Tuesday, September 24, 2024

A what? part 2

Present:

  • Phoebe Lacrosse. Human Barbarian from Pugtown – Andrew
  • Griza Muso. Human Thief from Lakeside – Jeff
  • MARMALADING: Balder Dash. Gnome Wizard from Toluene - Jamie
  • Bush Tucker. Human Rogue from Spite Anti - Darryl
  • MARMALADING: Red Feuersturm. Human Temple Fighter of Hob from Toluene - Chris
  • Malcom Gandhi. Gnome Thief from Brian – Kevin
  • Napolean Twig. Elf Priest of Caribou Gorn from Pugtown - Ian
  • MARMALADING: Joe Manco. Human Fighter from Toluene – Shane
  • Galena Alfdis. Elf Priestess of Vingt et Un from Palantir - Steven

 by Jeff 

........

Bush

My spot in the swamp


It was the chorus of bird song that woke me again today. And crikey, can they be loud! Especially when you are sleeping close to the tops of the tress in a lovely comfortable hammock. After the disturbed night with those strange lizard men creatures rampaging about out in the swamp, and that noisy smoky gnome Bobbin yabbering away all morning, I felt like a bit of a lay in was called for.




My new cobbers were all bustling about down in the camp, getting ready to head on through the swamps to find the Juniper for that bossy sheila, Thursa. Unfortunately, it looked like they would be departing soon so I figured that maybe I should get myself up, grab some grub, and get ready too. These blighters would probably just leave me behind if I wasn't ready.

Pretty soon we were heading off, Dahma in front with Phoebe, and the rest of us strung out behind. I slipped into the chain near the rear, alongside Griza. If shooting is going to be required, having someone handy with a sword next to me will be important. But that wasn't necessary, and after a day of trudging Dahma led us onto another small rise where we set up camp for the night. I found a nice pair of trees and slung my hammock, ready for a decent rest. I had second watch with Griza, so I tucked in right quick after dinner and caught a few Z's before Griza woke me. The watch was quiet. Well, actually, it was noisy, all sorts of squawks, rustles, splashes, and other disturbing sounds from down in the swamp. Probably gators, but nothing that seemed threatening, or that approached our camp up on the hill. Pretty soon Griza woke Phoebe and Malcolm, and I was able to grab some more shut-eye.

A spear was still quivering in the ground
It was Phoebe screaming that woke me next. Still dark, but a lot of activity out there in the swamp. Peering over the side of my hammock I could see that a large javelin was embedded in the ground beside the campfire, still quivering, and everyone was staggering about, rubbing sleep from eyes and gathering weapons. Guttural voices were shouting from down in the swamp in multiple directions, and it was dark. Chaos!

Suddenly a ball of fire exploded out in the swamp. By the red glow I could see that it had engulfed a handful of those lizard men creatures, who were now squealing and staggering about dazedly.

Thursa was standing in the centre of our camp, hands extended towards the distant lizard men, and then she spun about to face the opposite direction and gestured towards the darkness. A small red glowing sphere raced out from her hands and exploded in the centre of another handful of lizard men. 

Ahh, Fireballs! Balder will be so disappointed to miss this I figured. 

Grabbing my bow from its handy hanger on the tree beside my head, and a handful of arrows from my quiver, I knelt up on the hammock and prepared to fire. A swaying hammock is not the ideal shooting platform, but it would only be a very minor inconvenience to me.

But by the time I was ready to let loose my barrage of arrows, all the remaining lizard men had hastily scarpered back into the swamp and disappeared. Phoebe called the all clear, and I hung up the bow and settled back to sleep. Hopefully still a few hours of sleep before the morning.

I woke again in the morning, disassembled the hammock, ate a hearty breakfast, packed up, and followed Dahma and rest of the crew out into the swamp. It wasn't long before Dahma had located the target juniper shrubs. No need for hill or tree climbing this time, these were just low shrubs.

"Juniperus horizontalis" explained Thursa, "A low-growing creeping version of the larger trees"

Juniper shrubs grew beside the swap

She showed the others what to collect and it was all done in an hour. I stood watch, eyes peeled, while the others did the harvesting, and there were no problems. Then Dahma led us back to the same camp site as we had used last night, the two blackened fireball sites still gently smoking. And that wasn't the only smoking thing there. That little weird gnome Bobbin was also there when we arrived. He was puffing on his huge ganja pipe and was roasting a boar over a roaring campfire. It was sizzling away and smelling lovely. After re-establishing the camp, we settled down to a roast pork meal, and gnome stories.


I still had a handful of his tokes in my pack, but Napolean had mentioned there might be long-term, or even permanent, consequences of indulging so I had not lit up at all since that first smoke when Bobbin had handed over a handful. And I planned to keep it that way!

That night was uneventful, if you discount all the overly eventful and unlikely dreamtime tales that Bobbin babbled on about for most of the night. I retreated up to my hammock once I realised he wasn't going to stop yabbering, and used his background burble to lull me to sleep.

He was still going when I eventually woke in the morning, and he continued throughout the next day, travelling along with us. My gosh, shut up already!

Towards the end of that day he finally left and wandered off in a different direction.
"Look after him" he called, pointing to Malcolm, as he splashed off into the swamp.

That night we camped out again, on the same low rise we had used on the first night in the swamp, and the next day we continued on, arriving back in Peignoir before dark. The Green Avocado still had our rooms available, and we stayed overnight. Tomorrow we would travel on to Quek, where Thursa would explain our last off-road collection mission, before we took the final day's journey across to the Great Pillar. There our escort mission would be over, and we would get paid. Finally.

Simon's Pouch was near the edge of Quek
Both that night and the next day's travel was straightforward and uneventful. We arrived well before dark in Quek, which proved to be quite a large town. It even had a handful of Inns to choose from, although Thursa informed us that we would be staying at Simon's Pouch. I was looking forward to meeting Simon, and I figured that Griza might be wanting to dip his hand into the pouch to see what he could find. Luckily it wasn't Simone's Pouch, Malcolm might have wanted to dive in and see if there were any knickers in there!


But, so disappointing, apparently there is no Simon!

Napolean shot off out the door after we had settled in saying something along the lines of "You lot stink, I'm off to the Grove". I guess Quek has a druids' grove.

As we were having a nice dinner, Thursa declared that she wouldn't be coming on the final collection trip, but that Dahma would lead us as normal.

"You just have to collect a discarded part of Amortha" she revealed.
"Amortha?" queried Phoebe, "Like, an actual named creature? With a name!"
"What sort of discarded part?" asked Malcolm.
"Oh, anything" replied Thursa, "A scale, blood, teeth, bone, faeces. That sort of thing"
"Scale?" noted Phoebe, "What type of creature are we talking about here?
"A green dragon" Thursa quietly declared.

"A what?" I yelled.

"A bloody dragon?" I continued, "And you are just telling us now. No f'in way lady!"
"Look, you can't just charge in." Thursa noted, "But you lot are resourceful enough to get the job done safely. And Dahma will lead you there and back. No worries"
"You aren't paying us enough" I yelled, "Ah, ... what are you paying us again?" 
"Whatever", 
I continued, "It's definitely not enough" 

Then the freaking witch cast a freaking Silence on me, and I couldn't say anything anymore! I just stomped about a bit and went outside to cool down. Griza said it wouldn't be a problem, sneak in, grab some bit of said dragon, and sneak out again he reckons. Easy for him to say in his namby pamby light leather armour!

Galena's new hairclip
Overnight Thursa cast an Identify on the magical hairclip. Turns out it is a hairclip of +1 protection. Galena gathered it up and cliped her hair back with it.

"Nice" she declared.  [A +1 bonus for all saving throws. Steven exercised his "top of the treasure ranks" status and claimed the hairclip for Galena]

The party decided that knowing a little more about our unknown magical treasures would likely be useful before heading into the forest to face a dragon, so we delayed another day in Quek so Thursa could cast another Identify. 

After a party discussion, we chose some Amulet that the group had recovered from an undead woman back in Emerald. Before my time, and what good was an amulet going to do for me? I had voted for the sword. Unfortunately, this wasn't among the popular choices.

While Thursa did her magic thing that day, I went off for a small walkabout and fired a few arrows at some targets. Just sharpening up my skill with the bow, which had definitely improved since meeting up with this group of adventures. 

When Thursa exited her room that evening, she was looking very stern. To be fair, she normally looked quite stern, but as she strode determinedly towards us, waving the Amulet at us, she was looking furious.

"Where did you get this?" she yelled, "This belonged to my niece!"
"Ah, that was from Emerald" replied Phoebe, "We recovered it from an undead creature in the basement of the apartment just down the road from the Velvet Glove"
"Arrgggh" Thursa screamed, "That was HIS apartment, where HE killed her"

It turned out that Thursa's niece, Selina, had married a wealthy necromancer, Loris Massimo, but that he turned out to be a very unsuitable husband, eventually killing Selina and imprisoning her soul in an undead form through some necromantic powers embedded in the amulet. 

This was all before I joined the party, so everyone knew this already, all except me!

Thursa further explained that Loris was imprisoned in the great Tower of Quek, but that he was terminally ill. The purpose of this whole expedition was to gather the ingredients to create a magical elixir that would prolong his miserable life, so he could continue to suffer.

"For eternity!" she concluded loudly.

"Oh, and this amulet is called an Amulet of Resurrection. You can mix the blood of a recently dead individual with the powder in the amulet, and voilĂ , no longer dead!"

[Group discussion concluded that the amulet would stay with the party as a party consumable, to be used on the next character that died, with that players agreement. Balder was to carry it until required

Then we all retired for the night. Sigh, going bush again tomorrow!

Napolean

Real's Light burst through the canopy overhead into my "room" in the local druids' grove, but I was already awake. The rooms here were amazing, like living in the actual forest. Magic kept the rain out (it rained a lot here) but otherwise it felt just like sleeping under the trees. So relaxing.

And so excited; today we would be heading back into the forest, in search of a dragon! Even though it was only a few days ago that we had exited the forest and arrived in Quek, and it was nice here in the guild and all, I was excited to be heading back into the actual wilds of the Emerald Forest. 

I'm pretty sure Tiny was excited too; his tail was lashing the ground like a broom on steroids.
Yup, super excited to get away from Quek.

After a scrumptious breakfast in the guild dining hall, Tiny and I made our way over to Simon's Pouch to meet up with the rest of the crew. Thursa wasn't joining us this trip, but that sexy Dahma would be guiding us. I figured if I got another good look at her magic map thing, I could probably navigate the depths of the Emerald Forest a bit better. Maybe I could even get one of those somewhere? Now that's a good thought! Hmmm. Anyway, even if I only get a good long look at her backside and legs as she leads us all to the dragon, I'll be in heaven.

"It'll be a two-day trip" Dahma stated, "Follow me"

Dahma guides us through the forest


Oh yeah baby, I'm right behind you!
Tiny and I slipped behind Dahma as she glided off into the forest, the rest strung out behind us.
It was an uneventful day's travel, but the views were great!
We made camp in a small clearing, with Dahma and Galena taking first watch.
Dahma woke me soon after I fell asleep, her gentle hand on my shoulder.
"Sshhhh" she whispered.


I was thinking that she had finally succumbed to my natural charm and stunning personality and was looking for a night-time dalliance, but she gestured out to the forest and told me to quietly wake the others. Sigh. 

There was a series of loud crashing noises from out in the darkness, some squealing cries, and lots of bumps and thumps. Something was out there. A lot of somethings. 

Pushing my disappointment over unrequited affections aside, I quietly woke the others and crouched down beside Tiny, who was doing the low growl thing from deep in his chest. One hand on his shoulder, we waited to see if anything would launch at us from the dark. Straining my ears, I thought that I could identify the sounds of horses, a quiet whinny, the rumble of sets of hooves, and then a sudden squeal of a creature in pain echoed across the camp site, followed by a deep silence. 

And nothing happened. We all went back to sleep. I dreamt of Dahma's thighs again.

In the morning, we investigated the location where we had heard the noises during the night. Lots of smashed and broken bush, a trail of pig tracks, coming, but not going, a large pool of drying blood, and the tracks of four horses both coming and going from the location. I knew it, horses!

"Nothing to worry us" declared Dahma, "Let's be off"

And she led off towards some distant hills, Tiny and I right behind her of course, the rest following.

Consulting her magical map, Dahma told us that the first of the small hills ahead held the dragon's cave, around on the far side from our direction of approach, and that we would set up a camp some distance away from the base of the hill, on the side away from the entrance.

"Then you lot can make a plan to glean some dragon stuff" she concluded.

A cautious reconnoitre of the entrance to the dragon's lair was proposed, but it was a good few hours away overland and there was no way this group could be stealthy across that distance, not even Griza. So, I proposed that I transform into a fast bird using my druid abilities, dart over to the cave, have a quick scout about, then back to report. Simple.

"How long does your transformation last?" queried Phoebe.
"A full ten minutes"
"And how long to fly all the way over, or around, that hill to the cave?"
"Mmmm, about five minutes"
"So, there and back no worries?"
"Yup"
"Sweet, go for it then"

Reaching deep down into my soul I attuned to my inner animal spirits and found the hawk. Wrapping my consciousness around the hawk spirit, I called on the powers of Caribou Gorn and willed the transformation. Fortunately, there is no pain in this process, although some discomfort as my body shrunk, face elongated and formed a beak, arms morphing into feather clad wings, and feet rearranging with three toes forward and one back. I never think about where the tail might come from!

Napolean cases the cave entrance
In my hawk form I fluttered up from the camp site through the canopy overhead, and then sped off over the hill, noting a good thick coverage of forest right across the hill sides and top, and then down the other side. Tucking my wings tight to my body I was able to swoop down towards the cave entrance, which was obvious as there was a reasonably large cleared area in front of it, the only one I could see anywhere about. I glided gracefully past the entrance, curved briefly into the mouth of the cave system (which led off deeply into the dark hillside), and then back over the hill to report. 

I did notice a few winding streams near the backside of the hill, closer to our camp, as I returned.

We decided that the whole party would search around the back of the hill the next day to see if there was a less obvious entry into the dragon's cave. I thought that we should just rock up to the front of the cave entrance and take our chances, but the more cautious (everyone else actually) thought that could be a bit risky when dealing with an ancient green dragon. Cowards!

Early that night, that strange gnome Bobbin rolled back into our camp, preceded by his typical cloud of ganja smoke, and began chatting.

"So, what the heck are you all doing round here?" he asked, "You know there is a dragon, right?"
"Um, yes, we are looking for him actually" 
"Oooh, well, be cautious, he can be very cantankerous" warned Bobbin.

Bobbin stayed with us all night, telling stories of the forest and his wandering exploits. He was totally fascinating. Who knew the forest held so many wonders and experiences, what a truly magical place. Sometime before dawn he jumped up and with a final wave, strolled off into the forest and disappeared. I was able to grab a short nap before it was light, and then we we moved off to explore the back of the dragon's hill.

Moving slowly and "quietly" we first located the small stream I had spotted from the air, and we followed it towards the base of the hills where we found that it sprung from a small fissure in the hillside. A narrow little cave ran into the hill beside the stream, which we noted for later exploration before moving on. Sometime later we found a second small fissure in the hillside, no stream this time, which we also noted for later exploration.

But it was getting late, so we all made our way back to the campsite for the night.

Griza heads into the cave


The next morning, we returned to the stream and its narrow cave entrance into the hill. Griza slipped on his magic spectacles, lowered himself into the knee-deep water, and disappeared into the cave to explore. We made ourselves comfortable and settled in to wait. But it was only a half hour later that he slipped back out and reported that the stream led to a deep pool about fifty meters in. There was a waterfall cascading into the pool, and an even smaller tunnel led on deeper into the hill, but this was from a small ledge about three meters above the pool on the far side from the stream.

"No getting in there" Griza concluded, "Unless you were a gnome"

All eyes turned to Malcolm.

"As a last resort" he stammered, "But only as a last resort!"

We continued our search for possible opportunities but returned to the camp that evening unsuccessful.

"We'll check across the top of the hill tomorrow" declared Phoebe.
"Yes" confirmed Malcolm, "There's bound to be something up there ... that would be ... drier!"

The next morning, we set off to explore the upper part of the dragon's hill. Malcolm was confident that we would find something useful, and I was just loving being in the forest, but the rest of the group were getting a little despondent. This was now the third day exploring around the dragon's hill.

As we were exploring along the top of the hill, Tiny suddenly started to growl. We all stopped and dropped into cover behind the bush and undergrowth. Griza slipped silently ahead to see what was there. He was back in only a minute.

Right up on top of the hill in front of us, almost equally located between the small stream Griza had explored yesterday and the main entrance to the dragon's cave, Griza had spotted a ring of stones surrounding a small clearing with an old stone table alter. Griza said he couldn't see or hear any opposition, so we moved forward to thoroughly check it out. 

An ancient magical and scary alter
Sure enough, an old table alter. There was also a stone lined vertical shaft dropping straight down into the hill. Tiny was still growling, and the hairs on the back of my neck were prickling.

Raising my hands, I cast a Detect Magic.
All the usual items, plus the table alter and the stones lining the shaft.
I also noticed that the stones around the shaft were heavily scratched, as though many fingernails had dragged their way across the stones before dropping into the shaft.


"I think we should be going" I declared.

No one argued, and we hastened back to our campsite for the night.

I was on second watch with Griza and Bush when the smell of ganja wafted through the campsite. Bobbin appeared shortly thereafter.

"Hush" he whispered, "Something has been aroused up on the top of the hill there"

Pointing out towards the hill and the strange magical alter we had discovered, Bobbin stated
"And I don't think it's the local dragon! Keep quiet here and I shall investigate for you"

And before we could even respond, he was gone again.
And he never came back.

In the morning, we made our way up to the top of the hill to check out the alter.
Peering through the trees just outside the stone ring, Griza reported that everything was much the same, apart from a skeleton laying out on top of the table.

"A what?" exclaimed Bush.
"It's not a gnome though" clarified Griza.
"I sense the presence of undead" noted Galena.
"I think we should be going" I declared.

And we retreated. We did spend the rest of the day exploring the far side of the hill, which we hadn't quite got to the previous day, but we didn't find anything that even looked like it might help us get into the dragon's cave. So, we again retreated back to the campsite for another night.
Our options were exhausted. As we discussed our actions for tomorrow, the cave beside the stream (gnome-sized only), the other small fissure (gnome-sized only), or the main cave entrance (dragon-sized), we heard the beating of wings, large ones!

Ducking down into cover, I peered up into the skies above through the tree canopy.
A large shape eclipsed the stars, moving swiftly from the dragon's hill, and heading away.

"Ah" exclaimed Phoebe, "The cave is empty"
"But" declared Bush, "It's over an hour away, and who knows when that thing will be back"
"I can fly" I reminded them, "And an owl can see well in the dark"
"A bit slower than the hawk, but I could be at the cave in five or six minutes" I explained.
"Would probably need to walk back, but as you say, the cave is empty now"

A rough plan of the dragon's cave


Attuning the owl spirit, I quickly transformed and shot off to the cave. Swooping low through the entrance, I flew along the entrance tunnel, wide and long. Which opened into a very large cavern. A small exit was located on the right wall and directly ahead the cavern necked down but quickly opened back up into a second chamber. I glided across the first large cavern and into the second. There was a further small exit on the far side of this second chamber, and on the ground against the left-hand wall was a bedroll. It looked big to my owl-eyes, but no bigger than my own bedroll back at the camp.

No sign of any dragons fortunately, and no signs of anything useful, like a scale or a tooth.
Oh well. Time was running down, so I pulled a sharp 180, and exited back to the forest. I had just a short minute left in the transformation, so I started to fly up the side of the hill. Not towards that nasty alter though; and landed on the ground just before my involuntary return transformation to human form.

An hour later I was up near the top of the hill when I heard the noise of large wings beating overhead.
I hastily dived into some thick scrub and pulled my cloak up over my head.

.........

I peered up through the thick scrub that I had dived beneath. The night sky was an even deeper pool of black overhead than the cursed bush I had been battling through for the last hour. I figured I was pretty much on top of the hill now, the entrance to the dragon's cave down behind me somewhere, the campsite somewhere ahead on the other side of the hill, and the nasty alter somewhere off to the right.

The continued beating of large wings overhead drew my attention back to the night sky, and I watched the silhouette of the huge dragon pass above, heading back to its cave. Its two feet each clutched a dangling form, possibly deer.

I knew that I had to get back to the others, to let them know what I had seen inside the dragon's lair. I was the only one that knew, and they were counting on me!


A what? part 1

Post Fireball flames licked the cavern

Present:

  • Phoebe Lacrosse. Human Barbarian from Pugtown – Andrew
  • Griza Muso. Human Thief from Lakeside – Jeff
  • MARMALADING: Balder Dash. Gnome Wizard from Toluene - Jamie
  • Bush Tucker. Human Rogue from Spite Anti - Darryl
  • MARMALADING: Red Feuersturm. Human Temple Fighter of Hob from Toluene - Chris
  • Malcom Gandhi. Gnome Thief from Brian – Kevin
  • Napolean Twig. Elf Priest of Caribou Gorn from Pugtown - Ian
  • MARMALADING: Joe Manco. Human Fighter from Toluene – Shane
  • Galena Alfdis. Elf Priestess of Vingt et Un from Palantir - Steven

 by Jeff 

Napolean

I slowly opened my eyes after the intense heat had faded and peered around. Flames still flickered from various parts of the cavern as the results of Thursa's Fireball became evident. 

"Tiny" I yelled, spotting Tiny curled up on the cave floor near my feet, his previously thick coat of fur burnt off, smoke still curling up from the singed remnants. Others were scattered around the cavern floor also. Joe and Galena were slumped around the edge of the cavern, blown outwards by the Fireball blast, both not moving, both still smouldering. Red was also on the ground, near the centre of the cavern, with Marmalade sizzling and flaring as it rolled down over his chin. Other silhouettes could also be seen in the orange flickering gloom, staggering around the cavern.

A webbed cocoon hung down

Remembering the two large eyes that had appeared out of the dark above the party just minutes ago, I quickly scanned overhead while the flames were still flickering and providing some illumination. The bulk of the webs that had covered the upper half of the cavern were gone, but a mat of thick strands of web still partially covered the stone ceiling of the cavern, now mostly exposed. One thicker strand of web dangled down from the ceiling, supporting a large, web cocoon about five meters above the cavern floor. It swayed gently as the air pressure re-equalised within the tunnel/cavern complex.

"Phew" I thought, "Nothing alive up there at least. Now, are these two alive?"

Rushing quickly between the unconscious figures, I carried out a rapid triage,


Galena, unconscious and severely burnt, likely to die immediately if not treated.
Tiny, unconscious and severely burnt, likely to die immediately if not treated.
Joe, unconscious and partially burnt, protected by the film of marmalade over his face.
Red, unconscious, but barely singed, protected by the film of marmalade over his face.
Bush, ambulatory, but badly burnt and probably suffering from shock.
Phoebe, ambulatory, but badly burnt, alert and aware.
Griza, ambulatory, only lightly burnt, alert and on guard.
Malcolm, on the ground, curled up into his own nostril like a snail, but alert and peering about.
Thursa and Dahma, ambulatory, lightly singed, alert and on guard.
Balder, no sign!

Casting a quick glance up at the dangling cocoon of webs, I planned "Galena first, then Tiny", and began to chant, my hands moving in that familiar motion requesting Caribou Gorn's healing power be bestowed. 

As the green glow of healing gently suffused Galena, I took mental stock of my remaining divine power. Drawing miracles down from God was an exhausting process, but fortunately, I would be able to manage a number more before handing the task over to others. One was enough for Galena though, and as she groaned and pulled herself to sitting up against the cavern wall, I rushed across to Tiny. Still alive thank Caribou. Two castings were necessary before Tiny whimpered and jumped up. He set about licking his burnt skin as I moved over to Bush, one casting for him, then onto Phoebe.

Two castings for Phoebe, at which point I waved at Thursa and called "Your turn"

Sitting down briefly, I watched as Thursa cast more Healing on Bush, Griza, and Galena.

"How can she do both Divine and Arcane spells?" I wondered.
"Could that be Balder up there?" I mused, looking up at the swaying web cocoon above.

Bush and Griza were also looking up, Bush grumbling again as usual.
"I'm not climbing up there" Bush moaned, "There are hidden areas around the sides"

Phoebe lit the area with a Continual Light stone, and I could see that Bush was right. The upper heights of the cavern disappeared in all directions over a shelf about five metres above the ground.
"Like a negative mushroom" I thought.

"I'll go" volunteered Griza, flexing his fingers. 

I watched as Griza quickly scurried up the steep side of the cavern, his magic glasses perched on his nose. As Griza reached the shelf, he peered over the edge and called down.
"Just smoking burnt webs" Griza reported, "Although there is a huge crispy spider over that side"
"It looks dead though, not moving at all, burnt, and still steaming"

Griza disappeared over the lip of the shelf and out of sight. His voice echoed down from above as he reported his discoveries in a running commentary.
"Lots of dead spiders up here... I'll need to climb the upper roof...Hey, another web cocoon up here"
Griza appeared again, hauling himself through the web stands on the cavern roof. Pausing at the top of the web rope supporting the dangling cocoon, Griza looked down at us. "Make sure you catch this" he instructed.

Bush pulled a large cloak out of his voluminous backpack, and we all grabbed an edge. Stretching it out below the hanging cocoon we were soon ready. Dangling by one hand, Griza deftly drew his knife and sheared through the web rope, and the cocoon dropped towards us.

"BOING   boing ... b g" 

It bounced a few times and soon we had Balder cut out from the webs. I watched as Griza moved swiftly across the roof of the cavern and cut into another cluster of webs anchored to the roof.

"It's a body" Griza called down, "With gear. But its right above the huge spider. Oooh, it's still alive!"

Suddenly, Griza dropped from the roof and fell into the darkness beyond the shelf, a knife in each hand.
After a few grunts and splurting noises, Griza's head appeared over the edge of the shelf.

"It's OK" Griza reported, "It's dead now. Watch out, I'll drop the body"

Griza pushed a cocoon wrapped shape over the edge of the shelf, then scuttled down the wall after it.
Inside was a skeletal figure, wooden finger bones still clutched around a long sword, clothing long rotten away. A silver ring in the form of a feather glittered around a wooden finger bone and a rotten quiver full of pristine arrows was draped over its wooden shoulder bones.


"Elf" noted Phoebe, "And how about a Detect Magic Napolean?"

"Good idea" I thought, and cracked off a Detect Magic spell.

The ring, twelve arrows, and the long sword all glittered with the purple hue that signified magic. Gathering all the magical items into my backpack, I turned to follow Dahma and Phoebe who were heading out of the cavern through the tunnel opposite where we had entered. The others followed.

Phoebe

I could see a faint trace of natural light from somewhere down the tunnel beyond Dahma. It would be nice to get out of this stupid tunnel with its stupid spiders. What was Thursa even thinking when she let of a stupid fireball in a stupid small underground cavern. So stupid!

We had made our way down the tunnel for about forty metres before the light intensified and an exit appeared ahead. Dahma was leading, just in front of me, and I could hear the others making their way along behind. Bush was still grumbling from the rear. Some things never changed; but it did help confirm that he was still with us.

Dahma stopped just before the tunnel exit and cautiously looked around. 
"Nothing" she reported and stepped out into more of the stupid dead forest. Stepping out beside her, I took a quick look at the map she had so religiously been following for this whole journey. Lots of notes in an unknown language, with a red dotted arrow in the centre of the page. Stupid, it didn't look like any map I'd ever seen before, but it seemed to tell Dahma where to go well enough. I guess we can leave the navigation safely to her. 

"Although" I thought, "She has led us through an undead graveyard and a spider infested cavern so far!"

As the others spilled out of the tunnel behind us, Dahma looked up and set of determinedly towards some low hills in the distance. She hurried on for at least an hour, slowly climbing up into the hills, past lots of the strange dead, stunted, and twisted tress before we spotted an actual grove of flat-topped living trees ahead. Stopping before the grove, she turned back and beaconed Thursa forward.

"We are there" Dahma noted quietly.
"This is the Myrrh grove" whispered Thursa, "But keep a close watch, there may be guards nearby"
"Guards" squawked Bush from behind me, "No one said anything about any freaking guards!"
"They may not be here" replied Thursa, "But it's best to be alert, and quiet!" 
"What type of guards" I asked quietly.
"Maybe a Gorgon" Thursa stated.
"A what?" yelled Bush.
"Sssshhhhhh"


As the party moved cautiously forward, I kept a close watch on the ground. There were 
definitely some tracks around here, like large cow hoof prints. Fortunately, nothing looked particularly fresh. We set a small perimeter around a bunch of the tress, and Thursa went to work with a small tool. Kind of like a corkscrew with a cup, which she used to collect sap from the trees by screwing it into the trunk and waiting for the sap to flow out. That progressed for an hour or so until she said that her collection was done. And off we went, Dahma leading us back the way we had come, down the gentle hills, and back to the spider caves where we stayed the night. 

"I'm not going back in there" squawked Bush.
"No problem" I replied, "Just wait here for us till the morning"

He followed us in!

Sometime during the night we were woken by the noise of some large creature rampaging around outside the tunnels. I looked over at Bush and gave him a wink.

"Lucky we aren't out there, ay Bush"

Exiting the spider tunnels in the morning, Dahma led us on a different path, one that avoided the fields of undead, and towards evening we exited the dead zone and entered the more normal forest. Dahma found us a nice camp site and we set up watches for the night. I was on the third watch with Malcolm, the Priests and Wizards choosing to take their chances with power point recovery Wafers and Grapes. 

[Consuming a recovery Wafer or Grape renders the user unconscious for a twelve-hour period, unable to be woken, and lets them recover 2D4 points of power. This is twice the recovery rate of a normal twelve-hour sleep period but takes the user out of action for the period. The player needs to make a risk/reward call before bed. In this instance, power points were very low, and the risks were judged to be minimal.]

But before that, Galena's Major Wound was healed, Bush and I received Cures, and Napolean and Galena cast Cures on themselves. And then we went to bed. Malcolm and I were woken for the third watch, and we enjoyed the peaceful early hours until Light. Although Malcolm kept asking me about my underwear, what a weirdo, even for a Gnome!

The next day we made it back to the road, our two wagons still sitting there waiting for us, and we continued towards Burq. Dahma told us that there would be two more nights on the road before we arrived at Burq, then we would travel on to Peignoir for our penultimate off-road diversion, for Juniper this time.

We had a small night encounter with the Emerald Mists again, but no one was seriously affected and nothing attacked. 

Arriving at Burq, we took rooms at the Rabid Monkey Inn.

Bush asked about the monkey but was again disappointed that it was just a name, there was no actual monkey, rabid or otherwise.

During the evening meal, I noticed that Dahma was looking around suspiciously, as though she sensed something that made her uncomfortable. Eventually she slipped away from the table and went outside. This seemed quite uncharacteristic to me, so I gave her a minute and then followed her outside. Slipping through the front door on the Inn, I spotted Dahma at the end of the veranda, in a somewhat heated discussion with a small and wiry man. 

A hood hid his face
I nonchalantly drifted towards them, trying to get a better look at this stranger arguing with Dahma. He stood mostly in the shadows of the veranda and a large dark cloak shrouded his figure. A hood masked his face, shadows pooling within. Human though, smaller than average, with a deep voice.

"Hi Dahma, everything OK?" I called.
"Yes" she responded angrily, "Go away"

With a suspicious glace back, I went back inside and joined the others.

Malcolm

I woke to the delicious smells of frying bacon wafting up from the kitchens of the Rabid Monkey in Burq. If possible, I preferred the rooms over the kitchens, so much more pleasant than the other smells which often wafted around the rooms in Inns, like BO and damp boots and feet, gross!

We would be off to Peignoir today, a relaxing two-day journey on the wagons along the main road between Spite and Quek. No doubt Thursa would want me sitting up on her wagon again, she has some strange fixation with me and keeps me close. But that's fine, she smells nice, with a mix of floral scent that she must apply each day, and her natural elven odour. Not that I like the elven odour all that much, like that Dahma, she smells of sweat and anger, ugh. At least Thursa tries, and she sure knows her flowers, herbs, and spices. Pretty nice underwear too. Beats Phoebe's hands down!

It didn't take any time to throw my kit together, slurp down a tasty breakfast, and bounce outside to the wagons. Bloody drizzle again though. The wet just released the rotting forest odour from the ground and stunk out the travel. I'll just have to sit up close to Thursa I guess, she'll mask the rotten vegetation smells nicely. It was fun riding in Thursa's wagon, she and Dahma kept it out front, so I had the best views. Napolean and Phoebe normally strode out front, Tiny racing ahead, darting off into the forest, then back to Napolean. Tiny generally kept up his constant Brownian motion all day, probably covering five times the distance we took on the wagons. Tiny had a strange musky smell, so it was good that he kept his distance. I made sure cousin Balder was tucked safely and comfortably into the back of the wagon, and off we went.  

A wagon blocked the forest road
About an hour into the day's travel Dahma pulled the wagon to a halt. Tiny was standing in the middle of the road ahead, a deep growl rumbling from her throat, and her hackles raised. Just ahead as we came around a small bend was another wagon, pulled sideways across the road. A tall woman sat on the wagon, tattoos etched across her face, and wearing a very prominent amulet featuring a spindle, measuring rod, and scissors. A sister of Kliban, the God of Fate. She smelt like anger and determination which radiated from her like pulses of light. This couldn't be good.


Tucked behind the woman was a man, tall and wiry, dressed in a dark robe and hood that coved him totally. He smelt like steel and mountains. Scary! One to watch.

The woman raised her hand, palm towards us, in that well recognised gesture that normally meant stop, but seemed to me like an invitation to check what she was wearing around her wrist. 

"Stop" she cried, "I need to talk to you"

Well, pretty sure she didn't need to talk to me, so I checked out her wrist. Sure enough, a glittering bracelet with stones wrapped in white thread. Nice, I wonder if I could get closer?

"What do you want Valeta?" sighed Thursa, the prickly smell of caution overpowering her normal odour.
"I need him" the woman, Valeta, replied, her finger extended directly towards me!
"He is with me. What do you think you want him for?" replied Thursa.
"He must not disturb the fates" Valeta responded, "I will take him to Spite"
"No, we need him" Thursa stated forcibly.
"I'm right here" I muttered.

Turning her piercing gaze down towards me, the woman asked, "Will you stay with me?"
"Not likely" I replied, "You don't even smell nice, although I like your bracelet"
"You will regret this" she shouted.
"Indubitably" I sighed, "I do already"

There was much argument and fierce stares, Bush was particularly vehement, but eventually the Valeta woman moved her wagon off the road, and she and her cloaked man stood aside and watched as we passed. Phew, the stench of frustration and marginally controlled violence billowed from them both as we rumbled slowly past them and hurried on. Thursa and Dahma were obviously upset, the smells of anger and frustration slowly dissipating as we moved on. 

The rest of that day was uneventful, the drizzle fading out during the day, and the light of REAL even making a brief appearance in the afternoon. The smells of the forest, and the party, slowly returned to normal, and by the time we made camp all was well. I was on the first watch with Dahma, and I asked her about the woman Valeta. She just grunted and didn't comment. The night passed.

I awoke the next morning curled around Thursa's travel bag in the back of the wagon. Hmmm, she even scents her clothing I realised, so pleasant. Taking a large sniff, I sucked the backpack aroma through my sensitive nasal passage and grunted happily. The odours of Dahma's breakfast cooking made their presence known, and I opened my eyes and tumbled off the wagon to join the others. Off to Peignoir today, and the Juniper collection trip! I recalled that Juniper was supposed to smell super strong, like a sappy pine with a bitter fresh feeling. Never smelt that one before so I was looking forward to finding some.



The day passed quickly and after arriving in 
Peignoir we took rooms at the Green Avocado. Bush was so excited; the bar had a large bowl of fresh green avocado, so he tucked in. They smelt like a sweet spicy nut, just like they should if perfectly ripe. 



That night Thursa offered to Identify one of the magic items we had collected recently, noting that knowing what we had might prove useful in our collections over the next few days. There was a big debate about which item to identify, but we eventually settled on the ring, which turns out to be a Ring of Feather Fall. Quite a useful item for those sneaky climbers I figured, but I wasn't much interested as I didn't like climbing and wasn't particularly good at it. There was much debate about who might want such a powerful treasure, but no one could make a decision, so it was put back in the treasure sack for later debate.

The next morning, we left the wagons at the Green Avocado and headed out into the swamps that skirted the anti-fringes of the Emerald Forest, between the forest proper and the plains of Quek. Like most swampy areas, it stank of rotten eggs and decay. Sigh ....

Dahma led us into the swamp, slowly picking her way across the firmer ground, and we wound our way deeper and deeper into the swamps. Towards nightfall, Dahma led us up a small rise and onto a mound where we set up camp. There were lots of night noises, and during the first watch Griza woke us all up told us to be alert. 

"There's something out there" he said.


I took a deep breath and tasted the air. Lizard men I figured, based on the aroma of eggs and meat that was very common among Lizard men warriors. But they would work it out themselves once the Lizard men charged in. Sneaky big bastards though, so I made sure to watch in the direction opposite all the noises from out in the swamp. And sure enough, I spotted two of the green scaly blighters crouched out in the swamp behind some scrubby bushes. Ducking down, I had just decided to call out to Phoebe, when the scent of Ganga smoke wafted across my olfactory senses from off in the swamp. Before I could even take a breath to alert the others, the two Lizard men up and raced off, splashing away at pace into the swamp. Good riddance I reckoned; any fight avoided is a good fight.

"What was that?" asked Bush as he peered out from his hammock slung up in trees.


"A Lizard man" Dahma replied.
"A what?" cried Bush.

A few minutes later that very strange Gnome fellow Bobbin smooched out of the swamp in a cloud of smoke and headed up our rise towards us.

"Hullo" he called, "Don't be shooting your good friend Bobbin by mistake"

He figured he had scared off the Lizard men for us, and who were we to argue. They had certainly left. He sat down with our watches for the rest of the night, puffing contentedly, and telling stories of his wandering in and around the Emerald Forest. When I awoke in the morning, he had already gone, just a faint trace of his smoky Ganga lingering about the camp site. There was no trace of the Lizard men either, for which I was grateful. Nasty stinky creatures.

.........

Napolean peered up through the thick scrub that he had quickly dived beneath. The night sky was an even deeper pool of black overhead than the cursed bush he had been battling through for the last hour. He figured he was pretty much on top of the hill now, the entrance to the dragon's cave down behind him somewhere, and the party's campsite somewhere ahead on the other side of the hill.

The beating of large wings overhead drew his attention back to the night sky, and he watched the silhouette of the huge dragon pass above, heading back to its cave. It's two feet each clutched a dangling form, possibly deer.

Napolean knew that he had to get back to the others, to let them know what he had seen inside the dragon's lair. He was the only one that knew, and they were counting on him!



Tuesday, September 17, 2024

Duergar and Spiders

Present:
  • Phoebe Lacrosse. Human Barbarian from Pugtown – Andrew
  • Griza Muso. Human Thief from Lakeside – Jeff
  • Balder Dash. Gnome Wizard from Toluene - Jamie
  • Bush Tucker. Human Rogue from Spite - Darryl
  • MARMALADING Red Feuersturm. Human Temple Fighter of Hob from Toluene - Chris
  • MARMALADING Malcom Gandhi. Gnome Thief from Brian – Kevin
  • Napolean Twig. Elf Priest of Caribou Gorn from Pugtown - Ian
  • Joe Manco. Human Fighter from Toluene – Shane
  • Galena Alfdis. Elf Priestess of Vingt-et-Un from Palantir - Steven
By Phoebe Lacrosse

Duergar


Duergar
We had just been ambushed by two pale dwarves. These were dark dwarves (plural spelt with a "-ves" not "-fs"), or "duergar" (which serves as both a singular and plural noun). Despite being "dark dwarves" they had very pallid and sickly skin.

Suddenly, Balder, Napolean and I (Phoebe) coughed up marmalade and stood at the ready, while Griza, Joe and Red all collapsed and slithered to the ground in a sticky pool of grapefruit peel and syrup.

The duergar took off.

We took stock of the situation, cured the wounded Galena and Bush. Then took off in hot pursuit after the duergar. 

We cornered them in a small chamber, just as Griza and Joe re-awoke [Jeff & Shane were late].

It was a short fight. Neither of the duergar could stand up to the martial prowess of Joe and me.

Mention in dispatches to Balder who did try to Sleep one; but that failed.

Down here, there was a large underground lake with an island in the centre, upon which we could see the occasional spark and flash, like something electrical. But this wasn't the source of our mission, so we wisely left it.

In another part of the cave complex was a well-appointed room with a fancy table with candlesticks, and two stone duergar statues guarding a spiral staircase, which went steeply upwards.

The candles ignited when we entered the room, and extinguished when we left.

Both the candle and statues detected as magic.

Orontes & Birds


When Balder and I walked between the magical statues, nothing happened, but when Griza joined us, he saw them change position, axes raised. Only he could see this change; as far as we could see, they did not move. Weird.

Huge birds
Griza went scouting alone up the steep stairs, and returned half an hour later. He reported that there was an aerie at the top with a huge birds nest. It was the nest for the same huge birds that Bush had tried (and failed) to "negotiate" yesterday. More importantly, he reported that there were bushes of the rare orontes herb next to the nest. This was our next herb on Thursa's list.

The big birds had a fledgling in the nest and so were watching it like a - well - hawk. So we needed a plan to distract them.

Bush and Joe would go hunting outside and kill some deer or pigs and toss the fresh meat for the giant birds to see. Hopefully, one (or both) would fly down to grab the food. During this time, Balder would cast Invisibility on Griza and he would skulk past the nest, to the orontes bushes and harvest them into Thursa's sack.

Less was better than more, so, Napolean, Galena, Thursa, Dahma and I stayed down in the candlestick room. Joe and Bush went outside to hunt. Balder and Griza climbed up the steep windy and windy spiral stair to the aerie. ("Never split the party"? My arse.)

For once, everything went smoothly and flawlessly. The birds took the bait and were distracted enough for the invisible Griza to get to the orontes bushes. Griza picked the herbs with his kid-leather gloves. And returned to us with a full sack.

So, with the orontes mission complete, we left the caves.

Someone mentioned that we should explore that island in the dark lake with the sparks, but we soon cut down that idea. ("Don't get distracted")

On the way out, Griza, last of us to leave, swiped both candlesticks.

Outside, he quipped: "... and I got the candlesticks"

"You what?!" I yelped.

"The candlesticks."

"Why did you touch those?"

"They're magic."

"They might have some curse with them."

"Unlikely," said Griza.

"You feel okay?'

"Yeah"

"I think you're playing with fire"

"He was," scoffed Bush. "They were lit."

Somewhere, off in the distance, a rim-shot played.

"They went out when I touched them," said Griza.


Three days later, through the thick forest, we got back to the wagon and back on to the main road.

Bobbin


That night, Joe and Balder were on watch. They could smell sickly sweet smoke and see wafts of it near. Balder soon realized it was magic, so everyone was roused.

We all then heard humming, and a little gnome approached. He had on a big pointy jester's hat, with bells.

"My name is Bobbin!" he cried.
Bobbin's magical ganja
-1 MND +D4 CON, 4D6 hours
if fail poison, MND loss is perm

He didn't pose any threat and only wanted his pipe lit. So Bush obliged, and got a face-full of the smoke. It smelt really good, so Bush eagerly took a long draw from the pipe.

"Damn fine ganja!" chirped Bush.

Bobbin was pleased at the result, so he gave Bush some more puffs - so much so that Bush hallucinated. Bobbin also gave Bush 10 tokes.

Bobbin was also fascinated with the marmalading Malcolm. His throat was getting greener and greener, and he was about to embrace Malcolm when Thursa stepped in and hissed "He's mine!"

Bobbin paused, and then said "I am not welcome here." Then he loped off.

Thursa finished with "He is not as he seems."

"What is the significance of his throat being green?" I asked.

"Well," said Thursa thoughtfully. "Green throat and, or, green eyes is a sign of starfall affliction."

"I thought it just made you super randy."


"Yes," she replied. "But that is just the first phase."


The Wolf


We were headed to the village of Burq. This was where our road met the Spite to Quek highway - which is a sealed road. (Priests use rock harvested from quarries and sort of melt it with the spell Stoneshape)/ This trip would take three days.

But we had to divert antiwards.

"The next herb to collect is myrrh," said Thursa. "We will be entering the Dead Forest. This is a cursed land where there was a large battle between dwarfs and elves 200 years ago. The forest has never recovered."

We left our wagons again, and headed back into the forest. After an hour or two, the trees took on a grey twinge. And Napolean, our druid, felt sick.

It was getting towards dark, and we had just started to make camp, when we heard a whimpering noise, like a dog in pain.

Napolean, Joe and I headed off to investigate.

There was a wolf caught in a snare, hanging from its leg. It had bright green "starfall" eyes.

It growled and thrashed when we approached.

Napolean casts Charm Animal. on it, and that calmed it down. So, we freed it and Napolean fixed its dislocated leg with a 2D Heal, then he let it go.

"Be free, wild one."

Back in camp, Bush was up in his hammock, three paces from the ground, still under the effect of Bobbin's ganja. Balder was teasing him with cantrip smoke-animals and Bush was not sure of they were hallucinations or not.

Thursa knew about the ganja tokes that Bobbin had given him and warned him again.

"It is very addictive."

"She'll be right, mate" said Bush. "I'm not a big user. This ganja is the Primo. Don't you worry. I'm not a real butt-head"

"Mister Bush, you will be tucker," observed Balder

The Dead Forest


The next day, the forest got greyer and greyer, deader and deader. There was no life or greenery.
All the hairs stood up on our communal necks. Creepy.

"Undead here?"

"Oui."

The place was disorienting and like a maze. Dahma kept looking at her map.

The day passed, we made camp, but no-one could get any rest.

The next morning, there was a bag of coins ahead on the path.

"Hey!" said Griza, who was not even at the front. "Those are mine!"

Sure enough, they were.

Suddenly, a skeletal arm reared out of the ground litter and grabbed at Napolean's leg.

We hacked it to bits, and then adopted a fast march, two abreast, Galena at front and Thursa at back; both whom could Turn Undead.

Skeletons were rising out of the ground - dwarf and elf skeletons. Galena and Thursa both tried to turn them, but with no effect.

Joe and Phoebe, at the front, took on two skeletons that blocked our way. It was a short battle (despite Joe fumbling, and my skeleton hitting his mate) and we dropped them.

We continued and tried to keep ahead of the rising skeletons.

One more blocked the path, so we dispatched it, and then we finally got ahead of them, and out of that nasty area.

We continued until dark and made camp. It was a quiet night.


Spiders


Spider webs; ugh!
We came to a hill with a tunnel. Dahma said we had to go in. The myrrh herb was allegedly this way.

It was only single-file, so: Phoebe, Dahma, Joe, Galena, Napolean, Balder, Thursa, Bush, with Griza at the rear.

Spider webs, ugh! A short distance in, we came across the husk of a body wrapped in spider silk.

Balder tried to cast Detect Magic, but instead he ended up being terrified of People [fumble for four minutes], and ran away, clambering through the silk. 

Then spiders started to rain down on us. They were the size of dogs. Three were killed, Joe got bitten twice, then we hurried into the next chamber, sans Balder.

It was a large room, and there were large web movements above. Plus we could see glowing eyes directly above, huge ones, as some enormous spider was moving into position.

Thursa was prompted to cast Fireball by Bush.

"I am not sure this is a good idea," I said, not knowing the dimensions of the cave.

Thursa casts Fireball
She cast the spell.

[ Fireball is a 6m/20ft radius sphere, 900m3. In gaming terms, the volume of such a sphere is 32 10x10x10ft room cubes. ]

We all got engulfed in the flames and charred; Galena and Joe were rendered unconscious. At least the spiders would be burned too.

And to top it all off, Balder was still missing.