Present:
- Anastasia "Stasi" Tepes. Zhodani Soldier from Querion – Shane
- Emerse Gee. Daryen Scientist from Torment – Darryl
- "Riley" O'Reilly. Sword-Worlder Pilot from Winston - Richard
- Anton Tositova. Solomani Gunner from Entrope - Ian
- Sang "Spanner" Hoang. Sword-Worlder Mechanic from Winston – Jeff
- MARMALADING: Hoff Ende. Sword-Worlder Scientist from Winston - Kevin
- Gnostic Hands. Solomani Scientist from Entrope – Jamie
- Belle Ende. Sword-Worlder Medic from Winston - Steven
- Split "Penny" Ende. Sword-Worlder Minstrel from Winston - Jason
- NPC: Scurry. Drone Gunner from Winston
- NPC: Zeraphina Althira. Zhodani Winston Diplomat from Querion
- NPC: Finn Cyborg from Querion
by Jason
Where everything happens from hand-held flares to Cosmic explosions
Like, was it just last month that Belle and I were totally binging on teasing man boys, doing our hair, and waiting for our next shopping drop from the Space Station? OMG, it’s, like, totally true! For real!
I feel like the last few weeks have totally changed me forever. It’s been such a trip hanging with the nerd boys and overall, like, fashion disasters in the fam. Now, I get that a flare is, like, something that burns giant spider webs, not just a style on our nearby Sword Worlds. Gs are such a drag. And the ruins left by the Ancients are, like, beyond cool!
I’ve tried to be bold – like, fighting in the front when my jam is more like being an entertainer and influencer. No one’s held me back, it’s wild how everyone except Riley and Stasi are, like, total background players – never knew!
I was chatting with Gnostic (a total brainiac) – and we’ve found something that, like, changes everything. There’s a huge power here that makes our system, like, the prime real estate for anyone looking to defend an Empire. That makes us, like super powerful – or dead. Whatever happens to us, we’re, like, making history, like, right now.
Like, one day people are gonna look back and, like, wanna know all about us, ya know? So, like, keeping this log is totally important. Ugh, this is not really my vibe, but I’ll try my best.
Formaline
[At the Ancients' site, near the Zhodani encampment where the survivors of the Gnost Roma (including Anastasia Tepes and Finn) stayed for 20 years.]
I grab the log as we’re like, halfway through the tunnel to the control room, right? Riley and me are totally leading the way. Spanner and Emerse are chilling behind us.
We take an inventory of the firepower we have to get through whatever. So, 13 sticks of dynamite, 12 flares, 12 cocktails, and 12 grenades (with Anton). Pretty good compared with our last trip.
We make it to the first steam door, using flares as we go, like, totally burning the web. Gnostic does his handprint thing and the door opens, with steam in the ceiling above, and the room is, like, about the size of a lounge. There are webs everywhere, ugh! It’s cold and Anton doesn’t see any heat sources. He puts his helmet on anyway and we start clearing the webs.
Gnostic's like, should we open the roof to check it out? Most are like, no way. So instead he opens the door to the passage ahead, and two spiders come running at us. Riley and me totally hammer one each. Anton shoots and finishes off the one closing on me. Riley wraps up his one too. Moving forward, we burn through our sixth flare, following the passageway and circling around to another door – like, the main chamber we expect.
We’re all, like, ready! me, Anton, Sam, and Gnostic keep our helmets off for now. Gnostic opens the door but, like, the web is all in the way. Anton throws a Molotov, he’s like, the best thrower, right? It goes off, burning the web, and we can see in! There’s webs on the sides and 8 sets of eyes staring back. We put our helmets back on. Riley throws a grenade but totally misses. Anton throws and, like, lands it perfectly between four spiders, who take 8 points each.
Belle and Anastasia show up – Stasi swaps places with Gnostic, standing by Anton. Anton’s next grenade hits 4 spiders for 5 points! Stasi, me, and Riley all finish off a wounded one each, then Stasi takes down another one! Four spiders left now. I wound a fresh one for 5 points! One of them, like, totally jumps on my face for two rounds. It really hurt.
Riley gets another and pushes it into the room, totally letting Stasi in. Like, one grabs Riley’s helmet and cracks it, and there's a fight until he shoots it and drops his gun. Riley and I toss off my spider, but ugh, I take more damage, -5 and it all goes dark. The spider lands like, super easily. Riley misses, but Stasi hits for 7 to finish it off.
So, like, next thing, Belle is totally tending to my face owies, like bringing me back to life, ya know? I’m feeling super hyped but also, like, totally barfing everywhere. I’m still kinda out of it. What’s the plan, tho? The last member of our gang that had this happen to her was, like, only around for 30 mins before totally flipping?
Now, nothing else is moving in the webs, duh. There’s this steamy door on the far side and one in the ceiling, like OMG. They’re debating whether to take me back while Emerse is focusing on the mechanical challenge at hand in the time we have left.
Gnostic is, like, opening up the ceiling hole – a cylinder block of snow totally falls down over the machine and it’s, like, stuck and frozen.
Meanwhile, I’m suddenly super into Anton. I caress his neck and go in for a love bite - he’s screaming - and Riley, like, totally smashes my head with the butt of his gun (breaks my neck they say later, so rad). But Belle the medical Doc is, like, on it and keeps me stable, but no mouth-to-mouth, yikes!
They rush me outside, Gnostic is getting the site defences under control. We meet back up with Finn and ask where we can find medical facilities – he hasn’t seen anything, like, whatever. The ship [Faerie Queene] is, like, orbiting, like, an hour away (too long) but Stasi is, like, "There’s an infirmary back at the old [ Zhodani survivors'] base (where Stasi spent 20 years)."
We take off in the air raft, Riley flying but only Gnostic can navigate or we’d be soooo lost.
Penny's vomit |
Meanwhile, Emerse is, like, plotting to melt that snow back in the machine room with copper wire heated by the battery from the Zhodani generator but it’s, like, gonna take ages and they totally don’t have 24 hours. Seriously.
The rest of the squad gets back to the Ancients’ machine room through the tunnel. Totally prepped for a spider ambush, but like, nothing happens. So they chill in the room (snow). They close the roof and start digging with shovels. Gnostic's like, 'Let’s warm this place up' – cranks it to 35, then like 50 using his Crown of Ancients' with vac suits on. The snow melts super fast – it's, like, gonna half fill the room with water unless we open the sump door – so they do, and the water just flows out.
Gnostic raises the machine. Checks out the solar display. So, a Montrose scout ship is now in orbit around this moon (Formaline) along with the three Sword-Worlder destroyers.
They tidy up the room and turn the defences back on. Head back to the infirmary. Gnostic needs to get Riley back on track with the air raft after he starts off in the wrong direction again.
By this time, I’m all patched up, no paraplegia vibes, but I’m, like, restrained just in case. We gotta convince the Zhodani ambassador to get the Sword-Worlders to tell the Montrose ship to not land – she does it. It’s a bumpy ride back to the Faerie Queene, but we make it.
In Space
So, like, we’re totally planning to jet to a chill spot to peep this conjunction event or whatever. We decide to keep 50,000 km away from the Event spot after Emerse checks with his Tamaguchi. We’re also avoiding any beams from the Ancients’ sites that we’ve left running. Time to activate the sensors, ya know?
A tentacle appears through the tear. |
EVENT! We see a glowing hole on the ship's sensors – like, a tear in space or something, 20km long, 5km wide. A massive segmented cylindrical shape emerges from the tear. It’s so organic, like an octopus arm or a gigantic slowly whooshing tail.
Spiked balls emerge at high speed |
We switch to combat mode and throw on vac suits. Riley’s helmet is cracked and, like, not safe, yikes!
Then the tentacle thing, like, launches a spikey orb at us. Anton straps in, ready to fire, and we change direction but it’s totally following us! Riley tries to shake it off, but it’s gaining, like, so fast. We slow to one G, and Anton can finally fire [the ship's quad canon]. He shoots when it’s 20 km away. Total hit! The spikes get blasted off and now it’s just a ball, getting closer – like 1 km away, and Anton fires again. Bits are falling off now.
Gnostic tunes into the device, and it’s like, ‘Surrender, and we won’t hurt you.’ He goes full blank on them and tells us what went down.
So like, the ball is totes up close now. Anton’s, like, shooting again. It’s only 500m away – boom! Sparkly vibes everywhere. We check the scanner. The ones going for the destroyers are totally out, but the unarmed Montrose scout ship gets hit by the spheres. "Mayday mayday, we’re boarded!" Then it totally cuts off.
Gnostic [using his Crown] tries to chat with the Ancients’ telescopes, but fails (ugh). Tries to project his mind toward the octopus tail thing but, like, it hurts so much he loses four psyche and, like, falls down screaming.
Formaline
We think we’ve got enough fuel to land on Formaline and see if we can use the machine to shoot at the alien ship. Then we’ll need to bounce back to the gas giant to refuel. We’re like, the spiders opened the space/time continuum but we can totally stop them!
The destroyers are busy fighting off more stuff while we zoom by towards the moon’s surface. Riley nails the landing, and Gnostic’s feeling better by this point. [Lands the Faerie Queene at the same clearing where the air-raft did last time]
No changes since last time at the site and we head to the machine room. We activate the hologram and see the year and the wiggly alien arm – it looks like a tentacle with the hole still issuing the spikey balls.
Gnostic’s all like, should I target it? There’s a green handprint and target reticle that appears on the hologram. Gnostic touches it. Then, like, the tentacle mother ship and the warp tear just totally disappear – poof!
Gnostic target's a ball using his Crown of the Ancients |
He finds that if he moves the viewer to the spikey balls, the handprint-target again appears. So he targets them; they don't vanish like the arm and tear, they just explode.
He also targets the messed-up Montrose ship (hit by a spike ball earlier); it explodes too.
Like, there's totally drama about what to blow up next, ya know? So, he zooms the viewport to Winston and there's this whole Montrose space station deal with, like, ten scout ships chillin'. Belle is like, 'No way, don't blow it up!'
There are, like, a total of four space stations around Winston, for real.
Gnostic, with his crown, is the only one who can, like, activate the targeting thing. He finds this super big rock, like, 10km wide way out in space and manages to blow it up. Major power vibes! But he can't bring up an adjacent solar systems on the display; it’s like, only targeting stuff in one system, ugh. We can scan the planets in the system but not the tunnels, like, totally lame.
Gnostic is all about staying with the machine, in case the rift shows up again (the effect has a +/- day halo, so cray). Everyone else heads to Faerie Queene. They decide to, like, chill for a day. Destroyers keep orbiting, and one totally heads toward the Montrose wreckage and just obliterates it. So, like, 24 hours go by and the rift is still, like, closed and totally fine.
So like, Gnostic totally shuts down the whole place and re-ups the defences, then we bounce off to the gas giant Lophomyrtus to refuel. We shoot a message to Contessa for orders, and she’s like, wouldn’t it be fab if the Montrose space station was no longer there?
Riley skims Lophomyrtus upper clouds to refuel, getting super close.
We return to Formaline again, but Riley lands totally bad, wrecking a [SABRE] engine, so we can’t leave. Sang the engineer says she can fix it but it’ll take like, eight days using stuff from the old Zhodani survivors' base. Better than 19 years we figure.
Back in the Ancients’ complex, Gnostic fires up the machine again but feels super guilty about blowing up the Montrose's space station – ends up blowing up another asteroid instead. Realizes Contessa didn’t give a straight order, and doing it cold-blooded would mess him up mentally.
Contessa: "Wouldn't it be nice..." |
During the eight days we all chill and get our psyche back (Spanner and Gnostic are still one psyche down, though). Once our ship's engine is fixed, we lock up Formaline and head to Dollar.
Contessa pings us asking where we’ve been and why we've been MIA (there are no comms from the surface of Formaline). She’s all about the Montrose station still being in orbit. Belle emails asking about more specific orders, but she just repeats what she said before.
Dollar
Takes like, five days to reach Dollar, during which time we finish up the final psyche fixes. The party votes on whether to blow the space station, and it’s 6-2 for no. Stasi and Riley vote yes.
So like, we totally think closing down the Ancients’ three stations is super best, to keep them safe from others’ use. But some of us are all confused after Contessa's totally vague order.
The Zhodani fleet [one light cruiser, two destroyers and five frigates from the Querion system] finally rolls up at Formaline's orbit, and Ambassador Zeraphina talks with them on a private channel.
Afterwards she visits Gnostic and is all, like, ‘Hey Prof, wanna join us for a job?’ She’s, like, ‘I can hook you up with major cash and, like, all the ladies you want.’
She says, ‘It’s time for the Sword-Worlders to, like, move on, and it’d be better if this system was, like, totally Zhodani.’
Gnostic looks as white as a ghost – but is, like, gonna think about it, for sure.