Thursday, January 8, 2015

Greet the Guests

Tuesday evening, July 8

Mina arrived to the Elfrith Alley apartment just after dark.

Theo confronted her about the bead.

"Mina," he asked. "Did you put a bead onto our No-eavesdrop ruby?"

Mina just looked at him like he was stupid.

"Yes."

"But why?"

"Well, I was worried that I might need to track you," with a little laugh. "If necessary."

"Why not ask us?"

"I didn't want to worry you," Mina answered matter-of-factly. "Now excuse me."

She then bustled herself down the stairs to the Nexus in the basement.

Another woman arrived at the apartment who introduced herself as Mina's friend Carole. Carole was a witch, and Mina was planning to do some more magic on the Nexus.

Ebony joined Mina and Carole downstairs. Mina offered Ebony a drink. Ebony assented, much to Mina's delight. Mina punctured her own wrist and gave it to Ebony, who sealed her lips on the wound and took a good long suck. That also meant Ebony was allowed to help with the ritual. Ebony just followed Carole's orders; she didn't understand what was going on. But she did know that she and Carole were naked, while Mina wore a shift. The basement door was kept well-locked to stop the helpful intentions of the rest of the party.

While this was going on, the rest of the group searched the entire apartment for more beads. They found a bag of thousands of them in a wardrobe of one of the bedrooms.

Theo put some of the beads in his pocket.

"You're no longer welcome in my safe-house," snapped Reggie sulkily. "You can be tracked now."

Tuesday midnight, July 8

The ritual was complete, and Carole left. Mina and Ebony came upstairs.

The group asked her about her do on Thursday night at her home, the Fleischer Art Memorial.

"We are having an exhibition of the works of the artist Terence Montana, an abstract artist of some repute. My curator, Carmine Roker, organized that. She would have emailed to all our interested parties. I guess your man Lassard is one of them."

"How many members on the email list?"

"I'm not sure. Ten thousand?"

"We're the security detail. Can we look over the security of the exhibition?"

Mina looked at them for a minute.

"Yes. I'll tell Carmine that it's okay."

Captain Lassard
Wednesday morning, July 9

The party duly turned up at Philadelphia airport to welcome the arrival of Captain Albus Lassard and Adjutant Colleen Thomson. The rest of Philly STRIKE FORCE was there too, plus a heap of Police escorts. The mundane police would look after and escort Lassard and Thomson during the day. The party had them for the night.

Jacob had his Gem of the Veil, and surveyed the scene. The STRIKE FORCE members (and the party) all showed up with glowing hearts, as you'd expect of the veil-aware, but Colleen had shimmery green around her. And an oak leaf tiara.

Adjutant Thomson
"She's a fae," Jacob hissed at the group. "A damn sidhe."

Lieutenant Prospero was summoned rapidly and briefed. He didn't know and was as surprised as the party.

Prospero distracted the adjutant and let the party question Lassard.

"Oh yes," Lassard smiled. "She's a fairy. My little she."

"Sidhe?"

"Yes, she is," he quipped. "Anyway, pleased to meet you, brave brave guards."

The party all mumbled introductions.

"Speak up. Speak up. No need to mumble."

They all headed back to STRIKE FORCE HQ.

Wednesday late morning, July 9

Lassard and Thomson had a good long talk to the group. Lassard gave the impression that he was a bit dithery and past-it, and Thomson gave the impression that she had all the brains of the two. But the party couldn't work out if this was an act or not. Sometimes Lassard was sharp as a tack.

Reggie asked him point-blank about the Fleischer Art Memorial.

"You know you goin' to a vampire house?"

"I like Terence Montana," Lassard sniffed. "Good art."

"But the exhibition'll be full of vampires."

"You're my brave security detail. You will protect me."

Wednesday noon, July 9

The party turned up at the Fleischer Art Memorial. They met with the curator Carmine Roker, and she was only too happy to show them the building's security details. For a start, there was a bunch of security guards wandering around with side-arms, and some more guards, out of public view, with SMGs. In one room was Terrestrial Security with CCTV screens all over the walls. In another concealed room was Veil Security which contained a large glowing mushroom, tall as a man, with tiny moving lights all over it. There seemed to be some non-linear non-euclidean transformation that mapped 3D terrestrial space around and inside the building to a spot on the 2D surface of the mushroom. But the party couldn't work it out, though they did manage to spot a group of six glowing pin-pricks that the guard said represented their very selves. There was a collection of large non-moving blobs on another part of the mushroom, one of which was very bright.

"Those are our employers," said Carmine dryly.

Carmine also gave them guest list for "Terence Montana Art Exhibition Opening Night Reception". There were 240 guests expected. The notables were vampire Lord Defacto and party of seven, and witches Siri and Cello.

Wednesday late afternoon, July 9

Prospero got the party the list of notables who were expected at the Mayor's reception tonight. There were 180 guests, and the notables on that list were the vampire Oberon and party of six, vampire Lord Defacto and party of seven, witch Cello plus one, and demon Bryan Philby (the cardio-thoracic surgeon) plus four.


Thursday, December 18, 2014

Prep for the Arrival

Monday afternoon July 7

Prospero took the party to check out the STRIKE FORCE Protective Custody safe-house in Fishtown. It was a two bedroom ground-floor apartment in a six storey block.

There was a lounge/living area, kitchen, hallway, bathroom and laundry. The Fishtown suburb was pretty divey, so there were plenty of locks on the front door. The back door exited onto a blind alley with a one-way gate out to the street. Five other ground-floor apartments also shared this alley.

Every room, except the bedrooms and the toilet, had a CCTV camera in it, plus there were discreet cameras in the alley and one covering the front door.

Down the street, about three minutes walk, on the third floor, was another STRIKE FORCE apartment. Prospero told them that this was the Surveillance room, that monitored all the cameras in the apartment.

Monday sunset 8:32 pm, July 7
No-eavesdrop Ruby

Mina arrived at the Elfrith Alley apartment, and let herself in.

Sledge was fiddling with the No-eavesdrop Ruby. Mina saw him.

"Ooo ... a magic ruby?" she said. "May I see it?"

Sledge handed it over, without question.

Mina weighed it and had a closer look, then passed it back to Sledge.

"That works like my Shroud down in the cellar," she said.

Monday midnight, July 7

The group decided to check the STRIKE FORCE Protective Custody house after dark, so went down to Fishtown. The streets were teeming with whores and pushers and the dregs of society.

There were lights on in the safe-house, so, intrigued, they went to the Surveillance room to have a nosey.

It didn't take Ebony long to open the tricky security locks.

Inside the small apartment was a wall covered with monitors. Each labelled: "Gate", "Alley", "Laundry", "Hall", "Kitchen" and "Lounge".

Sledge and Ebony switched them all on, and they came on slowly.

At first the rooms showed up as empty, but all the lights were on. All were empty bar two.

On the screen labelled "Lounge", in the centre of the room, there was a woman, in her twenties, black-haired, topless, manacled to a chair, wrists and ankles, and a heavy iron chain on her neck. She was badly bruised, cut, and spattered in blood. It was all over the floor. She was slumped, head down, unconscious on the chair. She'd been badly beaten.

The "Kitchen" monitor revealed a heavy-set man, in a dress shirt and trousers. He was making himself a coffee. He drank it, then returned to the girl in the lounge. He lifted her head up. There was no response, so he let it drop again.

"Nothing to see here," said Jacob, and he turned off the monitors.

"Um ... I think we should phone Prospero," said Ebony.

Ebony phoned Prospero. It was well after 1 am. A tired voice replied.

Ebony mentioned where they were and what they saw.

"Turn the screens off," said Prospero. "Leave it."

"Yes, sir."

Tuesday morning, July 8

Sledge happened to notice something unusual about the No-eavesdrop Ruby. The Ruby had a pin, so that it could be worn like a medal. On this pin there had been threaded a tiny bead. Sledge was sure that this bead wasn't there yesterday.

"Seems Mina gave us a gift?" he said.

Theo checked it and there was no tingling.

"Maybe it is unique and can be tracked," posited Jacob.

Reggie put the bead on a Greyhound bus, and watched as it drove away.

"Track that, Mina," he muttered.

Tuesday afternoon, July 8

"Lassard and Thomson are on-time for tomorrow," said Prospero. "He's being well-guarded by Philly's Finest. So you lot will not be needed until the evening, after dark."

Prospero had Lassard's itinerary. He passed it to the group. You will be given passes to all these events.
  • Wednesday night: a public meal at the Philadelphia mayor's house, Mitchell Nutter
  • Friday night was home at the safe-house.
  • Thursday night he was attending a function at the Fleischer Art Memorial
There was a pause as it sunk in.

"But that is Mina's house!" exclaimed Ebony.

Thursday, December 11, 2014

The Fetch

Saturday Midnight, July 5

Reggie consulted his pocket edition of the STRIKE FORCE constitution, printed on rice paper.

He couldn't find any section in the constitution that specifically mentioned robbing of graves nor the violation of the dead.

"You can go ahead," he said dryly to Jacob.

Sledge and Theo set to digging, with Ebony, goggles and all, watching and guarding the whole time.

Sunday 2am, July 6

Theo's spade struck rotten wood. He scraped the grave dirt off the top of the 155 year-old coffin. The lid was broken, and it was no problem to take the skull from inside. He tossed it up to Ebony, who hid it in her backpack.

Theo and Sledge then back-filled the grave. And tidied it up to make it look undisturbed, best they could.

Everyone piled into Jacob's SUV. Ebony glanced behind with her etheric goggles. The graveyard still looked like it always did: the ghostly dome engulfing the entire cemetery, and the old ghostly church in the centre. But she noticed, etherically, that there was a ghostly coffin rising, vertically, out of the grave they had just dug, very slowly.

"Uh... we... better get going, guys," she said.

Jacob turned the key. Click, He tried again. Click.

The ghostly coffin slid further out of the ground, more than half way now.

"Try taking the skull out of the car!" squeaked Sledge.

Ebony took the skull a few paces away. Jacob turned the key again; it started this time.
Ebony ran back and jumped in. The engine kept running, so Jacob gunned it, and took off. Ebony cast a goggled-glance backward - the etheric coffin was now fully out. She thought she saw the ghostly lid fly open, like a door.

Jacob was soon on the interstate, travelling flat out, towards Philadelphia.

Throughout the whole trip, Ebony kept looking behind with her goggles. Something, a glowing speck, was up in the sky, a way in the far distance, but definitely following them.

Ebony phoned Siri.

"Siri, help!"

"Ebony? So you have the skull?"

"Yes yes. And it was guarded, and Jacob's car wouldn't start when we had the skull. And something's following us! Help!"

"Provided you maintain your speed you should be okay. We shall meet you in Tarquin square. Follow my vehicle when you get there."

Sure enough, Siri, her PA and the bodyguard were there. They waved at Jacob, who then followed in the SUV.

The convoy headed north from Philadelphia. The dot was still following, and it was closer.

Siri & Co drove into some woodlands, then left their car and walked.

The party followed likewise, skull and all. They ran.

In a clearing, in the centre of the woods, there was a campfire. Siri calmly knelt down next to it, thighs wide, and started a chanting ritual. Her soldier girl pulled out an MP5,  and her PA produced a pistol.

The party did likewise

A few minutes later, Siri was in some kind of trance, when something heavy-footed, but quick as a gazelle, came rushing down the forest path. It was a skeletal creature; all teeth and claws. It ran headlong into the clearing; well, it tried to, but instead it smacked into an invisible barrier on the edge of the clearing. Hardly stunned, it started to claw at the barrier. There was the horrendous noise like iron scraping on blackboard.

Reginald didn't need prompting. He opened up with his MP5, and emptied an entire clip (of 30) into the creature. Sledge blasted away with both magnums. Leo opened up with his shotgun. They all certainly hit the creature, but none of this fire-power seemed to do anything tangible. Ebony tried her final etheric grenade; the creature was caught in the blast, pieces fell off it, and it gave a keening roar.

Then Siri got to her feet. She extended both arms gracefully, thumbs crossed, fingers out-spread, and pointed her palms at the thing. She pronounced some throaty word, and a white-hot beam of fire shot from her palms right into the creature. It was utterly consumed by the fire.

The party rubbed their eyes as the after-burn faded.

"That," said Siri, "was a fetch."

"Thanks for warning us," said Reggie, sarcastically.

"I was not sure one would materialize. Best not to alarm you unnecessarily."

Ebony handed over the skull.

"Why d'you want the skull anyway?" she said.

"For magical experiments."

"What's so special about it?"

"Well, my research tells me that Thomas Mornay was cursed by a mage. The effects of a curse linger, you see."

"Why was there a fetch?" said Jacob. "Wasn't the guardian ghost enough?"

"They are different things. Fetches are physical manifestations of unrequited curses. Guardian ghosts look after a cemeteries, and all occupants therein."

"But if we destroyed the guardian ghost," asked Theo. "What happens to the cemetery then?"

"A good question," said Siri. "An unguarded cemetery is prone to ...  mischief. Grave-robbery, tomb-raiding, and plenty of foul misdoings; words with the 'necro' prefix. The parts of the dead are useful for many veil creatures."

Leon screwed up his face in disgust.

"Now, we must bid you all adieu," said Siri. "Thank you for your endeavours. Miss Stephenson has your reward."

Miss Stephenson handed to Ebony a colourless gemstone the size of a marble. It was cloudy.

"Here's your Gem of the Veil," she said. "Takes eight hours to link to the holder. Then it'll go clear."

Siri & Co departed.

The party stayed a little while to decide who would get the gem. Jacob got it.

Theo was feeling sick with guilt. [ His Morality stat dropped to 6. ]

[ Morality is an interesting WoD rule mechanic. All characters start with Morality of 7. Every in-game action has an associated morality: Examples: 10: lying, selfish thoughts; 9: selfish acts; 8: minor assault; 7: petty theft, 6: burglary; 5: assault, arson, rape; 4: man-slaughter; 3: murder; 1: mass murder. If your character performs (or sanctions) an action equal to or lower than your current Morality, then there is a chance that it will drop by 1 (24%@7). When this happens, there is a chance that your character picks up a derangement (12%@6). Morality can be recovered by XP and "concrete acts of contrition".
Creatures of the veil are counted as sentient beings, so that could be a problem if the Hunter character goes around killing them willy-nilly. So, we are playing with the Hunter rules mod which allows the morality-safe killing of evil veil creatures, plus the Hated creature concept which allows a character to go to town on his hated foe - even good ones. ]

Sunday morning, July 6

Jacob spent the day acclimatizing to the gem.

Monday morning, July 7

The party went into STRIKE FORCE and updated Lieutenant Prospero on Siri's job. He didn't pass judgement on them for working for a witch, nor for grave-robbing, as they expected he might. And he was very interested about the fetch, and had never met one personally.

"However," he said. "You will need to work out how you are going to pay the ten percent STRIKE FORCE tithe for the gem thing you got off witch Siri. So long as STRIKE FORCE gets the gross tithe, I don't care whether Jacob pays it solely, or if your group pays it."

Then he had some news.

"On Wednesday morning, the local STRIKE FORCE commander of the tri-state area is coming here from New York for three nights.  Captain Lassard is his name. He will be bringing his Adjutant with him: Colleen Thomson

The Philadelphia Police Department will cover him during the day, but I want you lot to organize night-time cover for him; especially Veil cover. I don't want him killed, bitten, possessed or demonized. Nor do I want to see his body parts available on Ebay. His Adjutant should be protected too, but not at his expense.

Do you think you can manage that?"

"Too right, sah!" snapped Reginald. "It would be an honour."

Prospero continued.

"Very good. We have a STRIKE FORCE 'protective custody' apartment that you can use: a ground-floor two-bedroom dwelling.

It has a security system with motion sensors and CCTVs, all controlled from a separate room nearby. This gives it adequate mundane protection.

A shipment of Veil weaponry has recently arrived, so I'm authorizing its use. It will be lent to your group for this job:
  • silver bullets
  • iron shotgun pellets
  • Keep-me-here Grenade - stops teleports in or out for five rounds
  • Non-eavesdrop Ruby - stops magical scrying
  • Deadman's Candle - stops the casting of mage or fae spells in its area
  • Worm of Toulon - a living worm that eats areas of rotting flesh and necrotizing fasciitis. Turns aggravated wounds into lethal wounds (so they heal faster).


Thursday, December 4, 2014

Of Ghosts and Graves

Friday noon, July 4

The group got together in the Elfrith Alley apartment.

"I don't think we can handle the Warden," said Jacob. "Demons are too powerful."

The rest of the group nodded assent, with mutterings "too powerful", "reflexive teleports", "multiple forms".

"And we should stop working for veil creatures that we know nothing about," said Reginald. "It gets us into too much trouble."

"But Mina's trustworthy," said Theo.

"Really?" said Reginald. "Would you trust her with your life?"

Theo nodded. So did Ebony.

"We're hunters. Veil-aware humans. Why're we working for the creatures we hunt?"

"Well, they aren't all evil," said Theo. "Some are good. Like Mina. We don't hunt those ones."

"And Cello," added Ebony

"STRIKE FORCE doesn't have any work for us anyway," said Jacob. "Prospero says they are still recruiting."

"Where else do we find work?" asked Leon.

Just then Ebony's mobile rang. It was witch Siri.
Witch Siri

"I have a job for your group," she said in her dulcet tones.

"Yes," said Ebony enthusiastically. Ebony liked Siri.

"Meet me at Tarquin Square tonight, just on sunset."

"We'll do it!" said Ebony.

Ebony told the group. Reginald rolled his eyes.

"What were we just talking about?!" snapped Reggie.

"Well, it won't hurt to hear what Siri is offering."

Friday sunset, July 4

Siri the witch, her PA Miss Stephenson, and her bodyguard Jules (another girl in military fatigues with a side-arm) met up with Ebony and Jacob. The rest of the group, Leon, Reggie and Theo, hated mages and witches, so stayed back. Juan was still with the Morte Christe bikers. Sledge was having a meal with his fiancee Safiya and mum.

Siri outlined the job: It was to go to Salisbury (Maryland), three hours south of Philadelphia, to a graveyard on the north outskirts of the city. There was an 1859 grave of a Thomas Mornay, and Siri wanted his skull.

Payment offered for the job was a Gem of the Veil.

"We'll do it!" said Ebony.

"There might be a problem," said Siri sheepishly. "The graveyard will have a guardian ghost. You might need to deal with that."

Ebony hated ghosts.

"We'll do it!" she said.

Ebony and Jacob relayed the job to the rest of the group.

"Siri assured us that she won't use the skull for any evil purposes. She needs it for 'magical experiments'," said Jacob.

They grudgingly accepted. Reggie wanted to only investigate. He was not too happy about grave robbing. Neither was Theo.

"Why are we working for another veil creature?" said Reginald, annoyed.

Friday late, July 4

Still fearful of the Warden, the party stayed the night in Reginald's safe-house. All except Ebony, who was forbidden entry; she stayed in the apartment.

Mina was there too. She offered Ebony her wrist for a drink.

"Not tonight, thanks," said Ebony.

Saturday morning, July 5

The party headed down south to Salisbury, and had no trouble to find the Methodist Trinity church. The attached graveyard had about 1000 guests and was full; the graveyard was closed in 1950.

Contemporary geist theory states that the ghost of the last person to be buried in a cemetery becomes the guardian ghost. This ghost's task is to protect the graveyard from supernatural incursions, and would have this job (and could not "move on") until another occupant was buried. So when a graveyard gets full, it's a raw deal for the last one to be interred. In this case, parish records stated it was a John Smith.

The graveyard was surrounded by a cast iron fence, taller than a man, with spiked tops, and the only entry was a single iron gate next to the church building. This gate was padlocked closed each night.

The group had a wander through the cemetery. Despite being the height of summer, it still felt cold. And Theo's sixth sense was buzzing the whole time. But they found Thomas Mornay and John Smith's plots with no trouble.

Saturday noon, July 5

The party did a bit of research on Thomas Mornay and John Smith. Mornay was a blacksmith in 1850s, and he died in 1859 of "natural causes". Smith was an engineer who died in 1950 of a heart attack. Neither character appeared to be of any significance, and didn't make any impression on the local media of the time.

While they were back at the church, the Morte Christe gang happened to roar past on their way into Salisbury. The party chose to not let themselves be seen.

Saturday sunset 8:30 pm, July 5

The party waited outside the graveyard until it was dark. Ebony wore her Etheric Goggles. Sure enough, through the goggles, a ghostly dome could be seen surrounding the graveyard. In the centre was a small ghostly church (no sign of this in normal vision), and wandering around were five ghostly humanoid forms. They didn't react at all to any amount of shouting nor waving by the party outside the cemetery, However, the moment Ebony put her hand through the fence, the closest one reacted, and moved towards her.

The ghost drifted close. It was half skeletal, with chunks of rotting flesh drooling off it. Its eyes gleamed with a feral light. It bellowed and roared at her, trying to scare her. Then it turned inside out. Ebony managed to resist its scare, and found she could speak with it, so long as she had her hand through the fence. The rest of the group, standing nearby, could hear her but not the ghost.

It was indeed John Smith, but he was bitter at being last interred. When Ebony suggested she be allowed in the gate, he suddenly extended his fingernails, long as your forearm, and scratched her. The rest of the group, could see these nails. The theory was, that when the fingernails are corporeal, they are no longer etheric and are thus visible.

She asked about the other ghosts, and all he said was an abstruce "They're me".

Ebony moved to the iron gate, picked the padlock, and then pulled it open. Theo drew his katana and poured holy water on the blade.

Etheric Grenades
Ebony entered the graveyard, the five ghosts drifted towards her. She pulled one of her etheric grenades (obtained from STRIKE FORCE previously [ using Merit points ] ) and dropped it, then ran. The ghost recognized it too and attempted to run, but got caught by the etheric shrapnel.

Now the ghosts were wary, so when Ebony and Theo entered again, they were loathe to approach. However, one did, Ebony threw some holy water at it, and it just vanished. Another one drifted close, fingernails out and extended, and attacked. Holy water failed this time, but Theo could now see something to hit, so he swiped ... and missed. It clawed Ebony.

Theo struck again, and this time hit it. It drifted off, so Ebony threw a second etheric grenade, and caught it in the full blast. It vanished. And the other three ghosts instantly vanished too.

"Now we can dig up the skull in peace," said Ebony.

"Wait," said Reginald.

Thursday, November 27, 2014

Hunt the Warden

Thursday late, July 3

"Switch to plan B," said Jacob.

Jacob phoned the Warden's land line and got the Warden's P.A. Ms Sutton. So, then, Reggie phoned the Warden's mobile and got the Warden herself.

"We have the four escapees. Meet you at the old abandoned foundry in Crackton."

"Well," said Warden Candy Clam. "That is indeed a surprise. See you soon."

In the foundry, in an empty office building, Angel and Drowbar were arranged on the floor pretending to be tied. And the seven werewolves hid in a side room,

Headlights approached. The Warden's Alfa Romeo pulled up.

By now, the party suspected that Ms Sutton wasn't all she appeared to be. And, worried that it might be Sutton, and not Warden Clam, who was driving again, Theo approached the car to greet her. He had his Sixth Sense at the ready. Sure enough, when Ms Sutton did step out of the car (there was no-one else in it), the sense tingled. He scratched the back of his head - the pre-arranged signal - and escorted her inside, and into the room with the two "captives".

Ms Sutton looked at the captives with a frown.

"They're not very well tied," she said.

"NOW!" shrieked Theo as he drew his katana.

Seven angry Dalu werewolves sprung into the room, holy water dripping from their claws.

Ms Sutton's eyes flashed a feral flame, and then, quick as a cut snake, she just vanished, with a loud wet pop, and a reek of sulphur.

A second or two later, the noise of the Alfa's engine gunning outside filled the air, followed by the screech of tires.

Everyone raced outside, to see the Alfa's tail-lights racing off. Reginald opened up with his MP5, Sledge with his magnums, and Leon with shotgun. Reginald emptied a clip, and managed to take out a tyre.

Everyone bundled into the truck (the hired truck with the roller doors), and they took off after the wounded Alfa, Reginald driving [ one of the few with the Drive skill ]. With a wrecked rear tyre, the Alfa struggled to drive, and Reggie had no trouble to shunt it off the road with the heavy truck. It rolled twice and came to rest - empty of occupants.

Off in the distance there was another pop, then a flickering of fire.

By the time the group got to the location of the flame, there was simply a ring of fire fading from sight. Sulphur reek filled the air.

"Interesting," said Jacob, party demon expert. "This burning ring is a demon Teleport spell remnant, but it appears that demons have a short-range version of the spell which is very fast to cast [ reflexive action ]. I did not know this."

"How the hell do we catch something that can blink away?" asked Theo to no-one in particular.

"Are we are out of our depth?" said Jacob. "I hate demons."

They dismissed Angel and his werewolves, offering him the truck so he could drive his mates back to Morgan Forest.

"Back to my safe-house," said Reggie.

Because Ebony had given Ms Sutton the Gem of the Veil, the group were worried that she could be tracked in a similar way to the way that Cello tracked owned items. So, Ebony was forbidden to enter Reginald's safe-house. [ Reginald's safe-house is four-dot Security. That means it is safe to all terrestrial forms of tracking and locating. But only a safe-house with five-dot Security is immune from magical location and detection. ]

So Ebony was sent packing to STRIKE FORCE's offices.

"Speaking of which," said Jacob. "Ebony had looked at Ms Sutton through the gem. Why did she not show up as demon? Sutton only showed up as 'veil aware', like us. Why?"

No-one answered.

Theo and Leon didn't want to hide, so returned to the Elfrith Alley apartment.

Vampire Mina was there. Theo updated her about everything. Mina's demon knowledge wasn't particularly useful, but she did point out some things.

"If Warden Clam is so powerful, why didn't she harvest the hearts of the escapees herself?" she asked. "Why does she need you lot at all?"

Friday morning, July 4

Back in STRIKE FORCE, the party updated their progress, and the latest events, to Lieutenant Prospero.

"If Warden Clam is so powerful," said the Lieutenant. "Why does she need you lot at all?"

"We need some more information on demons," said Reginald.

"Jacob is your demon expert," said Prospero.

"Does STRIKE FORCE know of any other demons in the city?"

"I believe that there are three plus the Warden," said Prospero. "I have a list. Here."

He got out a bit of paper.
  1. Fat Freddy: shop-keeper in the central city. 
  2. Dr Bryan Philby: cardio-thoracic surgeon in the Thomas Jefferson University Hospital. 
  3. Joanna Borgia: owner of the Sacred Heart Retirement Village in Ludlow.
  4. Candy Clam: Warden of the Eastern State Penitentiary.
Friday mid-morning, July 4

Reginald phoned the Warden's land-line, several times, pestering her with questions as to why she released the four escapees if they were not legally due to be released. She didn't rise to the bait particularly. Her main argument was that they were missing the 16A form, so were illegally out. She didn't even appear to sound particularly enraged as to what happened last night. Though, she was a little annoyed at having lost her Alfa Romeo 4C.

The party went to "Needful Things", a small trinket store, in the city centre (Mort had got his vampire stake-gun here a few weeks ago; not that any of the party knew this). After the usual dancing on the head of the pin over admitting that you are, or are not, veil-aware, Theo finally got a chance to meet demon Fat Freddy. Theo had to hand over a significant amount of money. Fat Freddy put Theo's money to one side.

Demon-expert Jacob knew that demons possessed people. This victim was called the demon's cover. However, he didn't know that this possession actually destroys the victim's self - their soul, their all - utterly. The demon becomes the person; is them. And demons of greater power can have several covers. So, it was assumed that both Candy Clam and Ms Sutton were covers of the same entity. The demon does have a true form, but this is a horrific thing enough to wreck the mind of a mundane. When the demon does reveal this form, this act is called going loud.

As to the rapid teleport, this is called Blinking. There exists grenade called the Deblinker Grenade, which stops the teleport spell (including blinking) of any creature from working within its radius. Fat Freddy had no Deblinker grenades in stock.

"It would be more than my life's worth to sell those!"

Asked who was the most powerful of the demons in Philly, Freddy said that would be Dr Philby.

"And why didn't Ms Sutton show up as demon when Ebony looked at her through the Gem of the Veil?"

"Well, demons have an ability called Spoof, which allows them to hide their true self in magical detection situations. It's not automatic, so you need surprise."

Thursday, November 20, 2014

Let them fight !

Wednesday morning, July 2

Lieutenant Prospero phoned back.

"I've looked into the release of the four [ Angel, Bogan, Cletis and Drowbar ]. They were sentenced to 12 years for Armed Robbery, Intimidation and Assault, then released early after 9 years. In these cases, the normal procedure is to lodge a 23B Early Release form, and then an additional 16A Parole Application form, or, sometimes, a 4A Governor Pardon. In this case, we are missing a 16A. The system should not allow this to happen."

"Who signed the 23B?"

"Warden Clam"

"Can she lodge a 23B without a 16A?"

"No," said Prospero. "The system would not allow that."

"Unless it was hacked?"

"Unless it was hacked."

"Technically, they are illegally out of prison. Technically they are escapees"

Wednesday noon, July 2

Reginald contacted Juan. Juan had been sent on another pledge job by the Morte Christe bikers, so couldn't talk much, but he did give Angel's mobile number to Reggie.

Reginald phoned Angel and admitted to him that the party worked with Juan, that they were Veil-aware, that they knew Morte Christe had eight werewolves and eight fae, and that the party was originally hunting the four escapees at the behest of Warden Clam of the Penitentiary. But, after recent information, the party had totally changed sides, and were now actively hunting the Warden, and that they were pretty sure they could achieve this goal with no ramifications nor casualties. Reginald then pressed Angel for martial help.

"Werewolf support would go down a treat."

Angel said he'd have a meeting of the Morte Christe elders and discuss this.

Wednesday early afternoon, July 2

The party then returned to Philadelphia. Ebony met up with the Warden's PA, Ms Sutton, and returned the borrowed Gem of the Veil. She, of course, did not tell Ms Sutton that the party was now hunting her boss.

Wednesday afternoon, July 2

Jacob and the party met with Lieutenant Prospero.

"We have changed tack, Lieutenant," said Jacob. "We now hunt the Warden."

"You what?!" said Prospero.

"We're now hunting Clam."

"But you said she was a demon. You do know how powerful demons are?"

"Jacob claims he's a demon expert," butted in Leon.

"This is true," said Prospero, scratching his head. "But I do hope you know what you're doing."

"Yeah."

"Well, preserve the Veil at all costs. STRIKE FORCE will do the best to cover it up your civilian collateral if it gets messy, but we can't give you any more support than that.

Wednesday late afternoon, July 2

Angel got back to Reginald.

"Th' elders have met. I's'll join ya, and I'll bring with me eight fighters - werewolves."

Warden Clam's Alfa
Wednesday evening, July 2

The Warden had a flash new Alfa Romeo 4C, with the number plate "WARDEN"

Ebony snuck into the Penitentiary car park after dark (the Warden often worked late), and placed a magnetic GPS tracker on the back of her car. With that, the party was able to track the Warden back to her house.

Warden Clam lived in a five bedroom house on Grayling Avenue, a quiet street of Narberth, an upmarket suburb of Greater Philadelphia. The house was clad in black marble and was surrounded by a high wall. She had an electric gate to pass through to get into the property.

Thursday noon, July 3

Today was the day of the attack. They would hit the Warden when she arrived home.

The plan was for Ebony to disable the Warden's electric gate, and then would wait, well-hidden, in a convenient tree nearby.

When the Warden arrived home and the gate didn't work, she would get out of her car to check it.

At that very instant, a hired truck, with side roller-doors, would drive down the street, and stop. It was to be driven by Reginald (with his MP5) and Leon riding shotgun (with shotgun). Inside the truck, would be the eight werewolves. They would all be in Dalu form (the "wolfman" form; not as powerful and unstable as Garou, but better than man form Hishu), and they would be accompanied by Theo and Angel. Also in the truck would be a blessed stele of holy water, and Theo would try to get the Dalu werewolves to dip their claws into it. The roller doors would be raised, and the wolf-men would all jump out, as one, and tear apart the demoness. The claws, wet with holy water, ought to do extra damage on her.

Jacob and Sledge would be at either end of Grayling Avenue, and would deploy smoke grenades in an attempt to block off other cars (it would be 9 pm and the street would be quiet). Sledge had a hatred of werewolves, so it would not be safe for him to be in the melee anyway. And Jacob could not fight to save himself.

"Would" indeed.

Thursday evening, July 3

Sure enough, right on cue (after dark), the Warden's Alfa pulled up. Ebony had done her work successfully, and the gate failed to open.

The loaded truck approached down the street.

The car's single occupant paused a bit, then she got out.

But it wasn't Warden Candy Clam, it was her PA, Ms Sutton.

"Abort abort!" shrieked Reginald as he floored the accelerator, and the truck never bothered to stop. It just carried on down the street and around the corner into Winsor Ave.

Ms Sutton watched, bemused, as it drove off in a cloud of diesel smoke.



Thursday, November 6, 2014

Morte Christe

Saturday morning, June 28

Sledge and Reginald wanted to go squirrel shooting in the woods. Initially tempted to use their MP5 and .357 magnums, they finally saw reason (and sportsmanship), and bought a BB gun in the Morgan general store. They got only one squirrel apiece. The wretched things were cooked; they didn't taste too good.

Saturday night, June 28

As soon as it was dark, as like the previous nights, the Morte Christe gang came rumbling into town, and went to the pub. Juan arrived in Morgan too, and, rather than join the party, it was suggested that he infiltrate the gang. He was well-briefed beforehand of the situation, so he joined the gang in the pub, and immediately started buying drinks.

Ebony took Reginald to the standing stones clearing to give him a look. Reginald had a bit of Occult knowledge so it was worth his opinion.

Reginald saw the large broiling cloud with Ebony's Etheric Goggles, and he decided that the centre of this circle was a werewolf cairn or Locus, and the etheric cloud thing was a portal into the Hisil.

The Hisil (rhymes with "thistle"; also known as the Umbra, Spirit World, or Shadow Realm) is a parallel world that has the same dimensions and geometry as the real world, but mirrors and distorts certain things. Mundanes and terrestrial creatures have no analogue in the Hisil and don't appear at all. Most veil creatures are visible and glow a little bit, mirroring their terrestrial form, except for vampires and risen which don't. Veil-aware creatures, like the party, appear as floating glowing hearts. But beings of power, and witches, mages and ghosts appear bright (Cello must be something to behold!). Landscape and terrain is mirrored exactly; old forests appear but not new ones. Buildings and structures do not appear in the Hisil unless they have been up for a long time, or unless some major event has happened in them. Areas of major negative emotion and trauma in the real world (mass murder sites, battle fields, sites of evil spells) have their own distorted and blighted appearance.

Reginald also pointed out that Locuses normally have guardians, and that they better be careful. Not wanting to chance this, Reginald and Ebony quietly withdrew and headed back to Morgan.

Meanwhile, Juan befriended several of the gang, and made such an impression with his generosity at buying drinks, his racist Latino views, his anti-vampire sentiment, and his abusive ad-libs, that Angel took him aside. Angel (escapee one, and known fae) was the leader of Morte Christe. He invited Juan to pledge to the gang "subject to some initiations".

Saturday midnight, June 28

Juan was invited back to the bikers' camp (SE corner of the forest), and given a biker chick for the night. After he had slaked his carnal needs, and his girl was lying unconscious (from bourbon) in his assigned tent, Juan sneaked around camp, and noticed a group of eight of the bikers heading down the second forest path towards the standing stones. He snuck after them.

One of the eight was Drowbar (fourth escapee and known werewolf). Juan's sneaky skills were up to the task, and anyway, the eight had been drinking heavily the whole evening.

After a 15 minute jog, they entered the clearing and Juan hid down by one edge. The eight bikers then proceeded to change into werewolf form - the Garou form. This is the terrible 4m giant form, all teeth and claws, and is an awful sight to behold. Normal humans [ of Juan's lackluster willpower ] would run screaming in terror, but Juan, being veil-aware, held his resolve [ made his Resolve/Composure roll ] and managed to stay to watch the scene. The werewolves did a little dance, a delicate little quadrille, to some tune which Juan couldn't hear, but in Garou form it appeared like a screaming clawing battle. They raked the standing stones and urinated on the ground. One of them even vanished for some time; Juan guessed he had passed through the portal into the Hisil.

Juan snuck back to camp before they finished.

Sunday morning, June 29

In the morning, Angel took Juan aside.

"I gotta job for you," said Angel. "The owner of the Fairchild gas station insulted us. He needs a lesson. Go kill him. You have the day."

Fairchild was a tiny dot on the map, twenty minutes away from Morgan, with one house and one gas station. Juan scoped it out, and then, not wanting to get his hands dirty, called the party.

Sledge contacted STRIKE FORCE and managed to convince Lieutenant Prospero to help.

Prospero sent out Detective Noble and some men.

She arrived a few hours later at Fairchild with a fresh corpse (from the morgue). They told the garage owner that he was to be killed, and he was quite happy to go into hiding with them.

Juan put some bullets into the corpse, then set fire to it and the gas station.

And he returned to Angel. Angel was impressed.

"That will learn him."

Sunday afternoon, June 29

The Warden asked for a progress report. Ebony moaned that it was too hard.

"But there are 16 veil creatures," she whimpered. "And we don't know if they are werewolves or fae. We can't take on 16 werewolves!"

The Warden failed to hide her disgust and contempt.

Sunday evening, June 29

Juan, dedicated catholic, went back into Philly to attend mass.

Juan's Buell motorbike
Monday morning, June 30

Angel sought out Juan.

"Your next job is to get you-self a bike," said Angel.

So Juan went to Philadelphia and bought a motorbike. A Buell Custom. He then bashed the lock around a bit to make it looked like it was stolen, and returned to Morte Christe camp.

Angel and the gang weren't so impressed this time; they all had Harleys.

At the same time, the party headed went back to Philadelphia.

The Warden rang Ebony.

"Meet my P.A. at Betsy Ross's cottage at 11 am," Warden Clam said. "I've just obtained something that might help you."

Ebony headed down there and met the PA, Ms Sutton.
Ms Sutton, Warden Clam's PA

Ms Sutton gave Ebony a small bag.

"There's a Gem of the Veil in there," she said. "Veil things will show themselves. Warden Clam said it's 'spensive, so she'll be real mad if you lose it. Real mad."

Ebony took the bag.

"Bring it back on Wednesday, here," said the PA. "Call me when you ready."

After Ms Sutton had left, Ebony did some testing with the gem. Mundanes had no effect and looked normal. But when she looked at herself and the party, she could see a glowing heart. Looking over the crowd in a street of Philadelphia, she could see a few souls, maybe 1 in 500, with a glowing heart.

"They must be veil-aware," she said quietly to herself.

It didn't work through windows and glass, but water had no effect.

Monday afternoon, June 30

Back in Morgan, Ebony had a look at some of the bikers when they did errands in town. Sure enough, the Fae bikers appeared as wispy creatures through the gem, and the werewolves as wolves.

There were eight werewolves: all male, one who was Drowbar. And there were eight fae: seven males (Angel included), and one female.
Sledge's fiancee Safiya Runihura

Monday evening, June 30

Sledge had a nice meal with his mother and fiancee Safiya. He decided he loved her even more now, now she had a new look.

Tuesday morning, July 1

Ebony decided to do some research on poisons, with the intent of drugging the entire gang through their beer. She concocted some recipes: One for diarrhoea, one strong for werewolf sleep, one weak for human sleep.
The problem was the dose to sleep a werewolf would kill a human, and the dose to sleep a human won't affect a werewolf.

Sledge talked wistfully and longingly of other ideas:
  • String piano wire across the road to behead the gang as they drove on by.
  • Get up on a hill and snipe them, long range, with his scoped PSG1.
  • Get among them with him, Reggy, Leon and Theo, and take to them with twin .357 magnums, MP5 bullets, shot-gun blasts, and katana.

Tuesday evening, July 1

Juan learned that the bikers were planning to leave Morgan on Saturday (July 5). They were headed down south to Salisbury (Maryland).

Juan decided to 'come clean', and told Angel that he was sent to infiltrate and spy on the gang because the Warden wanted the four dead.

Angel blinked and said "Why she want us dead?"

"You escaped prison."

"No," said Angel. "Did our time. We was released."

"That aint what she told us."

"You brave tellin' me this. Getcha killed."

Juan nodded wanly.

"Did you kill that gas station guy?" asked Angel, warily.

"Uh. No. Faked it."

"And that 'stolen' bike."

"Uh. Bought that."

Angel didn't take it any further, but just said "'Preciate it."

Tuesday late evening, July 1

Later, Juan texted the party this surprising news, and so Reginald phoned Lieutenant Prospero.

A sleepy voice answered.

"Are the escapees escaped or actually released, you ask?" Prospero muttered. "I thought they'd escaped."

"So did we."

"Well, I'll need to contact the Central Repository. It's midnight. Will get back to you in the morning."