Sunday, August 10, 2025

Porn City

Pop 26,000
Humans 90%.

Porn City is extremely bigoted (think Draser) and therefore non-humans tend to shy away. Half-elves get away with living normal lives here especially those that look human. The only other non-humans that live here are those who are the priestesses of Soixante Neuf (Goddess of Lust, the dominant religion) or slaves (either for the mines at Morganmine or sex slaves to fulfil the desires of the depraved).

Economically, the city is wealthy although this is vested largely in the hands of the City Council which is comprised of a member from the seven wealthy families (Mermont, Venning, Polac, Fates, Waimea, Samosa and Jennings) plus the ruling family Thoak.

The Thoak family rules with an iron fist and no one dares to challenge their rule.

The economy is based on gold mining (Morganmine battlewards is a huge source of gold, but is very dry), fertile farmland on the Porn Plains and pornography (Porn City were the inventors of pornography in the Known World, hence the name). As a result of the Porn industry there is a big publishing industry to satisfy demands for all kinds of porn. Prostitution is also very common, as is slavery.

The Porn Port – Port de la Baise, is flourishing with rural exports and slavery and near the port are many of the brothels, the red-light district with live sex shows, unofficial booze halls and the slave yards. There is also an annual week-long holiday called the Cirque de la Vicieux (Circus of the
Depraved)

Porn City was built on the Porn River, which is a big source of fresh water, of course. To support the economy there are various guilds. In addition to the large and thriving thieves' guild, there is a Prostitutes' Guild, Miners' Guild, Printing Guild, Slavers' Guild and various rural guilds, responsible for processing and distributing rural goods. Each of the town council families controls one of these guilds. (Mermont, prostitutes; Venning, thieves; Polac, wool; Fates, grain; Waimea, slavery; Samosa, small goods and Jennings, printing). The Thoak family controls the miner's guild (gold) and the mages guild.

The town guard and militia are ruthless and brutal and called the Thoak Militia after the ruling family who control them.

There are numerous unofficial booze houses and brothels but 26 established and registered ones.

The mages guild is prominent and closely aligned to the Thoak and Fate families. The Head Mage is Evelyn Callay (a cousin to the Thoak's).

The churches represented by more than a shrine are:
  • Laura Bell
    REAL. Light. A very small presence.
  • IMAG. Darkness. A significant presence.
  • Aquamarina. Water. Minor presence.
  • Caribou Gorn. Nature. (Temple is outside Porn City in an area known as the grove);
  • Gelding. Weather. Temple is in the docks area.
  • Mr. Quail. Mischief. A good presence and aligned to the thief's guild.
  • Soixante Neuf. Lust. Dominant church in Porn City; Head Priestess is Laura Bell [based off the Laura Bell who was Queen of the London Prostitutes in the 19th Century].
  • Super Fosfait. Growth. (Temple is outside Porn City in a rural hamlet);
  • Vingt et Un. Luck. Relatively small and as per the usual protocol takes a cut of all town gambling activity in return for their certification.
All other churches have a shrine


The Party




Cody Dieback. Human Male Wizard from Highport – Andrew



Cody Dieback is a bastard son of Ferranti Stevens, the wannabe demigod and Emperor mage of Highport, and Greta Dieback, a low-level witch of extreme beauty, who ran afoul of Stevens' lust and power. After she gave birth to Cody, she was stripped of her magic and disappeared (transitively). 

Being the offspring of gorgeous parents, it is very ironic that Cody is such an ugly bugger - several standard deviations down the wrong end of the Appearance bell-curve. Ferranti disowned the ugly baby, and so Cody was brought up in the Highport Wizards' Guild's creche. Here, he learned magic and spellcasting. Coming of age, the Wizards' Guild of Highport did not treat Cody well, so in his twenties (25), he left Highport and travelled to Porn City to seek his fortune there. There was too much baggage with the Stevens name, so he took his mother's name, and the only possession of hers that he could find: a broken wand, shaped as a dildo.

He's been an indentured mage in Porn City the last ten years, running errands and doing minor magic, until his furlough today.

In celebration of his furlough, Cody went to the ale houses and brothels of Porn City. In a drunken state he was ridiculed for his ugliness and made the mistake of using his magic powers to show his attackers his prowess. Stunned but still standing his ridiculers turned violent and beat him to unconsciousness.
He awoke in a cell the next day, vomiting relentlessly and forgetful of the details of the night before.


Jack "Blocker" Jones. Human Male Temple Fighter of Aqua Marina from Porn City – Jamie


Jack, a seemingly opened street kid grew up on the streets and around Port de la Baise and on the docks messing around on boats and liberating goods from unwilling doners. He grew to be a bit bigger than the other kids on the docks and seemed to be able to handle himself and therefore became the enforcer for his motley crew of would-be sailors and street kids.

With a healthy dislike of authority, Jack has had many run-ins with local authorities especially as he is very unhappy giving any cut to dodgy town guards or officials. 

In his late teen's he came under the watchful eye of the Aquamarina Church largely due to his prowess at a young age with small boats and swimming – often used by Jack to elude the authorities. He found Aquamarina to his liking, given it provided him shelter, supported his illicit activities and encouraged him to be on the sea.

Recently though, Jack fell foul of the authorities again and this time he didn’t escape. Failing to "pay his dues" was no longer acceptable and his has found himself in a cell awaiting his sentence.



Tom Eade. Human Male Fighter from Porn City – Jeff


Tom Eade is the bastard cousin of one of Porn City's ruling families, the Mermont's, born from a chance encounter between an unlucky prostitute and a drunken noble in the red-light district along the docks.

His mother, working the brothels near the mouth of the Porn River, caught the wrong man's eye one fateful night, and Tom was the result.

Raised among the working girls of the seedy dockside establishments, Tom grew up tough and stubborn in the shadow of Porn City's underworld. His "aunts" - his mother's sisters in trade - helped raise him, teaching him to read people, spot trouble, and navigate the complex social hierarchy of the port's criminal elements.

From an early age, Tom was constantly in trouble: scraps with the law, conflicts with local gangs, and problems with anyone who crossed him. His stubborn refusal to back down from any fight became legendary in the district.

Though his noble father never officially acknowledged him, the man quietly watched over Tom from afar, providing a modest stipend first to his mother and later directly to Tom. This unofficial protection came with unspoken expectations and potential complications - enemies of his father's family occasionally took notice of the bastard son.

Tom's world shattered when his mother was killed by two violent clients who got carried away one night in the brothel. She never recovered from her injuries. The next evening, both men were found beaten to death in an alley and Tom's reputation as someone very handy with his fists was well established, but no questions were officially asked.

After his mother's death, Tom channelled his rage and skills into work as a bouncer and enforcer for various establishments throughout Porn City. His tenacity and thoroughness in carrying out assignments made him sought after in certain circles, though his methods sometimes attracted unwanted attention.

But now Tom has got himself into real trouble, trouble his protector cannot bail him out of. Tom came back to his "aunt's" brothel only to see a young man beating one of them following a failed attempt to break his virginity – Tom snapped and beat the young man to his death, reminded of his mother's fate.

The young man was a cousin of the Venning family, and the authorities quickly swooped throwing Tom into jail where he now awaits his future.

Grim Hand. Human Male Rogue from Porn City – Jason


Grim comes from a family that makes its business from loan-sharking. He's the oldest of three children, the two siblings being much younger. The family wasn't doing well initially, when Grim was a young boy. But Grim's dad got a big payday doing a favour for someone in the mining industry. Grim doesn't know exactly what the deal was, but there was a terrible accident that forced the closure of a mine - the owner went bankrupt and had to sell his assets cheaply. 

With the payout, Grim's Dad started his loans business. At first, things were tight, but his dad proved to be very good at his new line of work and the family got more and more well-off financially as Grim grew up. Grim was annoyed his siblings never had it as tough as he did in the early days and never really bonded with them.

When Grim was 12, his mother died after being trampled by a horse-drawn carriage racing down the street. The carriage riders were from a wealthy family of half-elves visiting the city for pleasure and who managed to avoid taking any responsibility or paying any compensation for the tragedy. This event was a major turning point in Grim's life. He vowed whenever he could, he'd cause hardship to such outsiders - and over the years, he did - for example by cutting through saddle straps, putting stolen items in their luggage and spoiling their provisions in the stables. 

As a teenager, Grim started working for his father's "operations manager" - doing all manner of tasks
starting with following people and researching their backgrounds and moving on to making visits to debtors to remind them their bills were due (with interest). He was quite aggressive with foreigners. Life got better over time, but Grim started doing his own deals on the side, against his father's wishes. In particular, he enjoyed persuading the women in debtor's households to have sexual intercourse with him in return for extending their husbands, brothers (or their own) payment deadlines. 

When Grim's father remarried a beautiful woman much younger than himself, Grim saw it as a betrayal of his mother and was enraged. Over the course of several months, he ran a slow but persistent campaign to seduce his new mother-in-law. When she tried to end their affair, he persuaded her to continue. Eventually, Grim's suspicious father caught them together, buck naked and about halfway through the third, illustrated edition of the local bestseller, Come a Sutra. 

Grim's father disowned him and threw him out of the family compound. Since then, Grim has lived off his wits and has been looking for a bigger opportunity.

Recently Grim pushed his luck too far. He cut the saddle straps of a young half-elf toff after taking the contents of the saddle bags. When the half-elf rode off, the saddle of course slipped, and he fell heavily breaking his neck and died instantly. Grim had been seen and was quickly captured and thrown into the cells where he now awaits his punishment.


Esmeralda "Ezme" Abernathy. Human Female Temple Fighter of Soixante Neuf from Scabport – Shane



Ezme's Abernathy family used to be rich and influential in Scabport. However, a failed business dealing led to her father to borrow money to cover his losses and rebuild his business. This too failed, and when the loan could not be repaid, her father was killed by the loan sharks and Esme was taken as collateral and forced to work in a brothel. She learnt to not only please men and women but also survive firstly by using her looks and then by her persuasiveness, eventually taking her revenge on the man who killed her father by force-feeding him his own testicles (and then killing him).

She then set fire to the brothel and faking her death to cover her tracks, she fled to Porn City and a new life where she would not need to worry about being abused again.

Joining the Soixante-neuf temple was a logical step for Ezme given her talents. She quickly became
recognized not only for her sultry looks and wiling ways, but for her tough combativeness and they
quickly saw her potential and trained her in the ways of being a Temple Fighter (female 69 temple-fighters are rare).

There she has worked for several years until she stopped a Mr Quail priest from sneaking into the vestibule. The woman wouldn’t surrender easily and their struggles tumbled out onto the street where they knocked over a brazier and a fire erupted near the docks. Both were taken by the authorities to the cells where they await their sentence, Esmeralda protesting her innocence all the way.


Ardern. Human Female Priestess of Mr Quail from Porn City – Kevin



Ardern was talented child. Her ability to engage a crowd with highly inappropriate comedic acts, music and impersonation had her marked as a future entertainer or bard. But alas she was at troublemaker from an early age and her exasperated parents placed Ardern into the care of the Church of Mr Quail after an unfortunate incident involving a bowl of oatmeal, a frog and her grandmother's favourite hat. Since then, her family has had nothing to do with her. 

Under the watchful eyes of Mr Quail, Ardern saw it as her duty to entertain the masses via the creation of the Cod Liberation Independence Troop (or C.L.I.T. for short), which involved her "rescuing" fish from various traders and "liberating" them under roof-tiles or foundations of homes around the city.

Not only was she troublesome but also very talented at standup comedy, music and impersonations. She followed this up by creating a vigilante "Hunt the Clit" movement amongst her associates. Growing quickly bored with this escapade (and having failed to be noticed by the townsfolk or impress the hierarchy of the local Mr Quail priesthood) Ardern thought it might be more worthwhile to begin "acquiring" items from various institutions (churches, guilds, etc.) and relocating them into the care of
unsuspecting innocents. 

Unfortunately, the discovery of underwear belonging to the wife of a high-ranking member of the Thieves' Guild in the possession of the chairman of the Association of Cheese mongers didn't raise smiles but led instead to the slow and wholly unpleasant demise of an innocent man. 

Enough was enough for Mr Quail, and Ardern was issued with a cease-and-desist notice without written approval from the presiding local church representative. That left the little matter of the butt plug she had already acquired from the head of the Soixante-neuf temple guards and what to do with it...

In an attempt to return it, Ardern was stopped by a Soixante-neuf temple fighter, Esmeralda, near the temple doors. In the ensuing scuffle, that spilled onto the street, a brazier was knocked over and a fire erupted near the docks. Both were taken by the authorities to the cells where they await their sentence, Esmeralda protesting her innocence all the way.


Rock Hammer. Human Male Barbarian from Central Plains – Steven



Rock was a member of the Koontock tribe, one of the many tribes of the central plains between Porn City and Sancho.  It is a small offshoot from the main tribe and has a checkered past as they are involved in the illegal “herb” trade.  Having connections with both humanoid and goblinoid races in the surrounds. This made them unpopular and in addition some of these herbs are particularly sought after for their hallucinogenic qualities.

Rock's role was to provide protection to the traders, a role generally entrusted to the elders of the tribe.  On one such trip the trading party was attached by Sancho bandits and Rock was seriously injured with a head trauma requiring a metal plate to be inserted to replace part of his skull. He was bedridden for months and upon his recovery he decided to set out on his own, to learn herbalism and make his own way in the world. 

This brought him to Porn City several months ago where is sought to learn herbalism. Turned away due to his horrid looks and lack of intellect he has earned enough to live by bouncing on the doors of unofficial booze halls at the docks.

A week ago, Rock was in a major brawl with some sailors trying to damage one of the booze halls. He
hit one of them so hard that they fell and smashed their skull on the uneven cobble stones – a pool of
blood quickly a give away that they were dead. The Thoak guards quickly rounded up everyone and threw them in the cells. Rock has been there ever since with a foreboding feeling creeping up on him.




Willow Woods. Half Elf Male Caribou Gorn Priest from Porn City - Chris



The Porn City Caribou Gorn grove operates a funeral director’s business. It is a legitimate funeral director for any Caribou Gorn followers and has a graveyard for them, but is otherwise a front business for fencing stolen property and disposing of unwanted bodies from other criminal enterprises. This, in fact, is well known across Porn City. 

The grove also has a large herd of large wandering pigs. These are well-disposed to Caribou Gorn adherents but also act as "guard dogs" should any unwanted strangers turn up.  The grove has a hearse wagon and two other large wagons, along with a few carts. 

Willow works at the Grove and uses his carpentry skills to make and maintain the hearse and wagons and has added numerous hidden compartments within them - suitable to hide stolen goods surreptitiously. Willow also uses his skill to manufacture coffins for the grove’s business some have hidden compartments (like false bottoms). The wood comes from milled fallen trees (another sideline of the Grove). Willow’s job is to drive the hearse or wagons around mainly to collect legitimate bodies for burial but also to collect or drop off stolen goods or pick up bodies for disposal. 

The Grove’s affairs are directed/administered by Amelia Crook the High Priestess. Willow will drive all over the city and wider district carrying out orders. He is known in the criminal world as “Fat-woody” (his BMI is in the 40s). Other criminal enterprises tolerate the Grove and leave it alone as it acts as a fence/body disposal business for all (who pay). The Grove never takes sides in any disputes between gangs but is always there to help with the ‘clean-up’ (for a price) For this reason, the City authorities leave it alone too - provided it doesn’t cause trouble.

Willow has unfortunately run into trouble by transporting some items taken from a body that happened
to be a cousin of the Thoak Family, the ruling family. He has been thrown into the cells and awaits his punishment.




Kippy (Kip) Hunt. Human Male Barbarian of the Central Plains – Ian



Kippy (Kip) has made the shift recently to Porn City to look for work and adventure. Since a very young age, he has moved with a nomadic clan across the central plains. The clan was made up of the Hunt family, with around six other families living together.  
 
Often Kip and 3 or 4 others would extend out in advance parties, raiding farms and poaching food from wealthy landowners, never directly head on, but usually when no one was watching. Snatch and run! Kip relied on the others for muscle and excels more at ranged support.
 
He relied on stealth and accuracy with a bow to survive and keep the Clan fed and supplied. The hunting parties often spent weeks in the wild, exploring and gathering goods. Hiding and fighting for
survival.
 
Growing into manhood, the Clan recently sent Kip to Porn City to spend time in society and hopefully
to find a wife and bear children. Unfortunately, the elders are aware that this is going to be a challenge for young Kippy as he tends to upset and offend the opposite sex. He will learn, probably the hard way....
 
The first few weeks in Porn City have been good for Kip making new friends and finding various odd
jobs. He misses the wild but knows this is a good experience. His youth and general lack of insight enabled Kip to remain oblivious to the rising mood of discontent across Porn City with the Central Barbarians. Rumours of a dark malevolence in the central plains were spreading across the town.

After a rowdy night at The Drunken Canary, Kip was off back to his lodgings when he was set upon by
a group of thugs who recognized his markings as a barbarian. He awoke in a cell near the slave yards
and has been there for a week or so not understanding his fate and being beaten whenever he asks.


Tuesday, August 5, 2025

Rose-coloured Sky

 Present:
  • Anastasia "Stasi" Tepes. Zhodani Soldier from Querion – Shane
  • Emerse Gee. Daryen Scientist from Torment – Darryl
  • "Riley" O'Reilly. Sword-Worlder Pilot from Winston - Richard
  • Anton Tositova. Solomani Gunner from Entrope - Ian
  • Sang "Spanner" Hoang. Sword-Worlder Mechanic from Winston – Jeff
  • Hoff Ende. Sword-Worlder Scientist from Winston - Kevin
  • Belle Ende. Sword-Worlder Medic from Winston - Steven
  • Itzy Ende. Sword-Worlder Soldier from Winston - Chris
  • Gnostic Hands. Solomani Scientist from Entrope – Jamie
  • Split "Penny" Ende. Sword-Worlder Minstrel from Winston - Jason
  • NPC: Scurry. Drone Gunner from Winston
  • NPC: Finn Cyborg from Querion
by Andrew.

Cauthon Institute


The group was in one of the Cauthon Institute's meeting rooms with Janette Drive (Dr Gilbert's PA), and the two surly guards in battle armour. They had been exploring down the tunnels and had just returned.

Janette Drive
They were relaying the results of their exploration to Janette when she received a message on her communicator, so she sent one of the guards off.

Five minutes later, he returned and spoke to Janette.

"Security caught two trespassers," he said. "They claim they are Ende brothers, and know this group."

"Is that valid?" said Janette and looked at the group.

Belle nodded: "I'm an Ende."

Itzy and Hoff were brought in, wrists tied with cable-ties, and thrown into the room.

Months ago, when the party went on the Entrope trip, Itzy was left in Winston with his mother Contessa. She had been receiving the dispatches over the last few months of the party's exploits after their mis-jump. She had decided that Imperium system 728-907 ought to be a reasonable rendezvous point, so she sent Itzy there; he'd spent the last few weeks travelling. 

Hoff had a shorter story. He woke up, disoriented, in his marmalade-soiled bed on the Lost Crown, and then wandered onto space station. The guards up there had enough nous to point him to the Cauthon Institute.

Itzy had arrived to the space station that same day on a tramp trader's ship, so, after a familial hug, they both travelled to the ground on the space elevator, then walked the few kilometres to the Institute itself.



Janette came right to the point.

"Dr Gilbert analyzed the footage from the lantern you were carrying. The Cauthon Institute wants you to investigate this portal. Dr Gilbert is insistent that we send in the guinea ... the brave volunteers, as soon as possible."

"I have spoken with my liaison from the Imperium up in the space station, Reginald Maudling," said Janette. "He says that there is an Imperium Pathfinder class corvette in a graveyard orbit around this planet. With a bit of arm-twisting, I got him to agree to requisition it for the Institute. We will get it recommissioned."

"We'll do it!" snapped Riley.

At 450 tonnes, the Pathfinder class has a Jump-3 drive, 6G grav-drive with inertial dampeners, eight state rooms, one mess, kitchen, sick bay, laboratory, four hard points for weapons, and a 40-tonne hold. 

"Oh, it comes with a crew of eight too," said Janette. "You need to take the crew, but you can decide if you want Imperium military or Cauthon employees. I will instruct them to utterly obey the captain. That's 'utterly' with a capital U."

"That's me!" snapped Riley.

Janette went on.

"According to the Ende boys, their mother Contessa owns your current ship, so the ..."

"No, we own it."

She paused.

"Well, I am not going to get into an ownership dispute now. You made your Luck roll, so, your current ship won't be requisitioned for the glory of the Empire..."

The two guards stood rigidly to attention and thumped their chests, missing Janette's sarcasm entirely.

"All hail Emperor Strephon!" they barked in unison. (Emperor Strephon Aella Alkhalikoi has been emperor now for 34 years.)

"... You can deal with the Ende mother and the Zhodanis back in Winston. Anyway, have a little chat among yourselves."
"Whisky hat"

The party had a quick conversation, and agreed with the deal, lead by Riley's enthusiasm.

They requested additional weapons and supplies and equipment for the portal expedition, and rations for a week.

Itzy got an M60 machine-gun which was better than his 30-06.

"And I want a supply of whisky," said Riley. This was duly supplied by Janette's helpful guards in the form of a whisky hat, filled with the locally-distilled "Seven town" whisky. This was 140 proof, and could strip anti-fouling paint off a ship's hull.


Back down the tunnels



The trip from the freight elevator through the tunnels to the "tidal" cave was uneventful. With the iron door left wedged open, there was never enough air pressure build-up in the portal room, so the red "tide" was always "out". The party made their way into the portal cave with no trouble.

Portal in the blood cave
It hadn't changed since last time. The two-metre portal was there, shimmering and shining like a vertical pool of mercury. Gnostic's camera stick was exactly where he left it, half way pushed into the mirror surface, and resting on the ground.

The plan was for Anton to go through. They knew biological pieces could pass back (example case: the dead arm of one of the mercenaries), so after Anton had reconnoitered, he would come back, naked, within 15 minutes.

He took only a torch, overalls, and a pistol.

He dipped his hand, then his fat belly, into the portal, and went through, disappearing from the group.

15 minutes passed.

Suddenly, Gnostic's camera stick floated up in the portal, held by someone on the other side. It made some little jerks inward. Then it was suddenly yanked inwards.

They waited. 30 minutes passed.

Then an hour. 

Oh dear.

Then a piece of apthera (bone and gristle) came through. And some more.

Was this a signal to follow? Only one way to find out. 

"We can't leave Anton. We all need to go."

"Or we leave him to die."

"I don't think we can leave Anton."

Sang went through first. Then one after the other, they all went through, the marmalading Emerse on a wheel-chair, and then finally Riley.


Rose-coloured Sky



It was daylight. The entire party was on a hilly plain under a rose-coloured sky; bright, but no sun. Behind them was the portal, a clear hole into the cave - it wasn't a mirror on this side. In front of them was a lake, the size of four soccer fields, of red liquid, like the same stuff in the cave's "tidal" pool, with white lumps floating in it.

But that wasn't what drew their attention, because in front of them, fifty paces away, standing on the left shore of the lake, was a huge spider, six storeys tall, with 12 or 14 legs, with multiple eyes on prehensile stalks.

It was a terrifying Cthulhuesque sight, nightmare, dream quality, an abomination of nature. Sickening.

[ Everyone made a Psyche roll. All made it except for Sang. Even those who made it lost 1 PP; Sang lost 5 PP. ]

The giant spider's eyes weren't focussed on the party, instead they were focused on the thing that it was devouring. This creature was one of the mind-flayer creatures that the party remembered from the derelict freighter Gnost Roma orbitting Formalin (where Liz died). The wretched thing was held by four "mandibles" which looked like human arms with claw-hands, as a porcelain beak mouth nibbled away at it. It thrashed about and screamed hysterically, half-eaten, but still alive. Pieces of its intestines, cartilage and some bone, with lots of blood, were falling into the red lake.

Off in the distance, several kilometres away, was a nightmarish city, that looked like jagged sections of thick iron welded together, to form spikey structures, buildings and towers. And in the air, around this city, was a thick swarm of what looked like gnats at this distance. Close-up, they'd be the size of vultures or dogs.
 
Terrified, the whole group turned around and tried to hurry back through the portal. The level of the red lake was such that it lapped at the bottom of the portal circle, and obviously into the cave. The portal was on a vertical rock face, and it looked like there had been a recent rock-fall which had exposed it. Maybe it was once buried.

Anton was crouched down there muttering "I couldn't get through. I couldn't get through."

Sure enough, the transparent portal had some kind of a field across it, and felt like rubber to finger-touch - the more you pushed, the more it pushed back. Metallic, wooden and plastic items, when pushed against the field, scraped, like metal on concrete.

Liquid from the red lake obviously dribbled through. And pieces of the cartilage and bone could go through too. The group posited that organic matter will go through - after all, the mercenary's arm managed - but maybe it had to be dead.

Earlier, when Anton had come through and seen the horrific scene, he tried to flee back through, and found he couldn't. So, after trying a few things, he grabbed Gnostic's camera stick and yanked that through, hoping to signal help to the group. Then, later, he used the stick to guide some of the bone and cartilage through the portal. 

The hour passed for him, and all the while was the sickening screaming of the victim and the little tearing chomp chomp sound of the spider's beak.

Anton now decided to risk dipping his hand in the red liquid (this was a first time anyone in the group had touched it to skin). It felt warm and slimy. But even covered in the liquid, the portal field still blocked him.

TO BE CONTINUED


We now switch to Richard's adventure back in The Known World.
Some time in the future, this Traveller Campaign will continue.



Tuesday, July 29, 2025

Goop

Present:

  • Anastasia "Stasi" Tepes. Zhodani Soldier from Querion – Shane
  • Emerse Gee. Daryen Scientist from Torment – Darryl
  • "Riley" O'Reilly. Sword-Worlder Pilot from Winston - Richard
  • Anton Tositova. Solomani Gunner from Entrope - Ian
  • Sang "Spanner" Hoang. Sword-Worlder Mechanic from Winston – Jeff
  • MARMALADING: Hoff Ende. Sword-Worlder Scientist from Winston - Kevin
  • Gnostic Hands. Solomani Scientist from Entrope – Jamie
  • Belle Ende. Sword-Worlder Medic from Winston - Steven
  • Split "Penny" Ende. Sword-Worlder Minstrel from Winston - Jason
  • NPC: Scurry. Drone Gunner from Winston
  • NPC: Finn Cyborg from Querion
by Jeff

Stasi lay unconscious on the concrete floor of the tunnel, Belle's propofol injection having knocked her out almost immediately, and twitched.

"What happened to her?" wondered Riley aloud.
"And what was that about mosquitoes?" asked Gnostic.
"Perhaps the air here is poisoned" suggested Emerse, "She was at the front after all"

The concrete lined tunnel stretched ahead
We all spun around towards the unexplored tunnel ahead, the individual beams from our headlights cutting gleaming lines across the concrete walls and ceiling of the tunnel. Nothing unusual stood out.

Anton shone his Institute supplied lantern down the tunnel. The wider and brighter beam of light swamped all our small headlamp beams, but still nothing unexpected could be seen, the tunnel stretching ahead into the darkness, the air clear and fresh.



"Why is the air so fresh down here?" asked Penny.
"Hold on" commanded Emerse.

He pulled out his radiation monitor and his portable gas chromatograph and waved them about.
"Nothing unusual" Emerse reported, "Just crisp and clean fresh spring air"
"Perhaps Stasi's condition is temporary?" suggested Gnostic, "Let's bring her round"

After lashing Stasi's arms and legs together, and removing her weapons to a safe distance, Belle administered a stimulant. Stasi's eyes fluttered open, quickly focussing on Belle.

"Arrggghhhh" Stasi yelled, "Giant mosquitoes"

As Stasi began to thrash about on the floor, Belle administered another dose of propofol.

"Nope" muttered Riley, "Something definitely wrong here"
"Back to the previous side passage?" suggested Emerse hopefully.

"CLANG ... Clang ... clang"

A loud sound echoed up the tunnel from somewhere ahead.
All the torch beams leapt forward down the tunnel again.

"A door?" suggested Anton, "Let's go"
"I'll stay here with Stasi" declared Emerse.

With Riley and Gnostic in the lead and Anton and Penny taking the rear, the rest of the party set off down the tunnel, cautiously stepping past the location where Stasi suffered her strange hallucinations. Riley opened his trauma kit and stuffed the earplugs into his ears.

"What?" he grumbled, looking at Gnostic.
"And I still have five propofol doses" noted Belle, "... just in case ..."

A short distance down the tunnel, the smooth concrete surface slowly transitioned into a rough surfaced stone lava-tube which continued to twist and turn, angling downward and descending more steeply.

"Emerse" reported Riley, "Tunnel beginning to descend"
"Buzzz, hummmm, crackle" went the communicator.
"Damn, comms. are down now!" noted Riley

This tunnel looked old, powdered stone rubble littered the floor and small clouds of dust puffed up at every footfall. Odd scuff marks scratched their way along the tunnel, as though something had clawed its way along here, ... ages ago. A sweet putrid odour could now be faintly detected in the air.

"Ewww, can you test the air again please Spanner" requested Riley.
"Ah. sorry. Emerse still has the 
gas chromatograph" replied Spanner.
"Humph, that's not super helpful is it" grumbled Riley sarcastically.
"It's not fungal" noted Gnostic, sniffing delicately, "Most likely decaying animal matter"
"Decaying is good" stated Anton, "Um, that means dead, right?"

Two dead mercenaries lay on the tunnel floor 
Rounding the next twist in the tunnel, Riley spotted two forms slumped on the floor.
Two dead mercenaries. They weren't the source of the putrid smell though, which was slowly getting stronger and more pungent. Riley gave the bodies a once over.

"Handguns, ammunition, torches, and flat batteries" noted Riley.
"Dead about a year" reported Belle, "But no obvious cause of death"

Stepping past the bodies, Riley lead us onward.
Anton glanced suspiciously around the tunnel walls as he passed the bodies.
"Hmmm, no obvious cause of death" he muttered to himself with a shiver.

"CLANG ... Clang ... clang"

The odd sound echoed up the tunnel, closer now, as we made their way forward.

The tunnel mouth yawned into a vast natural chamber carved from living rock eons ago, and the stench hit us like a physical blow. A crimson lake of viscous liquid stretched wall to wall, its surface undulating with a slow, hypnotic rhythm that seemed almost... breathing. Chunks of unidentifiable organic matter bobbed lazily on the surface like grotesque lilies, while near the centre, clusters of bubbles rose from the depths with wet, obscene pops that echoed off the stone walls.

The liquid wasn't still - it pulsed and shifted with deliberate motion, as if something vast stirred beneath its opaque surface. Where it lapped against the chamber walls, it left dark stains that glistened wetly in the torchlight, and the air above shimmered with noxious vapours that made our eyes water and throats burn. 

"Ewww" exclaimed Penny, "That really stinks"

Stasi

As the rest of the party were exploring down the tunnel towards the strange pool of liquid, Emerse was sitting on the tunnel floor and keeping a close watch on Stasi. He kept well back in case she awakened suddenly and was violent, but regularly made sure her airways were clear, she was breathing properly, and her weapons were well out of reach

After maybe fifteen minutes Stasi began to stir. Emerse leapt to his feet and retreated back out of her line of sight, worried that she would break out of her bonds and attack him.
But his fears were ungrounded.
"Where am I?" Stasi slurred as she regained consciousness.
"Why am I tied up?" she wondered, "Hello .... HELP" 

Straining against her restraints, Stasi rolled over, and spotted Emerse hovering nervously nearby.
"Emerse you blood bag, give me a hand will you. Where is everyone?"
They have gone on down the tunnel" replied Emerse,
"Um, you had a bit of a turn, so we are waiting here" Emerse continued.
"Why am I tied up then?" Stasi grumbled.
"Well, ... do I look like a mosquito to you?" asked Emerse.
"What? Don't be stupid, you look like a nerd. Now, release me!"

Emerse got Stasi out of her bonds, coiled up the ropes tidily, and stowed them in his pack. After a brief update on the situation, Stasi and Emerse retreated up the tunnel to the previous large chamber to wait.

"The last thing I remember was a high-pitched buzzing" noted Stasi.

Pulling two pairs of earplugs from her kit, Stasi passed one to Emerse and then plugged up her own ears.

The blood pool

Belle extracted a sample tube from her pouch and carefully dipped it into the pool, extracting a sample of the liquid for analysis. Gnostic stared at the bubbles and watched the liquid lap at the floor of the chamber. Riley tossed a coin into the pool, which plopped down with a small splash, and then slowly suck below the surface.

"Looks like alien matter" declared Belle, "Not from our known universe!"
"That floating chunk is a generative apthera" stated Gnostic, "You know, from the volatile canker thing"
"And there is a tidal cycle here" he continued, "See, the pool rises up to there and then back down"
"Looks like about a four-hour cycle I'd say." he estimated, "Low tide in about two hours!"

Belle and Spanner went back up the tunnel to see how Stasi and Emerse were doing. Their comms kicked in where the natural lave-tube straighten out and became the straighter concrete lined tunnel. They travelled all the way up the tunnel, not hearing any buzzing noises or spotting any mosquitoes, and meet up with Stasi and Emerse in the junction chamber. 

After briefing them what had transpired down the tunnel, and hearing Stasi's story, they all returned down the tunnel to the pool of red liquid, Emerse gleefully tuning in his liquid chromatography testing unit, and Stasi glancing nervously around the tunnel where she last had her hallucinations.

"It did feel odd just there for a bit" she stated, "But the feeling quickly faded"

Arriving at the pool where the others were still waiting patiently, Emerse took one look at the pool and burst out with his initial impressions.

"It's a pool of goop" he stated, "And we could easily rig a swing to cross to the other side"
"You climb up there and drive in an eye-spike Penny" he instructed.
"You want a spike; you climb up there yourself" responded Penny contemptuously.
"Humph" Emerse complained indignantly, "I can't climb"
"Well, I can't either" declared Penny.

In a snit, Emerse took some samples for his tests, and retreated to a corner.
Everyone else waited patiently for the "tide" to go out.

"It's a biological based goop" declared Emerse eventually, "And consistent with the alien spider and other weird Ancient power source creature genome!"
"I'm not walking through it then!" stated Riley.
"Well, at least there are no spider spores in the goop" reported Belle.
"About an hour till the low tide" noted Gnostic.

"CLANG ... Clang ... clang" boomed from across the tunnel over the pool.

And eventually the goop got to its lowest level, but the chamber perimeter was still submerged, there was no clear path across to the ingoing tunnel. Only two metres of goop to get past though!

An old metal door closed the tunnel between chambers
"We can jump that" stated Riley, and with a short runup he cleared the goop easily.
[A successful Dex roll was required to jump across the pool of goop]
Riley took a look into the next section of tunnel, while the others waited.
"An old circular door" called Riley, "Slightly ajar"

Throwing across a rope, Riley rigged up a line to help get everyone else across.
[Two Dex roll's, using the lowest against each person's stat.]




"Not me" declared Emerse stubbornly, "I couldn't possible jump that, even with the rope"
[Emerse's Dex stat. is 5!]

 A rope was tied around Emerse's chest, and he was jerked across with a sharp yank.
"Ow" he cried, "You guys are so mean!"

Everyone gathered in front of old metal door and listened. No noise from the other side. Although there was a light breeze that seemed to blow through the opening.

"Look" pointed out Gnostic, "It's this door swinging closed that creates the clangs"
We pushed the door open, and Riley peered through.

"More goop" he reported, "In another pool, in another chamber"
"But" he continued, "There is a strange circle thing just floating on the far side of the chamber"

Goop dripped slowly from the disk
We all moved in and stood on a ledge just through the door. Riley was correct, the second chamber revealed an even more unsettling sight. Here, the crimson pool seemed alive with purpose, its surface rippling in perfect synchronization with the otherworldly disk that was on the far rock wall,  like a malevolent eye; a mirror surface like a pool of mercury, turned on its side, two metres in diameter. The disk itself defied comprehension - simultaneously brilliant and utterly black, casting impossible light that illuminated everything while registering as absolute darkness on our instruments.



From its lower edge, the alien substance dripped in steady, measured drops - not the random fall of liquid, but something deliberate, calculated. Each droplet struck the pool's surface with a sound like a distant heartbeat, sending concentric rings across the viscous expanse. The two pools were clearly connected, sharing the same tidal pulse, the same alien rhythm that suggested this wasn't merely a collection of liquid, but part of something far larger and more terrifying than we could imagine.

"This chamber must link through to that other one" decided Gnostic, "See, this pool has a tide mark too, and its currently high. Some form of barometric siphon effect I assume"

Emerse whipped out his chromatograph and excitedly started testing. Anton peered at the old door and fiddled with the circular handle. Gnostic gathered up a couple of things to poke into the disk, a digital camera and some flesh from the goop pool.

"The air coming thorough the disk is super fresh" reported Emerse, "Earth normal mix"
"Closing up the hatch stops the air flow" noted Anton.
"I hope that opens up again!" called Penny apprehensively.
"Hey, the camera won't come back!" said Gnostic.

Gnostic had pushed the camera probe through the shiny surface of the disk, carefully watching the attached monitor. The camera slid easily into the light, but the monitor immediately went dark, no signal. When Gnostic went to pull the camera back, it wouldn't move. Forward and deeper into the disk, no problem, back towards him, no way. Gnostic quickly dropped the handle and stepped back, the handle dropped straight to the bottom of the circle but didn't come out.

"One way?" questioned Emerse excitedly, "Cool. What about that fleshy thing?"

Penny poked a small spike into the dripping flesh Gnostic had found in the goop pool, careful not to tough it with her bare hands, and poked it into the disk. And pulled it back out and poked it in again. And pulled it out.

Various measurements and experiments were conducted within, and with, this odd chamber.
The pool of goop was about 2 metres deep, but had a deeper section in the middle, about 3-4 meters deep. The deep section connected down through to the cavern on the other side of the door, where we had jumped across. (It was about 0.5m deep, at low tide level, where we jumped across)

"That's not light" declared Emerse, "There is no electromagnetic radiation there at all"

Although our eyes saw the disk glowing with light, and that light actually illuminating the chambers, there was no actual light, and even the cameras only showed a solid black disk.

There were no tracks present in the chamber or around the ledges between the door and disk. Apparently, nothing had moved through here, apart from us, in quite some time.

Experiments with Anton's Hallpass device [shuts down all advanced hall-effect technology in a 3m radius for a 5-minute duration] showed no effect on the disk, the goop pool, or the purely mechanical door.

Securing the door closed stopped the airflow, and securing the door open stopped the tidal effect.

Gnostic measured the goop drip rate and estimated the volume of the two pools, deciding that the disk had been dripping goop for about five years. "Assuming a constant drip rate over that period of course" he clarified.

Belle retrieved an arm from one of the mercenary's bodies and poked that into the disk. It slid in no problem, and with a bit of a tug, also slid back out. The wristwatch that had been on the wrist never returned though! Assorted fabrics and other items only went in and wouldn't come out.

"Haha" declared Anton, "You could go through naked"

No one tested that theory!

Sometime later, when no one could think of anything else to test, we pulled back. Securing the door open, we jumped back across the internal goop pool and retreated back towards the junction chamber. There was still the side passage to explore.

As the party passed the location of Stasi's hallucinations, Belle spotted a discrepancy in the tunnel ceiling. Close inspection revealed a small, concealed space housing a hidden speaker. A concrete-coloured mesh fabric had been secured over the space, and the speaker was secured inside. 
[When touched, everyone in the party had to make a roll against their Psyche stat. This was the same procedure when we had first passed, which only Stasi had failed. This time no one failed]

Emerse quickly engineered a noise-cancelling device and pulled the speaker to pieces. It appeared to be a standard battery-operated speaker with wireless receiver, able to generate only a low buzzing mosquito noise.

"See" declared Stasi, "Mosquitos"
"Battery life only 1 year at best" declared Emerse, "Definitely placed here recently"
"The lovely Janette!" postulated Anton.
"But why would they put in something that would cause grief to their own merceries?" 
"Perhaps there are more players here than we realize" suggested Penny.
"Yeah, the Zhodani sisters will still be interested." said Stasi.
"Particularly if the missing troops from fifty years ago were never explained" Stasi continued.
"We always play the long game" she stated proudly.

The Side Passage

It was only twenty meters down the side passage before we found the first large collection of Zhodani bodies. A small chamber on the side of the main tunnel held six bodies, all laid out in traditional Zhodani burial poses, on their backs with arms crossed over their chests. These women had all been shot by projectile weapons, and apart from the bullet holes, looked to be in pristine condition.

"Let's check for bullets" suggested Spanner, "Maybe they have also shot themselves"
"No time for that" countered Stasi, "Onward, and don't disturb the sisters"

After another length of about fifty meters the tunnel was partially barricaded off by a series of low rock walls. They looked hurriedly constructed to defend against something coming from the tunnel ahead. Beyond the barricades the tunnel opened into a small chamber with two exits. The far walls were covered with pock marks, as though a hail of projectile gunfire had swept repeatedly across the chamber. The bodies, fortifications, and bullet damage looked to be about fifty years old.

"I guess the Zhodani lost" suggested Riley.
"Unlikely" hissed back Stasi.

We choose the right-hand tunnel exit and moved forward. Slightly narrower, we proceeded two abreast, Stasi and Riley in the front of course. We soon came across the body of one of the more recent mercenaries, shot through the back of the head and discarded haphazardly on the tunnel floor. The tunnel narrowed down even further beyond the body, single file. Stasi led, Riley second, with the rest of us behind.

"I'm not going at the back" squealed Emerse.

Pretty soon the tunnel opened up into a larger chamber, the floor littered with Zhodani bodies. No formal burial here. Each of the ten bodies was on its back but not carefully arranged at all. Each body had its chest cavity burst open, ribs splayed outwards, limbs akimbo. We knew what this was!

"Bloody spiders" grumbled Riley.

Webs covered the walls and ceiling
And in confirmation, just a little further down the continuing tunnel, Stasi spotted weblike material littering the ceiling and walls of the tunnel.

"Back up" Stasi called, "That's as far as we go"

We reversed back to the barricaded chamber and took the left-hand tunnel, only to find similar scenes. Twelve dead Zhodani warriors, burst open chest cavities, with a web lined tunnel beyond. 




We pull right back to the access lift and call for Janette.

When she arrived, with her two trusty robotic armoured "droids" in tow, we gave her our report.
She retrieved the lamp from Anton and plugged it into a portable screen. Seems the lamp was a GPS and recording device, mapping the tunnel system we had explored, and taking a low-light video recording.

"What is that black disk?" she asked.
"Why didn't you go down those tunnels with the webs?" she asked.

Emerse filled her in and provided her with a copy of his detailed historical documentary of our encounters with Ancient technology and the spiders.

"Did you know about that mosquito buzzing speaker?" asked Stasi.
"Don't know about that" Janette replied.

"Can you explore that disk for me?" Janette asked.

.....

Tuesday, July 8, 2025

Cauthon Institute

 Present:
  • Anastasia "Stasi" Tepes. Zhodani Soldier from Querion – Shane
  • Emerse Gee. Daryen Scientist from Torment – Darryl
  • "Riley" O'Reilly. Sword-Worlder Pilot from Winston - Richard
  • Anton Tositova. Solomani Gunner from Entrope - Ian
  • MARMALADING: Sang "Spanner" Hoang. Sword-Worlder Mechanic from Winston – Jeff
  • MARMALADING: Hoff Ende. Sword-Worlder Scientist from Winston - Kevin
  • Gnostic Hands. Solomani Scientist from Entrope – Jamie
  • Belle Ende. Sword-Worlder Medic from Winston - Steven
  • Split "Penny" Ende. Sword-Worlder Minstrel from Winston - Jason
  • NPC: Scurry. Drone Gunner from Winston
  • NPC: Finn Cyborg from Querion

by Andrew.

Digitis


The Lost Crown jumped to Digitis, a NaHu (Non-aligned Human) system. 
[ Jump rolls: Riley & Emerse vomited. Stasi got a 20 which meant all her hard-earned Jump-bonuses were lost.  ]



They appeared out of jump-space at the standard 100 diameters arrival spot. Digitis had an E-class high-port in orbit around the main planet Digitis. There was very little radio traffic, and no other ships in the system.

Fearing the Imperium, even though this was a non-aligned system, Stasi hid in the faraday cage (chicken-wire-netting on a rebar frame grounded to the metal floor) in the cargo hold of the Lost Crown.

Riley hailed the station: "Digitis Command, this is X-boat Lost Crown."
"Proceed to station and dock. Be warned, we can not offer refined fuel," came the reply.

There was no request to be boarded.

"Where are you headed?"

"728-907"

"Oh. That's lucky, X-boat. We have a mochila for some scientists in that place!"

In the space station there was a cafe. Digitis was a water world, so there was octopus, fish and lobster on the menu.

The Lost Crown was refueled with the unrefined fuel. Unrefined fuel increases your chance of a mis-jump. But with the engineers on board the Lost Crown (Emerse, Gnostic, Sang), they had enough nowse to supervise the refuellers and determine the right times to change the fuel sterilizers. This made the unrefined fuel behave like refined fuel - as in it took out the chunks of fish roe, octopus ichor and ambergris.

The dusty mochila was delivered. It had been in storage for a year, and was a Version 1 model.

Gnostic plotted a jump path to 728-907, 100 diameters standard again.

Jump vomit this time was just Emerse and Gnostic.

During the trip, Emerse had some psycho-analysis from Belle. He was still suffering the trauma of being feasted upon by the Zhodani troopers all those weeks ago.


728-907



728-907 is in Imperium space. It is not a very populated system, with one verdant world, ten thousand population, and an E-class high-port in orbit. The Imperium had scheduled 728-907 to be colonized in the next few decades; it would get a name then too. Like Digitis, 728-907 had little radio traffic and no other active ships in the system.

The station answered their hail and welcomed them to dock. Like Digitis, Space Control had not seen an X-boat in a long time.

"We have three mochilas to deliver," said Anton, the x-boat rep.

Stasi stayed in faraday cage, after a feed off Anton [ 3 hp ]. Anton asked for a shoulder bite so it wouldn't show. Stasi went for his inner thigh instead. "That won't show."

There were two Imperium soldiers in fatigues with side-arms (but not in battle gear). They made no attempt to board the Lost Crown.

Riley and Stasi stayed on the ship.

Belle, Penny, Anton, Gnostic, Emerse went down to the planet in the space elevator. They took with them the three mochilas on sack-barrows.

The elevator cable joined the planet on an equatorial island (5km by 7 km) to a town called Seven. A nice tropical climate.

The 728-907 station had no fuel. They had an electrolysis system down on the coast next to Seven which made hydrogen from sea water, but it was unrefined and it would take ten full days to get enough fuel to jump.

The other option was to use the star, but that can be tricky [ a Pilot skill roll with penalty - failure means destruction of the ship ]. Riley was keen, but the rest of the group did not want to go down that path.

Down on the ground, in Seven, the group found the X-boat offices. They were rather run-down. There was one guy there in a shabby uniform (unlike Anton's knife-edged sharp and pressed uniform).

Emerse found a hairdresser, and spent six luxurious hours indulging himself in a wash, cut and blow wave.

"Would you like a happy ending?" asked the buxom hair-dressing girl.

"Yes please!" exclaimed Emerse. "I want the endings dyed blue."


Cauthon Institute



Cauthon Institute
Of the three mochilas, which is 24 cantinas in all, 10 cantinas were addressed to the "Cauthon Institute, Doctor Gilbert."  The local X-boat guy wanted Anton to do the delivery. So the group was happy to.

They used an X-boat corporation buggy for ground transport; Anton, Belle, Gnostic and Penny took the 2km trip out to the Cauthon Institute (Emerse was still getting his hair done).

Unlike the rest of the buildings in Seven, the Cauthon Institute was immaculate. Set against a picturesque hill and overlooking Seven, it had well-manicured lawns, well-maintained gardens and topiaries, but the grounds were surrounded by chain-link fencing with razor wire and cameras.
 
The group got past the gate cameras and got inside where they met the addressee: Dr Gilbert. 
Dr Gilbert

Dr Gilbert was dressed in a lab coat. He was followed by two soldiers in full battle armour.

The party asked about the Cauthon Institute. It was created fifty years ago by Mat Cauthon, a Vargr scientist and philanthropist, who pledged a large some of money. He made his wealth from a unique circular quantum-computing pattern called Ta'veren, used by Imperium space ship navigation computers.

Dr Gilbert opened the cantinas, under the supervision of X-boat rep Anton (as per protocol), with the rest of the party eagerly craning their necks to see what was in them.

"Almost a year," he muttered excitedly.

Inside each one was a wire cage each containing a mummified cat. And lots of what looked like spider web and egg sacks. The poor cats were not  alive of course. He seemed disappointed.

He eventually looked up, then at the group: "How many in your group?"

"Seven," muttered Gnostic.

"Well, I need some volunteers," said Dr Gilbert. "Some sophonts. Some outside blood."

The four looked interested.

"The Institute has authorized me to offer 200,000 imperial credits. There are some tunnels on this island and they are not natural. Some mercenary explorers went down them and never came back."

Janette Drive
"We will need to ask the rest of our group," said Gnostic.

"Of course, of course. You go ask. My offer stands. Contact my PA Janette."

He gave a secret FM channel.

The group left the Institute, picked up Emerse (with his smart new hair-do, blue tips and all) and then all ascended the space elevator to the high-port, and to the Lost Crown.

After being briefed, Stasi moaned "Hold on. If they find me they would kill me. You lot will hang me out to dry."

"It is the Cauthon Institute. They are a private group. Those soldiers in battle armour are robots."

Eventually, they calmed Stasi and got her to agree.

"We could take the air-raft from orbit direct to the institute," suggested Riley.

The plan was for Gnostic, Anton and Penny to go down first (on the space elevator) and reconnoitre before summoning the rest (Emerse, Belle, Riley, Stasi). Then, when happy, the other four would take the air raft direct from orbit to the Cauthon Institute helipad.

So after some toing and froing with Janette on the secret radio channel, Gnostic, Anton and Penny went down to Seven, and out to the Institute. 

Here, Janette was with the two "robot" guards. She took the three in a rickety open lift down 100m underground beneath the institute itself. Here was a basement area with lots of mining equipment and drills and diggers. Off to one side was a smooth tunnel, three-people wide, lined with concrete, disappearing into the gloom. 

"Down there."

This was good enough for the first scout party, so they returned up to the Institute (radio did not work underground) and radioed the Lost Crown.

The air-raft with Riley, Stasi, Belly and Emerse left the Lost Crown immediately, and flew down and landed on the Cauthon Institute helipad.

Janette shook Stasi by the hand.

"I haven't met a Zhodani  before. Welcome to 728." Then she added wryly, "You're not planning to take over this system, are you?"

Stasi smiled thinly. 

"That joke never gets old," said Janette.

Emerse asked Janette. "Why did you dig so deep?"

"To make it safe."

"But 100m is very deep."

"We are the Cauthon institute. We store stuff safely."

Rickety lift
"Did you come across the middle of this tunnel when you dug down?"

"No, the end."

"Isn't that suspicious?"

She just shrugged.

Riley asked the two "robots" in battle armour. "Nice armour. I hear you two are robots."

"Yeah," said one sarcastically. "I'm a robot. Beep bop boop." He then started to stumble around like Lost In Space's Robot, waving his arms, doing more sarcastic mocking "Warning warning! Stupid people. Stupid people."

He obviously wasn't a robot. And he couldn't be AI - that was illegal. Especially in the Imperium which was even more strict and anti-AI than Entrope.

Emerse had an all-frequencies radiation monitor.
On the surface of the planet, the ionizing radiation reading was high - about five times Earth-normal, but that was expected from the system's G2V star.

On the way down the lift, Emerse took readings as they descended. It soon dropped to zero.

At the bottom, Emerse took a sample of the concrete. He was pretty certain that it wasn't Ancients concrete.

The guard gave Anton a powerful lantern. It was brighter than the torches and head-lights that the party used. Gnostic idly suggested that they check if the lantern had a tracking device, but this wasn't pursued. 

Emerse got out his new drone to give it a test flight, and sent it down the tunnel.

Immediately, one of the guards shot at it, and missed. 

"Don't!" shrieked Emerse.

"Spider!" Janette yelled.

The guard looked at drone, then looked at Janette. She looked at the drone. 

"Why'd you call it a spider?" asked Riley.

"It is buzzing around like a spider."

"Spiders don't buzz. Bees buzz."

"Yeah - they do here."

She looked back at the guard. 

"That's fine. He can keep his buzzing drone."


The Tunnels




The group arranged themselves for the tunnel, three wide:
At the front, Stasi and Riley, followed by Gnostic, Emerse with his drone, and Belle. followed by Anton and Penny.

Emerse sent the drone out, buzzing at high speed - straight into the wall. It smashed into hundreds of pieces which rained down onto the floor. Gnostic and Stasi stood on the propellors. Crunch crunch, oops.

Travelling without drone reconnaissance, further on, on the wall, was some Zhodani writing. Stasi read it.

"'The Twelfth Regiment was here'," she said."'Ubera nostra aspice.'"

There was a Zhodani story, 50 years ago. A squad from the 12th regiment went exploring near this system (in Digitis, actually). Never came back.

A bit further on, they came to a round 5m chamber with two exits. Same smooth concrete walls. Two passages off the side, 5m diameter.
After 50 years

There was the desiccated body, arms crossed, of a Zhodani. The corpse looked as a 50 year old corpse should look. She had nothing useful on her, but they respectfully didn't disturb the body too much.

They exited the straight tunnel. Further on, 80 metres, lying face down, was the body of a human man, holding a pistol. There was a big hole in chest from a rifle. Dead about a year.

A bit further on were two males, same uniform, facing out with similar weapons.

Then another body. These all looked like they'd had a gun battle with each other. Eight all together.

Emerse and Gnostic masked up. Riley lit a fag. They headed further on in.

Stasi meets her nemesis
Suddenly, Stasi heard a loud buzzing noise - high-pitched, like a mosquito (higher than a drone). She looked around and, to her horror, Riley's head had turned into a large mosquito's head. 

"Can you see his head?" she screamed at Gnostic. Then screamed again, because Gnostic also had a mosquito head. Emerse too. In fact, everyone did. "Aaargh!"

No-one else could see this.

Stasi ran, in a panic. She wanted out of there. Stasi, super-strong Stasi, tried to push through the two weaklings Gnostic and Emerse in the second row, but in a glorious turn of luck, they managed not only to block her, but to trip her up and physically hold her down.

Riley leapt in to help. Stasi saw the giant mosquitoes all trying to inject their proboscises into her to (ironically) suck HER blood. So she thrashed about, manically. But with three of them, they held her down.

Belle rummaged in her backpack and managed to find a syringe with propofol. She injected Stasi in the butt. 

The last thing Stasi remembered, before passing out, was the mosquitoes feeding hungrily on her, their noisy slurping audible in her dreams as her life-blood left her and she passed into blackness.