Thursday, October 27, 2011

Diplomatic Demands Delivered

During the trip from Gungnir, Aida wanted to check that they had set the correct jump co-ordinates to Margesi, as promised, but Belter (Darryl) refused to let her onto the bridge. This was despite protestations from Standage (Ian). So she spent the entire time in her state room.

Arriving in Margesi, the Lollipop was immediately put into tractor beam by the Imperium Navy thereon and towed well clear of the class C star-port. An umblical was fixed to the hatch, and a squad of marines came on board. They clapped Aida in irons and marched her off, and then proceeded to search the ship. Unlike the Zhodani experience, the Imperium marines' search was a lot more violent and damaging. They smashed broken glass and crockery all over the kitchen, and proceeded to use heavy weapons on Belter's collection of antique whiskeys "to check them for illegals".

Belter protested: "You are violating the neutrality of the Scout Service!", but he was punched down with a rifle butt. The party was forcebly disembarked and watched helplessly, from the star-port, as the Lollipop was dismantled *again*. This time, out in space, well clear of anything crucial.

Eventually the marines pronouced it "safe and clear", and start to reassemble it.

Standage had to use leverage from the Diplomats Corps to get Aida released from the Navy interrogation. She was brought back with a few cuts and bruises. He then accompanied her to the Diplomats Corps building in the star-port. The Diplomats were not very happy with the Zhodani demands, so they suggested a binding Cease Fire, so that some "big wigs" from Imperium Central could discuss with Zhodani counterparts.

Aida grudgingly accepted this, so she and the party reboarded the reassembled Lollipop for the trip back to Tizon - the place where the Zhodani fleet from Gungnir would meet up - so she could deliver the message to Major General Seskia.

A week later they arrived in Tizon.

After Aida's experience with the Margesi navy, she insisted, much to Belter's anger, that the Lollipop be searched again. In fact, she wouldn't even let it dock at the star port.

Techies came on board and they searched it. There were some chemical anomolies in the cargo bay and they detected unusual gamma radiation from one of the unbroken whisky crates. Sure enough, that crate was false and was in fact a bomb. The trigger was a radio signal, but they disabled that.

"I wonder of we are working for the right side," mused Standage.

Thursday, October 20, 2011

Into Diplomacy

At Trifuge, the party picked up a new crewman: Dead-eye Dick (Shane), a Navy ensign. They also arranged with the Scout Service to change the transponder so the ship could be renamed "Tin-pot". This was done a way out in the system behind some asteroids so as to avoid detection, and just before the jump.

Scout orders were to go from Trifuge to Torment and thence to Hrunting. So the Tin-pot spent a bit more than 12 hours accelerating up to 1000km/s before they jumped.

The jump week passed uneventfully. Dead-eye decided to make a list of activities with which to wile away the jump week:
  1. Canasta
  2. Drinking
  3. Learn a new instrument
  4. Burlesque
  5. Beach volleyball
  6. Golf
  7. Carousing
  8. Carolling
  9. VHS Cassette tapes
  10. Board games
  11. Learn a new language
  12. Puppetry of the penis
  13. Cooking - Masterchef
  14. Poker
  15. Charades
  16. Drug Week!
  17. Karaoke
  18. Disco - rollerball
  19. Party, party, party
  20. Morris dancing

After the week passed, Tin-pot arrived in Torment going at 1000km/s. Sure enough, the illegal Imperium base there had been destroyed. There was Zhodani radio activity, so they kept quiet and burned the jump fuel for the next jump to Hrunting.

Another week.

Tin-pot arrived at Hrunting. Straight away, comms was saturated with messages on Zhodani frequencies. They had calculated the jump to position themselves to be out by the gas giant in such a spot so as to be travelling at scoop velocity after maximum deceleration - thence to refuel and jump out. This whole manoeuvre would take 34 hours. Within an hour, they were Medium-rang pinged (1 light-hour range) from the star port here, and got a "report to star base" message. They ignored it actively. When they did not comply, they detected incoming 6G missiles. These missiles would arrive in 30 hours, so they had a choice, get one parsec of jump fuel, and do a safe jump, or get four and do a "less than 100-diameters" jump. This would give them a 1-in-6 chance of a misjump, but they figured they would risk it, in that they would be able to jump-2 when they arrived should they land any where awkward.

They jumped to 1019, an empty system with no misjump.

Then jumped to Garda-Vilis. This was an Imperium Navy base with four destroyers docked.
Belter (Darryl) checked in with the scouts. Standage (Ian) checked in with the Diplomats Corps. They wanted him to seek out someone of note in the Zhodani, and get down to talking - a protracted war would harm both empires. The Scouts asceded the demands of the Diplomat's - after all the Diplomats would be paying. Unlike the Scout Service, which is a neutral corporation who will do scouting for anyone that pays them, the Diplomats are one half of the Imperium (the other half being the Military). The Diplomats were saturating the Sword Worlds systems and the Darrian empire's systems with as many diplomats as they could get a hold of in the hope of finding the main Zhodani fleet.


To kill two birds with one stone, the Scouts suggested they go via Zeta 2, another illegal and secret Imperium navy base, to see if it had fallen to Zhodani. Then Margesi, then Gungnir.

Zeta 2 was still held by Imperium - they jumped out fast as they could when heavy Imperium radio traffic saturated the air.

Margesi was a short dock and refuel, and then to Gungnir.

As luck would have it, Gungnir was well-occupied by Zhodani. It was a large battle fleet indeed. One battleship, two cruisers, ten destroyers and numerous support vessels.  Not attempting any stealth at all, the Tinpot headed for the class B port and docked. They were greeted at the airlock by Zhodani marines and escorted to one of the hotels in the starport. Here they were put up in luxury and were content until Belter noticed, out the window of the hotel, that the Tinpot was being swarmed over by Zhodanis, and they were dismantling it. He rushed to the door of the suite but there were guards outside who refused to let them out. Belter screamed and ranted, but the marines stood firm. Slowly, over the course of the day, the Tinpot was taken to pieces, while the party looked on helplessly.

That evening an envoy of the Zhodani arrived and escorted the group to another building in the starport with the envoy and a squad of marines. Here they were introduced to Major General Olga Seskia, and her sub-altern adjutant Aida Fedotova. Belter protested loudly and impatiently that how DARE they touch his space ship, and how DARE they interfere with  possessions of the NEUTRAL Scout Service. Aida calmly reminded the group that changing the transponder of a ship was highly illegal and that the Zhodani was in their rights to confiscate it, or destroy it, and that he should sit down and shut up. The ship was to be turned back into the Lollipop, and the Tinpot transponder to be incinerated.

Standage asked if he could speak with Maj Gen Sieskia in private in that he was authorized by the Imperium Diplomatic Corps to speak for them. She agreed and outlined Zhodani demands:
  1. All three Imperium bases in the Neutral zone (Zeta 2, Torment and 494-908) to be abandoned and destroyed.
  2. As compensation for the violation of the Neutral Zone treaty, the Darrian empire shall cede to Zhodani interests

Standage was to take the demands back to the Imperium base in Margesi. So they took off pronto heading for there.

    Monday, October 3, 2011

    Treachery !

    We left the Lollipop securely docked in the Laberv class B orbitting
    star-port. Laberv had been appropriated by the Zhodani navy and there
    were three destroyers and five frigates docked there.

    Belter (Darryl) went to the Scouts Office and asked if the Zhodani
    would let them explore the system. The scouts' agent asked the local
    Zhodani supervisor if this was possible. She checked with Colonel
    Hayak, and confirmed with "so long as Lollipop's jump drive is
    disabled."
    Asking the Scouts, they said the typical way to disable the drive was
    to remove the jump capacitors - these were each the size of a
    full-height fridge. Lollipop had one. Belter agreed, and the
    technicians would be around in two days to do it.

    Dr Worthington (Chris) (only person in the group with Streetwise) made
    some surrepticious enquiries through the Laberv underworld and found
    he could source a black market jump capacitor for 90,000 credits. It
    would be delivered to them out in the Badlands in three days time, a
    day's journey from Laberv's rendezvous city Scunthorpe. Scunthorpe was
    the only place on the surface that the Zhodani would allow lighters,
    shuttles and air-rafts to land from the Laberv star-port.

    The group spent a few heady days watching the security searches in the
    docking station where goods from the surface arrived. Searchers were
    pretty cursory, so the party decided risk it. Worthington gave the go
    ahead and paid the money (using Scout Service promisory notes and 50K
    cash from the group)

    The next day, Zhodani technicians arrived and removed the jump
    capacitor, the magneto-hydrodynamic actuator and two cans of elephant
    beer. Luckily, actuators could be bought in the space station itself,
    so they replaced that one quite fast; for 10K credits.

    Bad Pitt (Shane) sneaked off and, in an act of justified treachery,
    told his Zhodani minder that "it might be a good idea to check on any
    large items delivered to the Lollipop".

    The purchase was made out in the Badlands, and the jump capacitor was
    bought, and trucked in to the Scunthorpe. It was loaded onto the
    air-raft and ferried up to the space station, with a whole lot of
    other similar-sized supplies.
    On cue, Zhodani security swarmed over it like a bad rash, and found
    the jump capacitor. They arrested Worthington, Standage (Ian) and
    Bobby (Jeff). The capacitor was confiscated and the three were beaten
    senseless by Zhodani grunts. They were deposited, unconscious, outside
    the door of the Lollipop.

    On board and several hours later, Worthington (who has Medical-3)
    happened to notice some strange electronic interference when he walked
    past the ship's UHF bread-oven. So he did an all-frequency scan of
    himself, and discovered he was packing some kind of low-power Ka-band
    (satellite) transmitter in his head. He scanned the rest of the crew:
    Standage, Bobby and Bad had similar implants.

    Suspicions were beginning to form against Bad, so Worthington
    surrepticiously took Standage and Bobby back down to the planet and
    they found a back street abortion clinic. Here, Worthington performed
    an operation on the back of Bobby's neck and found he had a
    spider-like device, the size of a new-born's hand, sewn in, under the
    skull, next to vertabra C2. It was Zhodani "liquid technology" and had
    a multi-directional Ka-band antenna. Using his best Electronic-1
    skill, Worthington gambled that it had no nasty booby-traps like
    lethal cocktails of sarin and botulism, nor capsules of hydrofluoric
    acid, nor even packages of C4, so he deftly removed it from Bobby. A
    freq-scan revealed it was no longer transmitting.
    Standage was next, and Worthington removed his implant - they kept it
    warm after removal and that seemed to keep it transmitting.
    The Worthington bravely asked the back-street clinic director himself,
    Dr Blind "palsy" Pew (medical-1), to operate on him. Luckily, Dr Pew
    turned out to be more deft than blind, and did a magnificent removal
    of Worthington's bug. They kept that one warm too.

    In order to shake off the worries from stopping Bobby's transmitter,
    they faked Bobby "Blade" Morton's death, claiming he was MIA, and
    reported this to the local police. And returned to the space station
    without him.

    A new pilot, Dobby "Spade" Dorton, of Laberv, would join the Lollipop
    a few days later.

    Suspecting treachery over having seen their jump capacitor found, they
    planned to do the whole thing again and made sure Bad overheard them.
    This time a real fridge was shipped up. And sure enough, it was
    searched. But before they could confront Bad with claims of treachery,
    he vanished

    The next day, after much pleading and wheedling, they convinced the
    Scout Service to get them another capacitor: "Meet us on Harbour
    (planet nearest the sun) in two weeks time."

    So, ten days before this date, the Lollipop plotted a trip to the 2nd
    planet (Mercury size) to "examine some Ancients sites there". The
    Zhodani authorities gave their consent (since the Lollipop can not
    jump). Too, a Zhodani scout ship was sent to escort the Lollipop "for
    safety reasons". On the planet, the Lollipop flew into a cave "good
    archeological remains here" and waited two days, transmitting
    regularly to the Zhodani scout ship which orbitted on a one day orbit.
    They snuck out in the shadow of the planet, and kept the planet
    between them and the scout ship, slowly spirally out and accelerating
    to maintain the shadow.

    The eventually got out to one light-minute (1.8M km), the limit of
    short-range scan, and skulked off to planet 1. Here they met the
    Scouts, who haad just jumped in, and they got their capacitor,
    installed it, and then successfully jumped out.

    Two weeks and two jumps later they arrived inTrifuge. Thank fully,  Zhodani free