Lois Price. Human Female Wizard of Porn City – Ian
  • Munch Ease. Human Male Thief from Porn City – Darryl

by Jamie/Jack

Ardern, Ezme and Rock continued to marmalade quietly in the corner.

I sailed the barge up the Porn River. We got word from the Poncho and Cap Inn that a badly-steered barge had passed by a few days ago. 

horsie
We reached the township of Bodkin coming on dusk. We stayed at the Bodkins Rest. I talked to the dock workers and heard that the barge had passed through a couple of days earlier. The dockers had noticed a strange fog around the barge. We tried to get a (barge draught) horse from the dockers but there was none for hire. Lois went up to a farm house and managed to buy a couple of horses from a farmer. They were the oddest looking creatures you have ever seen. I am sure that ‘orses were supposed to have 4 legs. I suspect that they had been intended for the knackers yard. Still, somehow they did the job. 

We passed another small village called Pestard. Same story. A barge passed through three days earlier. We decided we needed to press on so we decided to keep the barge going into the late evening.

Late at night we reached Wittenburg and decided to stop there.

The following morning we set off and reach Thrumming Brook. Some dark fellow had gotten off the barge and gone into to town. He returned after a couple of hours. Lois and I went down to the only pub to see if he had visited, the Swillers Ditch Inn. The inn keep hadn’t seen anyone so we went to the general shop. No luck. We went on to the apothecary. Orin at the apothecary lied about not seeing him. He said he worked for the Throaks and was involved in trying to working out what was infecting people. I don’t right know if that were true but he was clearly hiding something. 

We pushed on and a little before dark we pulled in to a place where barges occasionally pull up. We camped for the night. It pissed rain but was otherwise a quiet night. In the morning we headed up river toward Greybank. The river was quite tricky and I had to steer the barge through some shallows. We noticed straight away that there was a Throak barge tied up. Knock me down with a feather, Lois immediately noticed that the Throak crest on the boat was a forgery. We paid off some dockers and they confirmed that the barge had docked two days ago and that the cargo had been transferred onto a cart and headed into town. Some of the group headed into town. Munch said that the Jamiesons and the Shis are the big families in town.

cup
Willow's Cup
The group decided to stay at the Willow’s Cup. Marjorie Till was the owner and she was very friendly. Told us that the horse and cart had been seen heading through town but hadn’t seen it herself. She told us to go to the Unicorn and Vibrator and talk with Mistress Foss. The man with the cart had stopped here and his driver went to the Methuselah temple (Time). The Methuselah temple is run by Horatio Shi. Willow’s Cup was real nice and we didn’t even get food poisoning. I had a great sleep and felt much better the following morning.

We headed down to the Methuselah temple. Horatio was polite but unhelpful. I went outside and I saw tracks and a what looked like a heavy horse but it could have been a sheep. I had a look in the stable and there was a cart and horses but not the ones we were looking for. Munch snuck into the back room to see if there was aught there. There wasn’t. Horatio politely told us to leave. He told us that he had a meeting in 24.16 minutes and he headed off on a cart and buggy. Willow followed as a starling. Horatio went up a side lane and then turned up a drive that had a Shi crest on the gate. He was greeted by a woman, who Willow thought was his wife.

vibe
Unicorn & Vibrator
We wandered into town arguing. A variety of not very sensible ideas were discussed. The ability of dogs to see through invisibility was discussed in detail. I wandered down to the docks and asked about the driver. The dock workers were friendly but they couldn’t remember the other driver of the cart. We went back to Mistress Foss’ at the Unicorn and Vibrator to ask about the driver. 

Lois and I went back to the Willow’s Cup and asked Marjorie about whether anyone had recently arrived in town. No one had but she told us that the Shis had had financial problems ten years ago. Then they came into money. They are also quite aloof.

It all adds up. The Shis must be involved in whatever is going on. The following evening we headed towards the Shi estate and sent Willow as an owl, in to have a look. Willow’s owl peaked into the stable. The large black horse from the barge was there. Willow took position in a tree to observe things. 

egg
Willow got lucky
Then Willow got lucky. Two people, the one we were looking for came out (dark man with dreadlocks). The other was Horatio. They walked over to a copse and seven more people including our inn keeper (Marjorie) came out. They had hoods with distorted Methuselah masks. The egg was brought out of a warehouse and then hanged under a tree. They started chanting and the egg started to gradually crack. Willow was running out of time so he flew back. Munch snuck onto the grounds and watched the rest of the ceremony. The egg was clearly being worked on. It didn’t hatch tonight. The cultists had white fungus appearing on their masks.

As the ceremony finished Munch ran back to the group. We made our way back to the inn. The inn run by an unnatural cultist. We decided to wait till morning and then lie to Marjorie to tell her that we had given up and were going back to Porn City. She semi tried to dissuade us from leaving but we highlighted that we thought that the cart and its cargo was probably long gone. To keep up with the ruse, we headed down to the dock and sailed off.

Two hours downstream we docked and hid the barge under some willow trees. We then argued again about what we should do. Munch suggested running away and letting the egg hatch. 

"Not our problem," he said. 

Tom, Cody and I felt that we had to do something before the egg hatched.